Hârn

Hârn is a world published by Kelestia Productions and designed for use in fantasy role-playing games (FRPGs). It was designed by N. Robin Crossby, and it was published by Columbia Games in 1983. In 2003, Crossby claimed that the contract between him and CGI had ended. An acrimonious disagreement has persisted over the last few years without resolution in sight.

In the meantime, Crossby founded Kelestia Productions (KP), an electronic publishing e-company. KP and CGI now independently produce printed and online materials for use with Hârn-based role-playing campaigns and fiction.

The role-playing game HârnMaster was developed specifically for use with Hârn. It enables players, gamemasters, and writers to develop character descriptions that exploit the deep level of detail found in Hârn.

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Hârn - the setting

Properly speaking, Hârn is an island off the western coast of the region of Venârivè (the northwestern part of the continent of Lýthia) on the planet Kèthîra, but as Hârn has traditionally been the focus of the setting, many people refer to the world as Hârn or HârnWorld. Hârn is notable for several reasons:

The island of Hârn has seven human kingdoms and two kingdoms ruled by other species. In alphabetical order, these are:

The island is also home to over a dozen human "barbarian" tribal nations and many bands of Hârnic orcs, known as gârgún.

The planet Kèthîra, on which Hârn is situated, is one of seven linked parallel worlds collectively known as Keléstia. Among the other worlds in the family are Terra (or Earth); Yàsháin, a high-magic world which is the afterlife of Kèthîra; Midgaad, a parallel of Tolkien's Middle-earth; and the Blessed Realm, a parallel of the land of the same name in Tolkien's works. It is suggested that the ancestors of Kèthîra's elves and dwarves came from Midgaad to Kèthîra; in the case of the elves this is a stopping off point on a longer journey to the Blessed Realm. Kèthîra's Sinái retain the custom of building swan-shaped ships in which they sail to the Blessed Realm when they weary of their time on Hârn (in this case sailing through a periodically-appearing interworld portal known as the Nimeliant off Hârn's northeastern coast).

In addition to the island of Hârn itself, products have been released covering the nearby regions of Shôrkýnè (a large feudal kingdom with a weak king) and Ivínia (an analogue of Scandinavia complete with fjords, Vikings, and a religion similar to that of the old Norse).

Other products have been released detailing the island kingdom of Chélemby, a mixed-Ivínian trading state (an analogue of the medieval Scandinavian trading state of Visby). A product detailing the nearby Hârbáaler kingdom of Lédenheim is also available.

Most recently, a product has been released which details the whole sub-continental region of Venârivè (an area roughly equivalent to Europe, the Mediterranean, and the Middle-East). This product provides the basis for adventuring and exploration beyond the island of Hârn, and puts the island and its cultures in their wider context.

Hârn - the community

Columbia published most of the canon material about Hârn in the early 1980s; at that point (around the time the first edition of the Harnmaster rules was published) the interval between new products lengthened and some scheduled products were never completed (such as the Trierzon and Azeryan regional modules). The setting was sustained throughout the 1990s and early 2000s by fan-created material, popularly called "fanon." The high quality and consistency of the fanon products, as well as the interactivity of message fora such as HarnList and HârnForum have kept the setting alive.

Hârnic fanon, although independently written, is notable for its goal of staying consistent with the hundreds of pages of canon material spread over more than twenty years of publication. Although it is written for the Hârn system, much of it is applicable to any medieval FRPG. There are points of confusion regarding the sanctioning and format of fanon. Both CGI and Kelestia have different fanon guidelines.

Hârn - the system

See HârnMaster.

External links