Spyro the Dragon (series)

Spyro the Dragon is a popular platform game series starring the video game character Spyro, which was originally released for the Sony PlayStation. The first game was a huge success, and many sequels and spin-off games followed. The main planet that the Realms are set on is Earth, in a supposedly undiscovered part.

Contents

Console games

Original series

Spyro the Dragon

Spyro the Dragon was first released in the United States on September 10, 1998, for the Sony PlayStation. It was released in Europe on October 23, 1998, Australia on November 15, 1998 and in Japan on April 1, 1999. It is a platform game that placed the player as Spyro, a small, purple dragon set with the task of freeing his fellow dragons from crystal prisons, which are scattered around their world. Each level is accessed through 'portals' from a main world. The game concludes with a fight between Spyro and the primary antagonist, Gnasty Gnorc. Although there were other boss levels guarding each home world, many of these were optional and did not have to be beaten to progress in the game. Spyro's primary abilities were gliding, charging and fire-breathing. The game sold well, most critics giving it favorable reviews.[1] It also received acclaim for its musical score by Stewart Copeland. This game is now available for download to PS3 or PSP through the PlayStation Store.

Spyro 2: Ripto's Rage

Spyro 2: Ripto's Rage (also known Spyro x Sparx: Tondemo Tours in Japan, "Spyro: Gateway to Glimmer" in Europe) followed on from the success of the first title, making its release on November 2, 1999 in the USA. It was released three days later in Europe and Australia and in March 16, 2000 in Japan. In the game, Spyro and Sparx, enter a portal to Dragon Shores in search of a vacation. However, in another land (Avalar) it is shown that a professor has altered the path of a portal, thus causing Spyro and Sparx to end up in Avalar. They learn from their new friends that a malicious wizard and main antagonist Ripto, aided by his magical scepter and two lackeys, Crush and Gulp, is taking over the once-peaceful lands. The game introduced many new characters like: Hunter the cheetah, Elora the faun, The Professor a mole and Zoe the fairy. The structure of the game is similar to the first, with levels being accessed from the three main home worlds, Summer Forest, Autumn Plains, and Winter Tundra. The game introduces some new abilities for Spyro, including hovering after a glide, swimming underwater, climbing ladders, head-bashing, and the ability to use power-ups. Unlike the original game, boss fights were now mandatory to advance to the next home world. Like its predecessor it got very good critical acclaim. [2]

Spyro 3: Year of the Dragon

Spyro: Year of the Dragon was released in Autumn 2000 for North America, Europe and Australia, and and it was the last Spyro game to be created by Insomniac. This is the only game in the original trilogy to not be released in Japan.[3] In this game, the dragons are celebrating the coming of dragon eggs, an event that takes place every twelve years. A mysterious anthropomorphic rabbit girl, Bianca, along with an army of rhynocs, comes to the dragon worlds by rabbit holes and steals all the eggs. Spyro, the only dragon small enough, follows her down a rabbit hole to the other side of the world - to the Forgotten Realms. There they meet many new allies, some of which are also playable characters in their own miniature levels - Sheila the kangaroo, Sgt. Byrd the flying, missile-shooting penguin, Bentley the kindly yeti, and Agent 9 the hyperactive, laser-wielding monkey. They find that the mastermind behind the egg stealing is the Sorceress. As they go through the worlds, they find out that the Sorceress stole the eggs due to her hatred of the dragons. As in the previous games, levels are accessed from a central home world, of which there are four: Sunrise Spring, Midday Gardens, Evening Lake, and Midnight Mountain. The third installment of the Spyro series also features levels in which the player controls Sparx in a bird's eye view shooting game. Insomniac Games President Ted Price stated in an interview about Resistance: Fall of Man that they stopped creating Spyro games because the player character, Spyro, was too limited for them to add new features and actions (Ted states, as an example, that "he didn't even have hands, he couldn't even hold a gun.")[4]

Spyro: Enter the Dragonfly

Spyro: Enter the Dragonfly (Autumn 2002) was the first game in the Spyro series for PlayStation 2 and GameCube and was developed by Equinox Digital Entertainment and Check Six Studios. Spyro: Enter the Dragonfly had mixed responses from reviewers [5], referring to the numerous glitches, lack of storyline, originality, and long load times.

