Final Fantasy IV: The After Years

Final Fantasy IV: The After Years

Game logo designed by Yoshitaka Amano
Developer(s) Matrix Software
Square Enix
Director(s) Toshio Akiyama
Producer(s) Takashi Tokita
Designer(s) Takashi Tokita
Artist(s) Akira Oguro
Writer(s) Takashi Tokita
Ichiro Tezuka
Composer(s) Junya Nakano
Series Final Fantasy
Platform(s) FOMA 903i / 703i, au Win Brew, SoftBank 3G, WiiWare, Playstation Portable
Release date(s)
Genre(s) Role-playing game
Mode(s) Single-player, multiplayer
Rating(s)

Final Fantasy IV: The After Years is an episodic role-playing video game co-developed by Matrix Software and Square Enix, and the sequel to the 1991 title Final Fantasy IV. Originally released in Japan as a mobile game in 2008, an enhanced WiiWare port of the title was released in North America, Europe and Japan in 2009.[1][2][3] In 2011, the game was bundled with Final Fantasy IV as the PlayStation Portable compilation Final Fantasy IV: The Complete Collection.

The mobile version was released in Japan under the title Final Fantasy IV the After: Tsuki no Kikan (ファイナルファンタジーIV ジ・アフター -月の帰還- Fainaru Fantajī Fō Ji Afutā -Tsuki no Kikan-?, lit. "Final Fantasy IV the After: Return of the Moon"). The Japanese WiiWare port and PlayStation Portable compilation Final Fantasy IV: The Complete Collection later adapted the Western title, renaming the game to Final Fantasy IV the After Years: Tsuki no Kikan (ファイナルファンタジーIV ジ・アフターイヤーズ -月の帰還- Fainaru Fantajī Fō Ji Afutā Iyāzu -Tsuki no Kikan-?).

Set 17 years after Final Fantasy IV, The After Years follows the original cast and their descendants in episodic tales as a new villain appears, setting into action a mysterious chain of events that threatens the fate of the Blue Planet.[1] Largely utilizing assets, locations, and mechanics from its predecessor, the title nevertheless incorporates higher quality character graphics and several new gameplay systems.[4][5]

Contents

Gameplay

Final Fantasy IV: The After Years uses most of the gameplay features of Final Fantasy IV, including random encounters and the Active Time Battle (ATB) system, which it originally popularized. It also retains a number of the graphical enhancements from the Wonderswan Color and Game Boy Advance versions of Final Fantasy IV, while further improving the quality of character sprites to a level comparable with those of Final Fantasy VI.[4]

The battle system uses a new feature called the "Age of the Moon", reflecting the game's lunar phases changing with each rest at an inn and altering physical and magical attack powers for both player characters and enemies. Certain rare monsters also only appear during certain lunar phases.[5] The game also introduces a new type of combination attack known as a "Band" ability. Similar to the Double and Triple Techs of Chrono Trigger, these allow two or more characters to coordinate separate commands into a single new attack at the cost of MP from all involved. Band abilities are said to be extremely powerful, and there are over 70 different Band abilities in all.[5]

Plot

Setting

Following the events of the original Final Fantasy IV, the second moon leaves the Blue Planet's orbit and there is a period of peace as Damcyan, Eblan, and the Village of Mist are rebuilt, while the Kingdom of Baron comes under the rule of Cecil and his wife, Rosa. However, 17 years later, the second moon has reappeared in the sky, much closer to the planet than it was years ago, and the unchanging Crystals begin to emit a soft light; however, the meaning behind these events remains unknown.[1] The game revolves around Ceodore, a young man who is the son of Cecil Harvey and Rosa Farrell, two of the protagonists from the original, both of whom return along with most of the other main cast members and a number of entirely new characters.[4] Amongst these new additions to the cast are the Hooded Man, a wandering swordsman enshrouded in purple robes who is strangely familiar with Cecil's previous adventure, the Mysterious Woman, a female antagonist able to summon Eidolons, who attacks the kingdoms in search of the Crystals,[1]and the Man in Black, a man with powerful black magic who refuses to reveal his past. The storyline of the game unfolds through episodic chapters, released roughly once a month, each primarily focused on a specific character. These chapters utilize foreshadowing, cliffhangers, flashbacks, and a nonlinear narrative structure to build the world setting and both explore and expand upon the mysterious events befalling the Blue Planet.

