In mathematics, the Hausdorff distance, or Hausdorff metric, also called Pompeiu–Hausdorff distance,[1] measures how far two subsets of a metric space are from each other. It turns the set of non-empty compact subsets of a metric space into a metric space in its own right. It is named after Felix Hausdorff.
Informally, two sets are close in the Hausdorff distance if every point of either set is close to some point of the other set. The Hausdorff distance is the longest distance you can be forced to travel by an adversary who chooses a point in one of the two sets, from where you then must travel to the other set. In other words, it is the farthest point of a set that you can be to the closest point of a different set.
It seems that this distance was first introduced by Hausdorff in his book "Grundzüge der Mengenlehre" the first edition published in 1914.
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Let X and Y be two non-empty subsets of a metric space (M, d). We define their Hausdorff distance d H(X, Y) by
where sup represents the supremum and inf the infimum.
Equivalently
where
that is, the set of all points within of the set (sometimes called the -fattening of or a generalized ball of radius around ).
It is not true in general that if , then
For instance, consider the metric space of the real numbers with the usual metric induced by the absolute value,
Take
Then . However because , but .
In general, dH(X,Y) may be infinite. If both X and Y are bounded, then dH(X,Y) is guaranteed to be finite.
We have dH(X,Y) = 0 if and only if X and Y have the same closure.
On the set of all non-empty subsets of M, dH yields an extended pseudometric.
On the set F(M) of all non-empty compact subsets of M, dH is a metric. If M is complete, then so is F(M).[3] If M is compact, then so is F(M). The topology of F(M) depends only on the topology of M, not on the metric d.
The definition of the Hausdorff distance can be derived by a series of natural extensions of the distance function d(x, y) in the underlying metric space M, as follows:[4]
In computer vision, the Hausdorff distance can be used to find a given template in an arbitrary target image. The template and image are often pre-processed via an edge detector giving a binary image. Next, each 1 (activated) point in the binary image of the template is treated as a point in a set, the "shape" of the template. Similarly, an area of the binary target image is treated as a set of points. The algorithm then tries to minimize the Hausdorff distance between the template and some area of the target image. The area in the target image with the minimal Hausdorff distance to the template, can be considered the best candidate for locating the template in the target.[5] In Computer Graphics the Hausdorff distance is used to measure the difference between two different representations of the same 3D object[6] particularly when generating level of detail for efficient display of complex 3D models.
A measure for the dissimilarity of two shapes is given by Hausdorff distance up to isometry, denoted DH. Namely, let X and Y be two compact figures in a metric space M (usually a Euclidean space); then DH(X,Y) is the infimum of dH(I(X),Y) along all isometries I of the metric space M to itself. This distance measures how far the shapes X and Y are from being isometric.
The Gromov–Hausdorff convergence is a related idea: we measure the distance of two metric spaces M and N by taking the infimum of dH(I(M),J(N)) along all isometric embeddings I:M→L and J:N→L into some common metric space L.