The story kicks off right after the Sorceress was defeated in Spyro: Year of the Dragon. The baby dragons are now preparing to receive their dragonflies, a rite of passage in any dragon's life (although in the earlier games, none of the dragons besides Spyro has a dragonfly). It's a huge celebration filled with joy and happiness until Ripto comes to capture the dragonflies, making the dragons helpless. He attempts to cast a spell, but he makes a mistake which causes them to be scattered across the world.

Spyro: A Hero's Tail

Spyro: A Hero's Tail (Released Autumn 2004), the fifth installment in the Spyro series, is available for the PlayStation 2, Xbox and GameCube, and was created by Eurocom Entertainment Software. Red, a former Dragon Elder, sent Gnasty Gnorc to the Dragon Realms to plant Dark Gems - structures that flood the world with evil energy. Spyro travels across the Dragon Realms, destroy all the Dark Gems and defeat Red and his army.

The Legend of Spyro Trilogy

The Legend of Spyro: A New Beginning

The Legend of Spyro: A New Beginning marked the third title to be released on the PlayStation 2 and GameCube and the second on the Xbox, released in Autumn 2006 and developed by Krome Studios. Portrayed as a reboot to the series, Spyro is sent on a quest to find the captured Guardian dragons so the Dark Master does not return from his prison. An evil dragoness named Cynder uses her dark minions to harness the power of the four Guardian dragons (fire, electricity, ice, and earth) in order to open the Dark Master's prison, bringing terror throughout the lands. The cast includes Elijah Wood as Spyro, David Spade as Sparx, and Gary Oldman as Ignitus.

Although it was first advertised as a prequel to the first Spyro game, this game is in fact a reboot to the series, starting off from scratch and having nothing to do with the previous games.

The Legend of Spyro: A New Beginning has received average, but mostly decent reviews and ratings from critics, often in agreement as being a good start for the trilogy, but open for improvement on the future installments as well.

The Legend of Spyro: The Eternal Night

The Legend of Spyro: The Eternal Night, a sequel to A New Beginning, was released on October 2007 for the PlayStation 2 and Wii consoles and was once again developed by Krome Studios. In this game, the Ape King Gaul planned to free the Dark Master from the Well of Souls on the Night of Eternal Darkness, and Spyro - having faced several visions of the threat - embarked on a journey to stop him. Elijah Wood and Gary Oldman reprised their roles for the game, with Billy West taking over the role for Sparx.

The Eternal Night received less acclaim than its predecessor, usually in part to its difficulty, controls and usual linear setup. Regardless, its sales warranted for continuation, but also improvement of the trilogy.

The Legend of Spyro: Dawn of the Dragon

The Legend of Spyro: Dawn of the Dragon is the third and final installment in The Legend of Spyro trilogy, as well as the tenth anniversary game of the series. It was released on October 21, 2008 for the Xbox 360, Nintendo DS, Wii, PlayStation 2 and PlayStation 3 for North America, and was devolped by Etranges Libellules. It is unknown if this is the last game in the Spyro series. In the game, Spyro and Cynder awaken in the future, and set out to stop Malefor, the Dark Master, from spreading his evil across the world. Unlike previous Spyro games, this game features the ability to switch between Spyro and Cynder at any time. There is also a two player mode, with two players either playing as Spyro and Cynder simultaniously. Along with this new freedom comes "Free Flight," which allows Spyro and Cynder to fly at any time. Once again, Elijah Wood and Gary Oldman reprise their roles while Billy West is replaced as the voice of Sparx by Wayne Brady, Christina Ricci replaces Mae Whitman as the voice of Cynder, and Blair Underwood voices Hunter of Avalar. Mark Hamill does the voice for Malefor, the Dark Master.

Handheld games and other systems

Game Boy Advance

On Nintendo DS

All current Nintendo DS videogames have been developed by Amaze Entertainment.

