Characteristics | |
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Alignment | Neutral |
Type | Aberration |
Image | Wizards.com image |
Stats | Open Game License stats |
Publication history | |
Source books | Monster Manual (3rd edition and v3.5) |
First appearance | Monster Manual (3rd edition) |
In the Dungeons and Dragons fantasy role-playing game, the grick is an aberration. A grick resembles a large (roughly 8 feet long)[1], darkly colored worm or snake-like creature. Its beak is ringed by four barbed tentacles, which are its main weapons.
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Within the game, gricks live underground[2] predators which make their hunting grounds where prey is abundant, using their dark coloration to blend into shadowed areas. When prey comes near, it lashes out with its tentacles. Due to the weakness of its jaws compared to the rest of its body, it prefers to drag ensnared prey back to its lair to be consumed at its own leisure rather than to immediately eat it. The grick's rubbery hide can absorb most blows from an attacker, but the beak, however, is a weak spot, as are the tips of the tentacles.
The grick makes its first appearance in the Monster Manual for this edition (2000).[3]
The grick appears again in the revised 3.5 Monster Manual (2003).[4] Additional information about gricks was later made available on Wizards of the Coast's website.[5]
A more powerful version of the grick appears in the online article, Perilous Gateways: Portals of the Moonstars.[6]
The grick and the grick alpha appear in the Monster Manual for this edition (2008).[7]
The grick appears as a Common miniature in the Giants of Legend set for the Dungeons & Dragons Miniatures Game.[8] Another, different grick miniature was later released in the Dungeons of Dread set.[9] The Dungeons of Dread miniature is blue,[10] as opposed to the green coloration of the first one.[11]
The grick appears in the System Reference Document for use with the Open Game License.[12] Both the grick and grick alpha are in the System Reference Document for the Game System License.[13]
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