Battle Mania Daiginjō (バトルマニア 大吟醸 ) is the sequel to Trouble Shooter (known in Japan as Battle Mania), for the Sega MegaDrive/Genesis gaming systems. It is a cult classic horizontal side-scrolling shoot-'em-up and published by Vic Tokai exclusively for the Sega Mega Drive, released in Japan on December 25, 1993.
Unlike the first Battle Mania, which was released as Trouble Shooter in the US after a large amount of editing to remove many Japanese-centric images, Battle Mania Daiginjō was not released in the US, as it would have required too much editing which would lead to severely compromising the game experience given its deeper Japanese-centric flavor and emphasis on the game's heroines - a pair of heavy artillery-wielding girls rooted in the anime and manga flavor which the game featured.
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Weapons: Daiginjou builds on the first release by introducing several improved features including tweaked weapon system where players now have more options to choose from for how they want to play the game.
The controls in Battle Mania Daiginjō are responsive and tight. The game's pace has been significanty improved within the difficulty and the length of the stages. Uncommon to most shooter games, Battle Mania Daiginjō uses both vertical and horizontal scrolling for its stages. It has nine levels altogether, three more than its predecessor.
The graphics have been improved since the original Battle Mania game with new sprite artwork and complete new set of backgrounds. For example, the frames of each animation has been increased, making special effects and such more impressive. The game uses more anime styled art direction than its predecessor.
Battle Mania Daiginjō is widely coveted by video game collectors and is one of the most expensive Sega Megadrive games today. Vic Tokai had a limited print run of this title and it is very difficult to find in complete condition with box and instructions.[1]