Diagram

A diagram is a two-dimensional geometric symbolic representation of information according to some visualization technique. Sometimes, the technique uses a three-dimensional visualization which is then projected onto the two-dimensional surface. The word graph is sometimes used as a synonym for diagram.

Contents

Overview

In science the term is used in both ways. For example Anderson (1997) stated more generally: "diagrams are pictorial, yet abstract, representations of information, and maps, line graphs, bar charts, engineering blueprints, and architects' sketches are all examples of diagrams, whereas photographs and video are not".[1] On the other hand Lowe (1993) defined diagrams as specifically "abstract graphic portrayals of the subject matter they represent".[2]

In the specific sense diagrams and charts contrast computer graphics, technical illustrations, infographics, maps, and technical drawings, by show "abstract rather than literal representations of information".[3] The essences of a diagram can be seen as:[3]

Or in Hall's (1996) words "diagrams are simplified figures, caricatures in a way, intended to convey essential meaning".[4] These simplified figures are often based on set of rules. The basic shape according to White (1984) can be characterized in terms of "elegance, clarity, ease, pattern, simplicity, and validity".[3] The elegance for a start is determined by whether or not the diagram is "the simplest and most fitting solution to a problem".[5]

Main diagram types

There are at least the following types of diagrams:

Many of these types of diagrams are commonly generated using diagramming software. Thousands of diagram techniques exist. Some more examples follow.

Specific diagram types

A–D

A
B
C
D

List of modeling languages

E–H

E
F
G
H

I–L

I
J
K
L

M–P

M
N
O
P

R–U

R
S
T
U

V–Z

V
W
Y

See also

References

  1. ^ Michael Anderson (1997). "Introduction to Diagrammatic Reasoning". Retrieved 21 July 2008.
  2. ^ Lowe, Richard K. (1993). "Diagrammatic information: techniques for exploring its mental representation and processing". Information Design Journal 7 (1): 3–18. doi:10.1075/idj.7.1.01low. 
  3. ^ a b c Brasseur, Lee E. (2003). Visualizing technical information: a cultural critique. Amityville, N.Y: Baywood Pub. ISBN 0-89503-240-6. 
  4. ^ Bert S. Hall (1996). "The Didactic and the Elegant: Some Thoughts on Scientific and Technological Illustrations in the Middle Ages and Renaissance". in: B. Braigie (ed.) Picturing knowledge: historical and philosophical problems concerning the use of art in science. Toronto: University of Toronto Press. p.9
  5. ^ White, Jan V. (1984). Using charts and graphs: 1000 ideas for visual persuasion. New York: Bowker. ISBN 0-8352-1894-5. 
  6. ^ HIPO diagram

Further reading