Batman (Nintendo Entertainment System)

Batman
バットマン

Box art
Developer(s) Sunsoft
Publisher(s) Sunsoft
Designer(s) Kaz, Sp.Taka, Iwata Kun, Sakai Noriko, Tadashi
Platform(s) NES, Gameboy
Release date(s)
  • JP December 22, 1989
  • NA February 1990
  • EU September 14, 1990
Genre(s) Run and gun
Mode(s) Single-player
Rating(s)
  • CERO: n/a (not rated)
  • ELSPA: n/a (not rated)
  • ESRB: n/a (not rated)
Media/distribution 2-megabit NES cartridge
System requirements

NES game controller

Batman is a video game inspired by the eponymous 1989 film. It was released in 1989 for the Nintendo Entertainment System and developed by Sunsoft. The NES version of Batman is a platform action game that features locations from the 1989 movie. It contains five levels culminating in a showdown with the Joker in the bell tower of Gotham Cathedral.[1] It was received well despite changes from the movie it's based upon.

Contents

Gameplay

The game has a feature that was unusual to side-scrolling platform games at the time, largely to the NES itself. Unlike the other Batman game that was released for the Mega Drive/Genesis, Batman has the ability to wall jump, which is reminiscent of Ryu Hayabusa's wall scaling in Ninja Gaiden. He is also able to use three projectile weapons: the batarang, batdisk, and bat speargun, which are powered by pellet cartridges.[2]

Prototype

The prototype version of the game had some significant differences, such as a 1UP icon and entirely different cut-scenes. The game's last boss was Firefly and there was no Joker boss. Instead, Batman defeats the Joker in the ending cut-scene. The cut-scenes' art style was mainly inspired by Batman: The Killing Joke and some panels of the book were even translated in the cut-scenes.[3]

References

External links