CampZone, or Codemasters CampZone, is a large outdoor LAN event that was held by Gameparty.net. In 2008 the organization of the event was taken over by the Gameparty.net spinoff DUH-Events. It takes place in the summer lasting for eleven days. 2005 marked the fifth anniversary of the event.
British software house Codemasters has been CampZone's main sponsor for the last three years. Getronics PinkRoccade became main sponsor in 2007 and 2008. There were no main sponsors for the event in 2009 and 2010.
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From the start of CampZone in 2000, until 2006, CampZone was held on the festival grounds surrounding the Walibi World amusement park. Originally these grounds were created to accommodate the 18th World Scout Jamboree. Since then the terrain has been used for several large scale events, such as the annual Lowlands music festival. These fields are fully drained, so they could be used for camping in the relatively wet Dutch climate.
The festival grounds are subdivided in smaller fields separated by a thin treeline. CampZone used two of these fields. One for entry, car parking and sports activities, the other for the event itself. The fields used are approximately 56700 m² (67800 yd²), about 9 soccer fields in size.
Due to the nearby presence of a hostel for terminally ill children (the Colombinehuis), strict rules pertaining to sound were enforced during the event. The sections of the field used during CampZone nearest to this hostel were reserved for participants generating only moderate noise levels. People bringing sound systems capable of generating over 100 watts of output were required to use the sections of the field furthest away from the Colombinehuis.
In 2007 CampZone moved to Oirschot a location near Eindhoven, the Netherlands.
The new location is easily accessible from Eindhoven Airport, which should draw more visitors from outside the Netherlands. The new location received a lot of criticism, partially due to the bad road leading to it and because the extreme amounts of rain water did not drain well during CampZone 2007. The organization claims these problems have been solved for the 2008 edition.
The organization worked hard to prepare the field for 2008 and it was a successful edition. The weather was great, many sunny days also some rain, but that's outdoor gaming, if you prepare your self water is never going to be the problem.
The 2009 and 2010 editions of the event continued the success of the previous editions, although the organization of the events was more difficult than before due to the financial crisis. Over time the event changed from an outdoor lanparty to something more like a festival, this change is mostly visible in the growing amount of non computer related extra activities. In the past years the organization teamed up with the Dutch Army to provide some of those activities, which ranged from running obstacle courses to shooting simulations.
The organization is now preparing for campzone 2011.
Campzone originated from WAN. WAN was held from 1998 until 2000 (WAN NULL) WAN was a smaller LAN party which was held in the recreation area "De Kibbelkoele" near Emmen (NL)
'CampZone 1 (2001)
CampZone 2 (2002)
CampZone 3 (2003)
CampZone 4 (2004)
CampZone 5 (2005)
CampZone 6 (2006)
CampZone 7 (2007)
CampZone 8 (2008)
CampZone 9 (2009)
CampZone 10 (2010)
The organisation behind CampZone consists completely of dedicated volunteers. The basic structure of the CampZone organisation is as follows:
Until CampZone 7, the network was based around a central high-speed glass fiber switch, with cables to sub-switches on each field. Those field switches are operated and supervised by the field admins for that particular field. Connected computers needed to manually configure a fixed IP address for the network. The core of the network, as well as many servers brought by visitors, resided in the Network Heardquarters (NHQ), a temporary air-conditioned building. Wireless network access and Internet were also available at CampZone 7 (although limited).
For the next edition, an entirely new network has been designed. The new network is a routed network. Each field gets its own high-speed switch (HP Procure 9300 series) which are interconnected using 8 to 20 gigabit links. Every end-user switch has its own subnet so that network issues remain local problems and do not affect the entire network, as well as limiting unneeded broadcast traffic. Also, DHCP is used, removing the need to manually configure IP addresses. In order to allow for certain types of broadcast traffic, a custom-built system is used that relays certain packets (such as gameserver discovery packets) across the entire network. In addition, thanks to the high speeds at which fields are connected, every participant can use gigabit ethernet to connect their own PC to the network. Previously gigabit connections were available in few numbers and reserved for people who shared the link with several others. Altogether this should prove for a much more advanced, faster, more stable network.
Since there is no normal power source at the location of CampZone, the power has to be generated there. The entire event greatly depends on trustworthy stable power, because computers and other hardware can very easily damage when the current fluctuates, or is not properly aligned or consequent.
Some power usage facts of CampZone 7 (2007):
During the event, many official and unofficial competitions are being held. The official PC-competitions are organized by the CampZone crew. All official competitions offer prizes for at least the winner, most of which are provided by sponsors.
The official outdoor competitions are organized by the activities team of DUH-Events. Most competitions are announced long before the start of the event, but some outdoor competitions are announced during the event. Examples of outdoor competitions held during previous editions of Campzone are riding a mechanical bull and playing soccer on a field of soap.
Unofficial competitions can be organized by visitors and vary from playing old-fashioned board or card games, to sports and a "strongest man" competition.