Caliber .50 | |
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Developer(s) | SETA Corporation[1] |
Publisher(s) | Mentrix Software[2] |
Designer(s) | Masaharu Ohno[1] |
Composer(s) | Kenji Yamasaki[1] Kazuo Okabayashi[1] |
Platform(s) | Sega Genesis |
Release date(s) | |
Genre(s) | Scrolling shooter[2] |
Mode(s) | Single-player[3] |
Media/distribution | ROM cartridge |
Caliber .50 is a 1991 scrolling shooter video game for the Sega Genesis. It is a conversion of the coin-operated video game Cal.50.[4]
The player controls Captain Addis of the United States Army, twenty years after he failed to retrieve his men during the Vietnam War.[1] His men are still held hostage there after all these years.[1] Like the title, the player is only armed with a basic .50 Browning Machine Gun and a set of grenades.[5]
He must now re-navigate through the Ho Chi Minh trail in order to liberate his captured comrades-in-arms.[1] Surviving soldiers are displayed by the dog tags that appear on the screen at the end of each level. This video game uses the top-down view and the player is provided with plenty of weapons.[1] Enemies include: tanks, infantry armed with various weapon types, and helicopters.[5] Players are not permitted to walk backwards in the game.[1] Items also come out of enemies that the player manages to defeat in battle.[1] An option menu allows players to choose from either an easy, normal, or hard difficulty level in addition to the number of lives that he starts out with.[5]
The bosses of this game are not of the human variety. Instead, they have a tendency to be giant versions of monkeys and turtles.[6]
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