|
Manufacturer |
First public release date |
Product line |
Launch price (USD) |
Units sold |
Atari Lynx |
Atari |
1989-10-11 !1989-10-11[1] |
Atari Lynx |
$&10000000000000189000000189[1] |
|
Atari Lynx II |
Atari |
1991 !1991 |
Atari Lynx |
|
|
Dingoo A320 |
Dingoo Digital Technology |
2009 !2009 |
Dingoo |
$&1000000000000008279999982.80 |
|
Epoch Game Pocket Computer |
Epoch Co. |
1984 !1984 |
Epoch Game Pocket Computer |
|
|
Gamate |
Bit Corporation |
1990 !1990 |
Gamate |
|
|
GameKing |
Timetop |
2003 !2003 |
GameKing |
$&1000000000000001000000010–20 (depending on retailer's subsidies and special offers) |
|
GameKing II |
Timetop |
2004 !2004 |
GameKing |
$&1000000000000001500000015–30 (depending on retailer's subsidies and special offers) |
|
Game Boy |
Nintendo |
1989-04-21 !1989-04-21 |
Game Boy line |
$&10000000000000109000000109[2] |
&1000000007000000000000070,000,000 |
Game Boy Advance |
Nintendo |
2001-03-21 !2001-03-21 |
Game Boy line |
$&10000000000000100000000100 |
&1000000003770000000000037,700,000[3] |
Game Boy Advance SP |
Nintendo |
2003-02-14 !2003-02-14 |
Game Boy line |
|
&1000000004302000000000043,020,000[3] |
Game Boy Advance SP (backlit model) |
Nintendo |
2005-09-13 !2005-09-13 |
Game Boy line |
$&1000000000000007900000079 |
|
Game Boy Color |
Nintendo |
1998-10-21 !1998-10-21 |
Game Boy line |
$&1000000000000007900000079[4] |
&1000000004860000000000048,600,000 |
Game Boy Light |
Nintendo |
1997 !1997 (Japan only) |
Game Boy line |
|
|
Game Boy Micro |
Nintendo |
2005-09-13 !2005-09-13 |
Game Boy line |
$&1000000000000009900000099 |
&100000000025000000000002,500,000[1] |
Game Boy Pocket |
Nintendo |
1996 !1996 |
Game Boy line |
$&1000000000000005900000059[4] |
|
Game.com |
Tiger Electronics |
1997-09 !September 1997[1] |
Game.com |
$&1000000000000005900000059–69[5] |
&10000000000300000000000300,000[1] |
Gizmondo |
Tiger Telematics |
2005 !2005[1] |
Gizmondo |
$&10000000000000229000000229–400 (depending on advertising subsidies)[1] |
&1000000000002500000000025,000[1] |
GP2X |
GamePark Holdings |
2005-11-09 !2005-11-09 |
GP2X |
$&10000000000000185000000185 |
&1000000000006000000000060,000[6] (inc. GP2X F200 sales) |
GP2X F200 |
GamePark Holdings |
2007-10-30 !2007-10-30[7] |
GP2X |
$&10000000000000169000000169[6] |
&1000000000006000000000060,000[6] (inc. original GP2X sales) |
GP32 |
Game Park |
2001-11-23 !2001-11-23 |
GP32 |
$&10000000000000239000000239 |
&1000000000003000000000030,000[8] |
Mega Duck/Cougar Boy |
Creatonic, Videojet, and Timlex |
1993 !1993 |
Mega Duck/Cougar Boy |
$&1000000000000005000000050 |
|
Microvision |
Milton Bradley Company |
1979-10 !October 1979 |
Microvision |
$&1000000000000004999000049.99 |
|
Mi2 |
Planet interactive |
2009-10 !October 2009 |
Pocket Dream Console |
€70 |
|
Neo Geo Pocket |
SNK Playmore |
1998 !1998[1] |
Neo Geo |
$&1000000000000006900000069[1][9] |
|
Neo Geo Pocket Color |
SNK Playmore |
1999-03-16 !1999-03-16[1] |
Neo Geo |
$&1000000000000006900000069[9] |
|
Nintendo DS |
Nintendo |
2004-11-21 !2004-11-21 |
Nintendo DS |
$&10000000000000149990000149.99 |
&1000000001882000000000018,820,000[3] |
Nintendo DS Lite |
Nintendo |
2006-03-02 !2006-03-02 |
Nintendo DS |
$&10000000000000129990000129.99 |
&1000000008449000000000084,490,000[3] |
Nintendo DSi |
Nintendo |
2008-11-01 !2008-11-01[10] |
Nintendo DS |
$&10000000000000169000000169[11] |
