Arcade Volleyball

Arcade Volleyball
Developer(s) COMPUTE! Publications, Inc.
Publisher(s) COMPUTE! Publications, Inc.
Platform(s) Commodore 64, Amiga
Release date(s) 1988 (Commodore 64)
1989 (Amiga)
Genre(s) Sports
Mode(s) Single player
Multiplayer

Arcade Volleyball is volleyball game originally written by Rhett Anderson. The game features teams of one or two players (depending on the platform) shaped like balls with legs who hit the volleyball with their heads. The game is played from a side-view perspective, and the ball can be bounced off of the walls and ceiling without penalty. Scoring is based on the original volleyball scoring rules, where only the serving team can score on each volley, and 15 points are required to win the game. The same head is permitted to hit the ball multiple times, but the team may only hit the ball three times while the ball is on their side.

Contents

Commodore 64 version

Arcade Volleyball was originally published as a hexadecimal type-in program for the Commodore 64 in the June 1988 edition of the magazine COMPUTE!'s Gazette. The article was written by Rhett Anderson and David Hensley, Jr., who had also made a similar game called Basketball Sam & Ed the year before. The game featured two heads per team, controlled by a single player, which moved and jumped together. It was not necessary to win the game by 2 points; when either side reached 15 points, the game would pause and ask if the user wanted to play again.

By default the game was played between two human players, but it was possible to modify the game so that one player could play against the computer by typing "POKE 2065,1" to type the number 1 into the memory address that controlled the number of players. The authors referred to this as an optional practice mode or warm up mode and warned that the computer opponent was not very challenging.[1] The game was inspired by Pong (actually, the two-paddle "Hockey" variant of Pong) and programmed by Rhett Anderson.

Amiga version

Rhett Anderson and Randy Thompson wrote an Amiga version of Arcade Volleyball from scratch, which was included on the disk that came with the Fall 1989 edition of Compute!'s Amiga Resource. The Amiga version differs from the Commodore 64 version by only having one player per team (a green head versus a red head), requires a 2 point margin of victory, it is no longer possible for the ball to go under the net, and playing against the computer is a standard option. This version was later ported to the PC by a COMPUTE! Publications programmer (this would be Kevin Mykytyn, Tim Midkiff, or Tim Victor--to be researched).

Ports

Arcade Volleyball has been ported to a number of other platforms. Due to the popularity of the PC, the DOS port of Arcade Volleyball may be the best known version. The DOS port was compiled with Borland Turbo C and has the same physics and gameplay as the Amiga version, but has inferior graphics and sound. It differs from the Amiga version by using 4-color CGA graphics and PC speaker sound, and represents scores less than 10 as a single digit.[2]

References

  1. ^ Compute's Gazette #60 (June 1988), page 33
  2. ^ http://www.classicdosgames.com/game/Arcade_Volleyball.html

External links