Synopsis

The story begins as characters from the first Final Fantasy 4 notice the appearance of the second moon. This is of great concern to Cecil and Rosa who remember their previous ordeal on the moon. Meanwhile, Ceodore sets out with Wedge and Biggs on his test to become a member of the Red Wings. At the start of the story Ceodore is a nervous young man who is afraid he will never step out of the shadow of his famous parents. As his test begins he descends into a cave to obtain the Knight's Emblem, which turns out to be a rat's tail. Wedge and Biggs explain that the purpose of the test was to show him that he already had what it takes to be a Red Wing, he just needed to prove it to himself. As the Red Wings start home the player takes control of Cecil, Rosa, and Cid as they defend Baron from an onslaught of monsters. After surviving several waves of attacks they meet the Mysterious Woman. Cecil asks Cid to take Rosa to safety as he confronts the intruder. The woman summons Bahamut and defeats Cecil.

Meanwhile, the airship carrying Ceodore encounters several monsters. The airship crashes killing everyone but Ceodore. Realizing he is the last of the Red Wings, Ceodore sets out on a long journey home. He is almost defeated by a group of monsters but is rescued by a Hooded Man. As the two head towards Mysidia the player alternately takes control of Kain as he sets out from Mount Ordeals towards Baron. Along the way Kain gathers the Crystals of Air, Earth, Fire and Water on the request of the Mysterious Woman and eventually takes Rosa as well. Kain states how he is going to kill Cecil so he can have Rosa for himself. Ceodore, the Hooded Man, and Edward intercept Kain in front of Cecil's throneroom. At this point it is revealed that the Hooded Man is in fact Kain, and the Kain that has taken the crystals and Rosa is Kain's "dark half." After their duel the true Kain wins and becomes a Holy Dragoon. In addition to his jump ability Kain can use White Magic as well. Kain, Ceodore, Rosa, and Edward continue on their way to meet Cecil as the first part ends.

The second story begins with Rydia, Luca, and Edge on board an airship in the subterranean world. A man in black mysteriously falls out of nowhere and takes control of the airship, directing it towards Baron. As the party approaches the castle they witness meteors from the second moon bombard the world. They return to Baron Castle to find it sealed by a magical force field. The four travel the world searching for their lost friends, encountering the Mysterious Woman again, and helping Rydia search for the missing Eideons. After breaking the Mysterious Woman's control over Titan, Shiva, Ramuh, and Ifrit they are able to enter Baron Castle and find Cecil threatening Ceodore, Rosa, and Kain. After freeing Cecil from the Mysterious Woman's control the man in black reveals himself to be Golbez. The second moon is getting closer to the Earth and the party realizes they have to find a way to stop it. Boarding the Lunar Whale they land on the second moon and descend into its depths. At this point in the game it is possible for the player to switch out party members by returning to the Lunar Whale or by accessing inter-dimensional elevators. During the descent the party encounters several bosses from the other Final Fantasy games like the four elemental fiends from the first Final Fantasy, most of the bosses from Final Fantasy 4, and several enemies from Final Fantasy VI including Ultros, the Ultima Weapon, the Ghost Train, and Doom Gaze. Eventually, the party encounters Cecil's evil side, the Dark Knight. Once the Dark Knight is defeated Cecil returns to the Light and regains the ability to use white magic.

Once the party reaches the bottommost depths of the second moon they discover the Mysterious Woman they have been encountering is not a single individual. Each Mysterious Woman was part of a group of beings created to retrieve the crystals. Venturing further they encounter an entity known as The Creator. He reveals that his race died out due to a failure to evolve. The Creator decided that the universe should not be allowed to be overrun with inferior species so he created the crystals and sent them to various life-sustaining worlds as a way to monitor the progress life on those planets made. He determined if the world did not evolve to its fullest potential it needed to be destroyed, and Earth was next. After the party defeats the Creator the moon starts to break apart. The Mysterious Women turn on their "father" and defeat the Creator so the party can escape. As the Creator dies he thanks the party for defeating him, indicating he may have felt some regret for his actions. Once the party returns to Earth the characters return to their various homes to resume their lives. Cecil informs Ceodore that he shall serve in the Red Wings under the command of Kain. Cecil also orders all of Baron's airships to be disarmed and instead be used to help the other kingdoms rebuild after the devastation caused by the second moon.

