Gunrox | |
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Developer(s) | Enkord |
Platform(s) | PC based |
Release date(s) | April 1, 2008 |
Genre(s) | Turn-based Strategy MO |
Mode(s) | Multiplayer only |
Rating(s) | N/A |
Gunrox is a multiplayer-only turn-based strategy "squad tactics" game that went live in 2008. The game was created by Enkord, a company known for their flash games.
Contents |
http://www.gunrox.com?ref=Faby96 (click here to go to the official site
battles happen through the use of "Squad Tactics" as each player uses their 3 units to gain an advantage over their opponent. This type of gameplay follows closely along the lines of other offline PC games such as Fallout Tactics, the Jagged Alliance series, and Arcanum. It requires the gamer to command multiple units (3 for Gunrox), each of them with their own abilities or "perks". Gunrox allows each squad member a certain amount of action points to be spent each turn, within a certain time period between 40 seconds, to 2 minutes. With these points, you are able to shoot guns, move across the landscape or behind barriers for better positioning, plant mines, throw grenades, use med packs, and take other actions.
http://www.gunrox.com?ref=Faby96 (click here to go to the official site)
Perks are specializations that each unit is able to train in as you win games and advance through the different Gunrox locations. There are many things to choose from, each with advantages and some with disadvantages. The perks you can choose from, cover a wide range of things, from extra health or damage resistance, to specific gun specializations. You could choose to specialize in "Shotguns" only, which would allow you to eventually use better and better types of shot guns (first a double barrel shotgun, then a Benelli, eventually a Neostead, and so on). However, if all your units are shot-gunners, you will most likely have a hard time against those who have units with sniper rifles. There's trade-offs to each "spec".
This game style requires each player to take turns in succession rather than all actions happening in real time. Gunrox ties this play style to a time limit per turn, which is set before the game begins. The most common time limit is 1:00 per turn. Someone starts, makes their moves within their time allotment, and then ends their turn. Their units now remain "locked in place" while their opponent make his moves.
http://www.gunrox.com?ref=Faby96 (click here to go to the official site)
Numerous weapons are available to squads and found on the battlefield. Everything from knives and baseball bats to SMGs, Sniper Rifles, and Grenade Launchers can be found.
The Gunrox community has become quite diverse. Currently the strongest contingent would be from Brazil, which makes up 38.7% of all subscribers. Other players hail from Turkey, USA, Canada, China, Russia, Ukraine, Israel, Poland, Italy, United Kingdom, and many other locations world wide.
A chat room is provided for each "location" on the Gunrox World Map. This allows people to converse and discuss things before, during, and after each game that is played. This is standard with many games of this nature but is not always done in a way that makes it easy. Gunrox' chat system is simple and user friendly.
http://www.gunrox.com/?ref=Faby96 (click here to go to the official site)