&1000000001643000000000016,430,000[12] |
Nintendo 3DS |
Nintendo |
2011-02-26 !2011-02-26[13] |
Nintendo 3DS |
$249.99[14] |
N-Gage |
Nokia |
2003-10-07 !2003-10-07 |
N-Gage |
$&10000000000000299000000299[1] |
&100000000030000000000003,000,000[1] |
N-Gage QD |
Nokia |
2004-07-27 !2004-07-27 |
N-Gage |
$&100000000000000000000000–245 (depending on cell provider subsidies) |
|
Pandora |
OpenPandora |
2010-05-22 !2010-05-22 |
Pandora |
$&10000000000000349000000349 [15] |
&100000000000025000000002,500 [2] |
PlayStation Portable |
Sony Computer Entertainment |
2004-12-12 !2004-12-12 |
PlayStation |
$&10000000000000249990000249.99 |
&1000000005126000000000051,260,000[3] |
PlayStation Portable Slim and Lite |
Sony Computer Entertainment |
2007-09-05 !2007-09-05 |
PlayStation |
$&10000000000000199990000199.99 |
|
PlayStation Vita |
Sony Computer Entertainment |
TBA !TBA |
PlayStation |
$&10000000000000299990000299.99 Wi-fi+3G, $&10000000000000249990000249.99 Wi-fi Only |
|
PocketFami |
GameTech |
2004 !2004 |
PocketFami |
$&1000000000000008000000080 |
|
Sega Game Gear |
Sega |
1990-10-06 !1990-10-06 |
Sega Game Gear |
$&10000000000000150000000150[1] |
&1000000001100000000000011,000,000[1] |
Sega Nomad |
Sega |
1995 !1995[1] |
Sega Nomad |
$&10000000000000180000000180[1] |
&100000000010000000000001,000,000[1] |
SwanCrystal |
Bandai |
2002-11-16 !2002-11-16 |
WonderSwan |
$&1000000000000006500000065 |
|
Tapwave Zodiac |
Tapwave |
2003-11-01 !2003-11-01 |
Tapwave Zodiac |
$&10000000000000300000000300–400 (depending on configuration) |
&10000000000200000000000200,000[1] |
TurboExpress |
NEC |
1990 !1990[1] |
TurboExpress |
$&10000000000000349000000349[1] |
&100000000015000000000001,500,000[1] |
VG Pocket |
Pelican Accessories |
2006-08 !August 2006 |
VG Pocket |
$&1000000000000003999000039.99 |
|
Watara Supervision |
Watara |
1992 !1992 |
Supervision |
$&1000000000000005000000050[16] |
|
WonderSwan |
Bandai |
1999-03-04 !1999-03-04[17] |
WonderSwan |
|
|
WonderSwan Color |
Bandai |
2000-12-30 !2000-12-30 |
WonderSwan |
$&1000000000000006500000065 |
|
|
Main processor |
Clock speed |
Main memory |
Storage |
Video memory |
Game Boy Micro |
Sharp ARM7TDMI |
16.78 MHz |
32 KB (32 KiB), 256 KB external |
None |
96 KB |
Gizmondo |
32-bit ARM9 / 128-bit Nvidia GPU |
400 MHz |
64 MB (64 MiB) |
64 MB flash (shared with program stack), SD slot |
1204 KB |
PlayStation Portable |
MIPS R4000 32-bit RISC |
1 - 333 MHz (variable clock speed) |
32 MB EDRAM (8 MB reserved for kernel) |
Memory Stick Duo slot, Universal Media Disc |
2 MB EDRAM |
Nintendo DS |
ARM9 and ARM7TDMI |
67 MHz and 33 MHz |
4 MB SRAM |
None |
656 KB |
Nokia N-Gage QD |
ARM9 |
104 MHz |
3.4 MB |
4 MB flash, MMC slot |
N/A |
Timetop Gameking 1 & 2 |
65C02 |
6 MHz |
Unknown |
None |
N/A |
GP2X |
ARM920T(host) and ARM940T(video) |
200 MHz default, overclockable in software (maximum varies) |
64 MB SDRAM, 64 MB NAND flash memory |
SD memory cards, NAND flash (SDHC supported in F200 model) |
Depends on program used, no dedicated 3D |
GP32 |
ARM920T |
22–133 MHz default[18], overclockable in software (maximum varies) |
8 MB SDRAM |
SmartMedia 8–128 MB |
? |
Dingoo A320 |
32-bit Ingenic jz4740 (MIPS R3000 Clone) with XBurst SIMD |
336 MHz (Reliably clocks to 430 MHz) |
32 MB (32 MiB) |
4 GB flash, miniSD slot |
N/A |
Pandora |
ARM Cortex-A8 |
600 MHz + 430 MHz TMS320C64x+ Core |
256 MB |
512 MB onboard Flash, SDHC - Up to 64 GB |