Development

First announced shortly before the release of the enhanced remake of Final Fantasy IV for the Nintendo DS, executive producer Takashi Tokita stated that while directing the remake, there was talk of creating an after story, as well as discussion about working on a new mobile title. Tokita, who had grown attached to the characters, having also previously worked as scenario writer for the original, decided that releasing the sequel in mobile format would be a good idea, as it would allow players to access the game only a short while after completing the DS remake. By releasing it in episodic format, he also hopes that players will anticipate future chapters in much the same way as an anime or manga series, rather than tiring of the game after completing it all at once.[6]

Though the look and feel of the game has remained largely unchanged from that of the original Final Fantasy IV, new gameplay elements have been incorporated, and Kazuko Shibuya, 2D sprite artist for the first six Final Fantasy games, has returned to create new, higher quality character graphics. Yoshitaka Amano has also returned as image illustrator, with character designs by Akira Oguro, a previous colleague of Tokita's and storyboard artist for Square Enix. Much of Nobuo Uematsu's original musical score for Final Fantasy IV will be included, though new compositions are also expected.[7]

After the mobile release, staff involved in the development of the game hinted that the title could get a release outside of Japan.[8] A rating by the ESRB for a Wii game titled Final Fantasy IV: The After Years was discovered in late February 2009, and was speculated to be referring to a North American localization of this game, distributed via WiiWare.[9] This would be officially confirmed at the 2009 Game Developers Conference.[2] Square Enix had also trademarked The After Years in Europe, hinting at a release in that territory as well.[10] This was confirmed with the opening of the official site, which has provided a PEGI rating for the title as well.[11]

The WiiWare port of the game features several graphical enhancements over the mobile version, including larger screen resolution, clearer menu screens and fonts, and improved character portraits. The English localization follows the precedents set by the DS remake of Final Fantasy IV, featuring similar writing and making use of the same translations of names and terminology. A handful of edits have been made to the English version, including the modification of Ceodore's official character artwork to Westernize his face, as well as alterations to several female characters in order to make their clothing less revealing.

Releases

Originally released to the Japanese mobile phone market as Final Fantasy IV the After: Tsuki no Kikan, the first two installments of the episodic game, "Prologue" and "Ceodore's Tale", were published simultaneously for each individual platform. A series of eight supplemental tales were then released in intervals of about four weeks. These were followed by a semifinal installment, "Shūketsu Hen 'Tsuki no Inryoku'" (lit. "Gathering Tale: Gravitation of the Moon"), which required that the player has completed the supplemental "Kain's Tale". The game's finale was released in two parts as "Shūshō Zenpen 'Shingetsu'" (lit. "Last Chapter Part One 'The True Moon'") and "Shūshō Kōhen 'Hoshikui'" (lit. "Last Chapter Part Two 'The Planet Eater'"). An enhanced port of the game titled Final Fantasy IV: The After Years was published through the WiiWare service. Though it retained the episodic format used in the mobile version, the release structure was modified. The player purchases the main story consisting of the "Prologue", "Ceodore's Tale" and "Kain's Tale", while the additional supplemental installments were released as add-ons later. The semifinal episode and the two-part finale for mobile phones were combined into a single final installment called "The Crystals: The Planet Eater". In both versions, the player is able to save their settings as well as their characters' status and equipment at the end of gameplay, and can also further explore each tale to discover new items and complete special tasks. The player's saved data will ultimately carry over to the game's final installment. The complete game was bundled with Final Fantasy IV and a new scenario as the PlayStation Portable compilation Final Fantasy IV: The Complete Collection released in 2011.

