Arthur to Astaroth no Nazomakaimura: Incredible Toons

Arthur to Astaroth no Nazomakaimura: Incredible Toons

Developer(s) Capcom / Dynamix
Publisher(s) Capcom
Designer(s) Hideki Kamiya (planner)
Platform(s) PlayStation, Sega Saturn
Release date(s)
  • JP August 30, 1996
Genre(s) Puzzle
Mode(s) Single-player
Media/distribution CD-ROM

Arthur to Astaroth no Nazomakaimura: Incredible Toons (Japanese: アーサーとアスタロトの謎魔界村 インクレディブルトゥーンズ?) is a 1996 puzzle video game for the Sega Saturn and PlayStation and was only released in Japan. Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts'n Goblins motif.[1]

See also

References

  1. ^ ZZZ, David DeRienzo, Munchy and Kurt Kalata. "Hardcore Gaming 101: Ghosts 'n Goblins". HardcoreGaming101.net. http://www.hardcoregaming101.net/gng/gng6.htm. Retrieved 2009-07-30.