Ball Bullet Gun: Survival Game Simulation | |
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Developer(s) | Betop[1] |
Publisher(s) | I'Max[2] |
Composer(s) | Dota Ando[1] Yoshiyuki Ishii[1] |
Platform(s) | Super Famicom |
Release date(s) | |
Genre(s) | Modern turn-based strategy[2] |
Mode(s) | Single-player Multiplayer |
Ball Bullet Gun: Survival Game Simulation (ボール・ブレット・ガン サバイバルゲーム )[3] is a Super Famicom video game that was released in 1995 to an exclusively Japanese market. A translation patch was released in 2004 that rendered this video game into English.[4]
Simulating Japanese survival war games, players must survive an assault from the bad guys.[5] The closest equivalent that North American culture has to this game is paintball.[5] Each character is assigned a Japanese code name and a main weapon by the player himself. Players can only move up to a certain amount of squares per turn and can only be hit a certain number of times before being killed.[4] The game itself is divided into 24 different missions.[4] Victory conditions vary from mission to mission, and may be anything from "kill the leader" to "free the prisoner and return to the escape point.[4]"
Unlike a medieval strategy game, rushing at an opponent with nothing but a knife is the way to get killed.[4] Medium and long-range weapons are the speciality of the game. Battles can take place anywhere from desert islands to office buildings or shopping malls.[4] All the opponents are seen wearing helmets that resemble those of legendary Star Wars villain Darth Vader.[4]