Final Assault | |
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Developer(s) | Epyx |
Publisher(s) | Epyx |
Designer(s) | Alain Vialon, Emile Nguyen Van Huong, Harold Ovsec |
Artist(s) | Didier Chanfray |
Composer(s) | Charles Callet |
Platform(s) | Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, DOS, ZX Spectrum |
Release date(s) | INT 1987 |
Mode(s) | single-player |
Rating(s) |
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Media/distribution | 3½-inch floppy disk, 5¼-inch floppy disk, cassette |
Final Assault, known as Chamonix Challenge in Europe, is a computer game developed by Epyx in 1987 for the Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, DOS and ZX Spectrum.
Contents |
Final Assault is a mountain-climbing simulation. The game is copy protected. The player selects a trail to conquer the mountain, then packs a rucksack for the climb and sets the departure time. During the trip, the player learns how to hike, jump quickly, and use supplies effectively. The player can stop and save a game in-progress.[1]
The game was reviewed in 1989 in Dragon #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]