In the Dungeons & Dragons fantasy role-playing game, the galeb duhr is a boulder-like creature with appendages that act as hands and feet.
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The galeb duhr was introduced to the D&D game in the first edition of Advanced Dungeons & Dragons.
The galeb duhr first appears in the second set of Monster Cards (1982) and was created by Mike Price,[1] and later appears in the first edition Monster Manual II (1983).[2]
The galeb duhr is also featured in Polyhedron #26 (September 1985), and appears in the module Needle (1987).
The galeb duhr appears first in the Monstrous Compendium Volume Two (1989),[3] and is reprinted in the Monstrous Manual (1993).[4]
The galeb duhr was detailed in Dragon #172 (August 1991), in the "Ecology of the Galeb Duhr".
The galeb duhr appears in the Monster Manual II for this edition (2002).[5]
The galeb duhr appears in the Monster Manual for this edition (2008), including the galeb duhr earthbreaker and the galeb duhr rockcaller.[6]
These slow-moving, intelligent beings are larger than humans, and live in rocky or mountainous regions where they can feel the power of the earth. Galeb duhr can control the rocks around them, and can animate boulders to act independently.