Main story
Tale Release date
FOMA 903i / 703i au Win Brew SoftBank 3G WiiWare
"Prologue: Return of the Moon"
Joshō "Tsuki no Kikan"
(序章 『月の帰還』?)
  • JP February 18, 2008
  • JP May 15, 2008
  • JP November 4, 2008
  • NA June 1, 2009
  • EU June 5, 2009
  • JP July 21, 2009
"Ceodore's Tale: The Last of the Red Wings"
Seodoa Hen "Saigo no Akaki Tsubasa"
(セオドア編 『最後の赤き翼』?)
"Kain's Tale: Return of the Dragoon"
Kain Hen "Ryūkishi no Kikan"
(カイン編 『竜騎士の帰還』?)
  • JP August 20, 2008
  • JP October 9, 2008
  • JP April 1, 2009
Optional scenarios
Tale Release date
FOMA 903i / 703i au Win Brew SoftBank 3G WiiWare
"Rydia's Tale: The Eidolons Shackled"
Ridia Hen "Tozasareta Genjū-tachi"
(リディア編 『閉ざされた幻獣たち』?)
  • JP March 17, 2008
  • JP June 5, 2008
  • JP December 1, 2008
  • NA June 1, 2009
  • EU June 5, 2009
  • JP July 28, 2009
"Yang's Tale: The Master of Fabul"
Yan Hen "Fabūru no Shifu"
(ヤン編 『ファブールの師父』?)
  • JP April 9, 2008
  • JP June 26, 2008
  • JP December 17, 2008
  • NA July 6, 2009
  • EU July 10, 2009
  • JP August 4, 2009
"Palom's Tale: The Mage's Voyage"
Paromu Hen "Madōshi, Mori to Mizu no Miyako e"
(パロム編 『魔道士、森と水の都へ』?)
  • JP May 1, 2008
  • JP July 17, 2008
  • JP January 7, 2009
  • NA July 6, 2009
  • EU July 10, 2009
  • JP August 18, 2009
"Edge's Tale: The Pulse of Babil"
Ejji Hen "Babuiru no Kodō"
(エッジ編 『バブイルの鼓動』?)
  • JP May 28, 2008
  • JP August 7, 2008
  • JP January 28, 2009
  • NA July 6, 2009
  • EU July 10, 2009
  • JP August 25, 2009
"Porom's Tale: The Vanished Lunar Whale"
Poromu Hen "Tsuki e Kieta Madōsen"
(ポロム編 『月へ消えた魔導船』?)
  • JP June 23, 2008
  • JP August 28, 2008
  • JP February 18, 2009
  • NA August 3, 2009
  • EU August 7, 2009
  • JP September 1, 2009
"Edward's Tale: Star-Crossed Damcyan"
Girubāto Hen "Hoshi Otsuru Damushian"
(ギルバート編 『星落つるダムシアン』?)
  • JP July 22, 2008
  • JP September 18, 2008
  • JP March 11, 2009
  • NA August 3, 2009
  • EU August 7, 2009
  • JP September 8, 2009
"The Lunarians' Tale: The Blue Planet That Was"
Tsuki no Tami Hen "Tsuioku no Aoki Hoshi"
(月の民編 『追憶の青き星』?)
  • JP September 16, 2008
  • JP November 6, 2008
  • JP April 22, 2009
  • NA August 3, 2009
  • EU August 7, 2009
  • JP September 15, 2009
Final episode
Tale Release date
Mobile phones WiiWare FOMA 903i / 703i au Win Brew SoftBank 3G WiiWare
Shūketsu Hen "Tsuki no Inryoku"
(集結編 『月の引力』?)
"The Crystals: The Planet Eater"
Shingetsu Hen: Hoshikui
(真月編 『星喰』?)
  • JP October 15, 2008
  • JP December 11, 2008
  • JP May 13, 2009
  • NA September 7, 2009
  • EU September 11, 2009
  • JP September 29, 2009
Shūshō Zenpen "Shingetsu"
(終章・前編 『真月』?)
  • JP November 19, 2008
  • JP January 15, 2009
  • JP June 3, 2009
Shūshō Kōhen "Hoshikui"
(終章・後編 『星喰』?)
  • JP December 24, 2008
  • JP February 12, 2009
  • JP June 24, 2009