On mobile phones

Flash games

There have been many different games available online, notably the Crash and Spyro Adventure World, a promotion by Kraft foods. Inside Nabisco Fruit Snacks and Jell-O Pudding Bites consumers found cards with codes. These codes could be typed in online to unlock up to eight different games.

A Spyro flash game called "Super Spyro Speedway" was on Universal Interactive's (now Vivendi Games) Spyro website. Although the site has been completely redone as Spyro's Lair, the game can still be accessed from here: Super Spyro Speedway

Then the original Insomniac Spyro game websites included minigames to play, with the exception of the website for the first game which did not contain any proper flash games. One of these games still survives, Spark's Pond, which can be played below and also be downloaded from Spyro-yearofthedragon.com

Spark's Pond

Animated Feature Film

The Legend of Spyro 3D is an upcoming 3-D animated feature film based on the popular Spyro video game Franchise. On October 25 2007, it was announced that the film rights for Spyro the Dragon had been purchased by The Animation Picture Company.[6] Daniel Altiere and Steven Altiere will write the script which is going to be based on the recently released Legend of Spyro trilogy of games in the Spyro the Dragon series.[6] The film will be produced by John Davis (who has worked on films such as Norbit and Eragon), Dan Chuba, Mark Dippe, Brian Manis and Ash Shah.[6][7]. According to darkSpyro.net, Mark Dippe will be directing the film and is due to release in Theaters Worldwide around Christmas 2009. John Davis is also producing another film based off a Popular video game Franchise and that is "The Sims". The Movie will also be produced by Wonderworld Studios according to velvetoctopus.com along with Universal Animation Studios.

The movie will follow Spyro, a rare purple dragon of prophecy, on a voyage of self-discovery. As he struggles to come to terms with his amazing potential, Spyro will find himself embroiled in an epic struggle against an ancient evil.[8]

Characters

Original series characters

The Legend of Spyro Trilogy characters

Items

Music by Stewart Copeland

Stewart Copeland, the drummer of the band The Police, is credited with composing the soundtracks for the first three Spyro games as well as Enter the Dragonfly. The score for Spyro the Dragon was given high praise for its originality, portraying oriental/fantasy-like themes for the Dragon Worlds. All music was performed on a computer which he says were rather shallow compositions but one of the most fun gigs that he ever had. The original titles of the music tracks were named after the first noun that came into his head before he hit the "save" button.

Copeland made music for each world in the games as well as music devoted to each level, giving them each their own feel according to the natural surroundings, architecture and inhabitants of the place. For example, in Spyro the Dragon the Artisans' world of shepherds, sheep, medieval towers and endless green hills has an oriental-sounding mixture of bells and drums where as the Beast Makers' midnight swamp has a solid rhythm overlayed with the melancholy calls of an owl. Ambient music features in Spyro 2 such as in Autumn Plains. The music features a range of percussion instruments, a characterful organ and harpsichord samples . Ted Price, the head of Insomniac Games believed Copeland's work for Spyro: Year of the Dragon, which he co-wrote with Ryan Beveridge, was some of his best to date. It is the stage for all kinds of sounds, including strange vocals and exotic instruments in styles from all over the world. The music has never been released on CD.

The music has been compared to that of Mutato Muzika's score of the original Naughty Dog Crash Bandicoot games.

See also

References

  1. IGN.com (September 9th, 1998). "IGN on Spyro the Dragon". Press release. Retrieved on 2007.
  2. IGN.com (November 18th, 1999). "IGN on Spyro 2: Ripto's Rage". Press release. Retrieved on Dec. 5 2008.
  3. IGN.com (January 12th, 2003). "IGN on Spyro 3". Press release. Retrieved on 2007.
  4. myGEN Australia (2007). "Interview with Ted Price". Gametrailers.
  5. IGN.com (November 8th, 2002). "IGN on Spyro: Enter the Dragonfly spyro ate chicken". Press release. Retrieved on 2007.
  6. 6.0 6.1 6.2 >"Spyro to fire up theaters", Variety (2007-09-25). Retrieved on 2007-09-25. 
  7. John Davis on IMDb [1]
  8. "Spyro Game for Big Screen", Animation Magazine (2007-09-26). Retrieved on 2007-09-26. 

External links