Characteristics | |
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Type | Elemental (Air, Extraplanar) |
Image | Wizards.com image |
Stats | Open Game License stats |
Publication history | |
Source books | Monster Manual v3.5 |
In the Dungeons and Dragons fantasy role-playing game, the belker is an elemental creature with a body composed mainly of smoke from the Elemental Plane of air[1].
The belker first appeared in second edition for the Planescape campaign setting in Monstrous Compendium Planescape Compendium III (1998).[2]
The belker appeared in the third edition Monster Manual (2000),[3] and the version 3.5 Monster Manual (2003).[1] The belker was presented as a player character race in Savage Species (2003).
In the Dungeons & Dragons game, a belker's body is composed primarily of smoke, ash and grit. It is bean shaped, with a wisp of steam for a tail, demonic looking bat's wings, red eyes, and two smoggy arms with claws.
Though belkers in the game are undeniably evil, they are reclusive and have very little interest in the affairs of others. If angered, however, it attacks without mercy. Sometimes, it attacks with its teeth and claws, and can blind opponents with its stinging ash, but there is another way. If a person inhales a belker, it solidifies and tears them apart from the inside. Coughing one back up is the only way to escape this horrible death. Most of the time the belker has a solid form, but it can assume a smoke form at a whim, allowing it to be inhaled for the inside attack, and to fly more easily.
In the game, belkers speak Auran[1] and are neutral evil in alignment[1].
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