Reception

On August 1, 2008, Square Enix issued a press release announcing that Final Fantasy IV: The After Years had reached a benchmark of one million downloads (not including downloads of the free prologue chapter) in the first five months following its initial release.[12] As of March 25, 2009, it has exceeded three million paid downloads.[2]

Reviews of the WiiWare port of the game have been generally positive, with an overall score of 75% at GameRankings.com.[13] IGN gave the game an 8 out of 10, calling the story "engrossing but mysterious" and stating that the gameplay, graphics, and presentation, while "dated," are "part of the charm."[14] However, GameSpot gave the game a score of only 5.5 out of 10, saying that it had a "disjointed, poorly constructed narrative" and an excessively high encounter rate, and criticized "recycled" content such as the music, graphics, environments, and story.[15] The After Years was nominated for Game of the Year by Nintendo Power, as well as WiiWare Game of the Year.[16]

See also


References

  1. ^ a b c d "A new tale about the moon is spun on mobile phones "Final Fantasy IV the After: Tsuki no Kikan" [Interview and Pictures"]. 2007-12-21. http://www.famitsu.com/interview/article/1212647_1493.html. Retrieved 2007-12-21. 
  2. ^ a b c "Square Enix Announces New Downloadble Titles for Nintendo's Wii" (Press release). Square Enix. 2009-03-25. http://release.square-enix.com/na/2009/03/25_01.html. Retrieved 2009-03-25. 
  3. ^ Déprez, Régis (2009-07-08). "FFIV The After Years: new images". Gamekyo. http://www.gamekyo.com/newsen31490_ffiv-the-after-years-new-images.html. Retrieved 2009-07-09. 
  4. ^ a b c V-Jump Magazine, February 2008 Issue
  5. ^ a b c Famitsu Magazine, March 2008 Issue
  6. ^ Famitsu.com (2007-12-28). "Takashi Tokita Talks Final Fantasy IV the After: Return of the Moon". http://www.famitsu.com/interview/article/1212841_1493.html. Retrieved 2008-03-20. 
  7. ^ Yoshi Sato (1up.com) (2007-12-19). "More Details on Final Fantasy IV's Sequel". http://www.1up.com/do/newsStory?cId=3165113. Retrieved 2008-03-20. 
  8. ^ O'Connor, Michael (2008-09-20). "Final Fantasy IV sequel coming to the west?". http://www.thegamingvault.com/2008/09/final-fantasy-iv-sequel-coming-to-the-west. 
  9. ^ Hatfield, Daemon (2009-02-27). "Final Fantasy IV Sequel Heads to Wii". IGN. http://wii.ign.com/articles/957/957943p1.html. Retrieved 2009-02-27. 
  10. ^ Spencer (2009-02-23). "FFIV Sequel Coming Here As Final Fantasy IV: The After Years?". Siliconera. http://www.siliconera.com/2009/02/23/did-we-just-discover-final-fantasy-iv-the-after-years/. Retrieved 2009-03-01. 
  11. ^ Official United Kingdom Final Fantasy IV: The After Years site
  12. ^ Square Enix (2008-08-01). "ード/EZweb対応の携帯電話向けロールプレイングゲーム「ファイナルファンタジーIV ジ・アフター -月の帰還-」配信開始から5ヶ月間で、有料版100万ダウンロード達成!" (in Japanese). http://release.square-enix.com/news/j/2008/08/20080801_01.html. Retrieved 2008-08-03. 
  13. ^ "Final Fantasy IV: The After Years for Wii". GameRankings. http://www.gamerankings.com/wii/958463-final-fantasy-iv-the-after-years/index.html. Retrieved 2009-06-21. 
  14. ^ Jeremy Dunham (2009-06-17). "Final Fantasy IV: The After Years Review". IGN. http://wii.ign.com/articles/995/995474p1.html. Retrieved 2009-06-21. 
  15. ^ Lark Anderson (2009-06-17). "Final Fantasy IV: The After Years Review for Wii". GameSpot. http://www.gamespot.com/wii/rpg/finalfantasyivtheafteryears/review.html. Retrieved 2009-06-21. 
  16. ^ Nintendo Power 250th issue!. South San Francisco, California: Future US. 2010. pp. 73. 

External links