? |
Tapwave Zodiac |
Motorola i. Mxi ARM9 |
297 MHz |
32 MB or 128 MB |
32 MB or 128 MB (shared with program stack), 2 SD slots |
8 MB |
Nokia N-Gage |
ARM9 |
104 MHz |
3.4 MB, 32-128 MB external |
4 MB flash, MMC slot |
N/A |
Game Boy Advance SP |
Sharp ARM7TDMI and Z80 |
16.78 MHz and 4.194 MHz |
32 KB, 256 KB external |
None |
96 KB |
Game Boy Advance |
Sharp ARM7TDMI and Z80 |
16.78 MHz and 4.194 MHz |
32 KB, 256 KB external |
None |
96 KB |
Swan Crystal |
SPGY-1002 |
3.072 MHz |
512 KB |
None |
? |
WonderSwan Color |
SPGY-1002 |
3.072 MHz |
512 KB |
None |
? |
WonderSwan |
SPGY-1002 |
3.072 MHz |
512 KB |
None |
? |
Game Boy Color |
Z80 |
4 MHz (single), 8 MHz (double) |
32 KB, 128 KB external |
None |
16 KB |
Neo-Geo Pocket Color |
Toshiba TLCS900H |
6.144 MHz |
64 KB |
None |
12 KB |
Neo-Geo Pocket |
Toshiba TLCS900H |
6.144 MHz |
64 KB |
None |
12 KB |
Game.com |
Sharp 8-bit CPU |
? |
? |
None |
? |
Game Boy Light |
Z80 |
4.194 MHz |
8 KB |
None |
8 KB |
Game Boy Pocket |
Z80 |
4.194 MHz |
8 KB |
None |
8 KB |
Sega Nomad |
Motorola M68000 & Zilog Z80 |
7.67 MHz & 4 MHz |
64 KB |
None |
64 KB |
Mega Duck/Cougar Boy |
unknown VLSI processor |
4.194304 MHz |
16 KB |
? |
? |
Watara Supervision |
8-bit 65C02 or M65C02 VLSI processor |
4 MHz |
Varied by model [4] |
? |
? |
Atari Lynx II |
Mikey & Suzy (2 16-bit custom CMOS chips) |
16 MHz & 16 MHz |
64 KB DRAM, 128–512 KB external |
None |
(uses main memory) |
Game Gear |
Zilog Z80 (8-bit) |
3.58 MHz |
8 KB |
|
16 KB |
TurboExpress |
Custom 6820 (NEC) |
7.159090 MHz |
8KB |
None |
64 KB |
Game Boy |
Z80 |
4.194304 MHz |
8 KB internal, 256 KB - 8 MB external |
None |
8 KB |
Atari Lynx |
Mikey & Suzy (2 16-bit custom CMOS chips) |
16 MHz & 16 MHz |
64 KB DRAM, 128-512 KB External |
None |
(uses main memory) |
Game Pocket Computer |
N/A |
N/A |
N/A |
N/A |
N/A |
Microvision |
Intel 8021/TI TMS1100 (on cartridge) |
100 kHz |
16 bytes, integrated into CPU |
N/A |
N/A |
Mi2 |
unknown 32-bit MIPS-based CPU |
unknown |
unknown |
16 GB of Flash + SD-card slot |
unknown |
|
Controller |
Game media |
Display |
Resolution |
Colors |
GP2X |
Eight-Directional Digital Stick |
Secure Digital Memory Cards |
3.5" Backlit TFT LCD |
320 x 240 |
260,000 colors (F100) ; 16.77 million colors (F200) |
Pandora |
Two analogue nubs, 4-Way D-pad, 46 key qwerty keyboard, touchscreen |
SD and SDHC |
4.3" Backlit LCD touchscreen |
800 x 480 |
16,700,000 colours |
Game Boy Micro |
D-Pad |
Proprietary solid-state cartridge |
2 in. LCD |
240 x 160 |
32,768 colors |
Gizmondo |
Four-directional digital pad |
SD card or downloadable |
2.8 in. LCD |
240 x 320 |
65,536 colors |
PlayStation Portable |
Four-directional digital pad, analog thumbstick |
UMD or memory stick |
4.3 in. LCD |
480 x 272 |
16.77 million colors |
Nintendo DS |
D-pad, stylus-driven touchscreen |
Proprietary matrix memory cards |
Two 3 in. LCDs |
256 x 192 (X2) |
260,000 colors |
Nokia N-Gage QD |
Four-directional digital pad |
MMC or downloadable |
2.1 in. LCD |
176 x 208 |
4,096 colors |
Timetop Gameking 1 & 2 |
Four-directional digital pad |
Proprietary solid-state cartridge |
2.1 in. Reflective LCD (Backlit in Gameking 2). |
48 x 32 |
4 shades of gray |
GP32 |
Four-directional digital stick |
Rewritable SmartMedia |
3.5 in. TFT |
320 x 240 |
65,536 colors |
Dingoo A320 |
Four-directional digital pad, shoulder buttons, action buttons, start & select buttons |
