Developer(s) | SplinterGU |
---|---|
Preview release | 1.0RC14 |
Written in | C |
Operating system | Win32, Linux, FreeBSD, MacOS X, Haiku, Embedded |
Platform | PC, GP2X Wiz, Caanoo, Mac, Haiku, Dingoo, Nintendo WII |
Available in | English, Spanish |
Type | Game engine, Compiler |
License | GNU General Public License |
Website | http://www.bennugd.org/ |
BennuGD (also referred as Bennu Game Development or Bennu) is a high-level open source video game development suite, originally created as a Fenix Project fork by Argentinian hacker SpliterGU.[1] It is officially supported for Windows, Linux, and GP2X Wiz,[2] but can also be run on multiple other platforms to some extent, including FreeBSD[3], Mac OS X,[4] and consoles such as GP2X, Dingoo A320, and Wii.[5] Most recently, Fuseki Games has sent the author SpliterGU a Sega Dreamcast so he can begin porting Bennu to it.
BennuGD focuses on modularity and portability and makes it easy for both beginners and experienced users to create their own games.
Contents |
BennuGD is a console application. There are several integrated development environments (IDE) available, but none are officially supported. The package includes a compiler, run-time code, and different shared libraries to extend core functionality.
BennuGD was created as a Fenix Project fork by Argentinian hacker SplinterGU after some disagreements in the Fenix Project's community.[1]
In January 2010, the first part of a two-part series of articles on BennuGD was published in the Spanish TodoLinux magazine.[6] In February 2010, the second part was published.[7]