Bomberman

Bomberman

Bomberman's main character, the "White Bomber"
Genres Platform(s)
Developers Hudson Soft
Publishers Hudson Soft
Original release 1983 (in Japan)
Official website Bomberman Super Site

Bomberman is a strategic, maze-based computer and video game franchise originally developed by Hudson Soft.[1][2] The original game was published in 1983 and new games in the series are still being published to this day. Today, the commercially successful Bomberman is featured in over 70[3] different games. With over 10 million units of games sold, the series "has since become known as the first name in multiplayer games,"[4] despite older games being capable of holding more than two players at the same time (like Atari 2600's Warlords, released on 1980, that features 4-players gameplay).

Contents

Story

The games are set somewhere in a galaxy known as the Bomber Nebula, on Planet Bomber. The original MSX game (as well as the PS1 edition) had no real storyline. The NES and Game Boy versions begin with "Bomberman" (the eponymous character of the game) growing bored of making bombs in an underground factory of the Bungeling Empire. After hearing a rumor that robots reaching the surface become human, he decides to escape. When he does, he transforms and becomes known as the "Runner." This storyline was discontinued (outside of possibly Act Zero). In the TurboGrafx-16 version, Bomberman is instead the first robot of his kind created by Dr. Mimori. Despite being a prototype, he accepts his role as a defender of justice.

To distinguish him from other Bombermen, the main character is also given the name White Bomberman (or Shirobon). In earlier appearances, the second Bomberman model (known as Black Bomberman) is an enemy due to a programming error, but starting with Super Bomberman the two have forged an alliance. They have joined forces to handle bigger threats, most notably the evil alien Bagulaa (also spelled Bagular, Burglar or Bugler), who is most infamously known as the creator of the Five Dastardly Bombers. Paths were also crossed with an intergalactic crime organization called the Hige-Hige Bandits (led by Mujoe and MechaDoc), as well as a mysterious rival known as Regulus. There is no central series antagonist, but these are the most common.

Bomberman appears to be part of an intergalactic police force to help protect the galaxy. This has been elaborated upon in later games, where a friendly figure named Dr. Ein directs Bomberman's objectives. There is also Bomber Base on Planet Bomber, where Bomberman trains daily. After the shapeshifter (if fed) Pommy was introduced, Charaboms became a part of the gameplay in some later single player games. A Bomberman model called Max also became a semi-regular member of the crew, seemingly replacing Black Bomberman in those appearances.

In the Bomberman Land series, he takes on the name Cheerful White and is paired with Bookworm Green, Kid Blue, Cute Pink, Giant Gold and Cool Black.

Gameplay

The general goal throughout the series is to complete the levels by strategically placing bombs in order to kill enemies and destroy obstacles. Exploding bombs can set off other bombs, kill or injure enemies and destroy obstacles. However, they can also kill or injure the player character, destroy powerups, and sometimes "anger" the exit, causing it to generate more enemies. Most Bomberman games also feature a multiplayer mode, where other Bombermen act as opponents, and the last one standing is the winner. In this mode, powerups are plentiful. Although most games in the Bomberman series use the same type of maze-based levels established by the original game, some are Zelda-like adventure games, Mario-like platformers, Tetris-like puzzle games, and kart racers. It is considered to be a classic franchise by many video game players.

Main characters

Characters

Famicon

The game was originally developed for PC in Japan by Shinichi Nakamoto. However he did the port to the Famicom in one marathon programming session that lasted 72 hours.[5] This version went on to sell over a million copies.

See also

References

  1. ^ McFerran, Damien (2008). "Hudson Profile - Part 1 (RG)" (in englisch). Issue 66. Retro Gamer Magazine. pp. 68–73. http://www.meanmachinesmag.co.uk/upload/media/scans/HudsonRG_Part1.pdf. Retrieved 2011-01-19. 
  2. ^ McFerran, Damien (2009). "Hudson Profile - Part 2 (RG)" (in englisch). Issue 67. Retro Gamer Magazine. pp. 44–49. http://www.meanmachinesmag.co.uk/upload/media/scans/hudsonparttwo.pdf. Retrieved 2011-01-19. 
  3. ^ "Bomberman series statistics". Universal Videogame List. http://www.uvlist.net/groups/info/bomberman. Retrieved 2010-11-01. 
  4. ^ "Business Line | HUDSON SOFT". Hudson.co.jp. http://www.hudson.co.jp/corp_eng/coinfo/cont.html. Retrieved 2010-06-07. 
  5. ^ "Marathon Programming Session Resulted In Smash Hit Game". Kotaku.com. http://kotaku.com/5739680/marathon-programming-session-resulted-in-smash-hit-game. Retrieved 2011-01-21. 

External links