Diamond Crush

Diamond Crush
Developer(s) Diamonds Team
Publisher(s) Diamonds Team
Engine Escavatrix Engine
Platform(s) Windows, Mac OS X, Linux, Linux64 PCs
Release date(s) First Playable: April 24, 2006 - Final Release: unknown
Genre(s) Puzzle
Mode(s) Single player, offline multiplayer, online multiplayer

Diamond Crush is a puzzle game developed by the Italian Diamonds Team (tentative name). While originally slated to be released worldwide before the end of 2006, totally for free on different PC operating systems in the Public Domain. Its development status is currently on hold. A First Playable Version, a sort of pre-alpha for offline multiplayer gaming only, is available for download onto the official game site, which isn't currently maintained.

Contents

Development

The game has been developed using agile software development methodologies, such as Test-Driven Development (TDD) and Extreme Programming (XP), both adapted to a context where the development team isn't located in the same place, but spread throughout a whole country (as Italy, in this case). The game got reviewed by the Italian magazine The Games Machine in their Talent Zone section and received a score of 88/100[1].

Gameplay

The First Playable Version of Diamond Crush had a classic multiplayer puzzle game gameplay mechanics, with one grid per player, where pairs of colored pieces (Gems and Treasure Boxes, in this case) fall from above, and must be strategically placed to allow the player to delete them, and to fill up the opponent's screen with useless objects (Stones). The player whose grid will be totally full, preventing other pairs to be introduced, will lose the game. The final version should provide more gameplay modes, with several different rules, but all details are still unknown.

Characters cast

Hidden characters

Final boss

Minor characters

References

External links