Built-in, miniSD card or downloadable |
2.8 in. LCD |
240 x 320 |
65,536 colors |
Tapwave Zodiac |
8-directional digital thumbstick, stylus-driven touchscreen |
SD card or downloadable |
3.8 in. LCD |
480 x 320 |
65,536 colors |
Nokia N-Gage |
Four-directional digital pad |
MMC or downloadable |
2.1 in. LCD |
176 x 208 |
4,096 colors |
Game Boy Advance SP |
D-Pad |
Proprietary solid-state cartridge |
2.9 in. LCD |
240 x 160 |
32,768 colors |
Game Boy Advance |
D-Pad |
Proprietary solid-state cartridge |
2.9 in. LCD |
240 x 160 |
32,768 colors |
Swan Crystal |
Four-directional digital pad |
Proprietary solid-state cartridge |
2.8 in. TFT LCD |
224x144 |
4,096 colors, 241 simultaneous |
WonderSwan Color |
Four-directional digital pad |
Proprietary solid-state cartridge |
2.8 in. FSTN reflective LCD |
224x144 |
4,096 colors, 241 simultaneous |
WonderSwan |
Four-directional digital pad |
Proprietary solid-state cartridge |
2.49 in. FSTN Reflection LCD |
224 X 144 |
|
Game Boy Color |
Four-directional digital pad |
Proprietary solid-state cartridge |
TFT LCD |
160 x 144 |
32,768 colors; 10, 32 or 56 simultaneous |
Neo-Geo Pocket Color |
8-directional digital thumbstick |
Proprietary solid-state cartridge |
TFT LCD |
160 x 152 |
4,096 colors, 146 simultaneous |
Neo-Geo Pocket |
8-directional digital thumbstick |
Proprietary solid-state cartridge |
TFT LCD |
160 x 152 |
16 palettes per plane? |
game.com |
Four-directional digital pad, touchscreen |
Proprietary solid-state cartridge |
3.9 in. LCD |
200 x 160 |
4 |
Game Boy Light |
D-Pad |
Proprietary solid-state cartridge |
Backlit Reflective LCD |
160 x 144 |
4 |
Game Boy Pocket |
D-Pad |
Proprietary solid-state cartridge |
Reflective LCD |
160 x 144 |
4 |
Sega Nomad |
Four-directional digital pad |
Proprietary solid-state cartridge (compatible with Sega Genesis) |
3 in. LCD |
320 x 224 |
512 available, 64 simultaneous |
Mega Duck/Cougar Boy |
Four-directional digital pad |
Proprietary solid-state cartridge |
2,7" (48 (h) x 51 (w) mm) STN dot matriix |
unknown |
4 monochrome green shades |
Watara Supervision |
Four-directional digital pad |
Proprietary solid-state cartridge |
61 mm x 61 mm (2.37" x 2.37") LCD SuperVision FAQ |
160 x 160 pixel display |
4 monochrome green shades |
Atari Lynx II |
Four-directional digital pad |
Proprietary solid-state cartridge |
3.5" LCD |
160 x 102 |
4096 (12-bit), 16 per scanline |
Game Gear |
Four-directional digital pad |
Proprietary solid-state cartridge |
3.2 in. LCD |
160 x 144 |
4,096 available, 32 simultaneous |
TurboExpress |
Four-directional digital pad |
Proprietary solid-state cartridge (compatible with Turbografx 16) |
TFT LCD |
256x256 |
512 |
Game Boy |
D-Pad |
Proprietary solid-state cartridge |
Reflective LCD |
160 x 144 |
4 |
Atari Lynx |
Four-directional digital pad |
Proprietary solid-state cartridge |
3.5" LCD (diagonal);
3.25" x 1.88" [5] |
160 x 102 |
4096 (12-bit), 16 per scanline |
Game Pocket Computer |
Four-directional control pad |
Proprietary solid-state cartridge |
LCD |
75 x 64 |
1 |
Microvision |
12 button keypad, one paddle |
Proprietary solid-state cartridge |
LCD |
16 x 16 |
4 |
Mi2 console |
Four-directional digital pad, shoulder buttons, action buttons, menu buttons, touch-screen, camera and motion sense |
built in, SD card or downloadable |
3.5 in. LCD |
240 x 320 |
"full color" |