Science fiction film is a film genre that uses speculative, science-based depictions of imaginary phenomena such as extra-terrestrial lifeforms, alien worlds, and time travel, often along with technological elements such as futuristic spacecraft, robots, or other technologies. Science fiction films have often been used to provide social commentary on political or social issues, and to explore philosophical issues, such as the human condition. In many cases, tropes derived from written science fiction may be used by filmmakers ignorant of or at best indifferent to the standards of scientific plausibility and plot logic to which written science fiction is traditionally held.
The genre has existed since the early years of silent cinema, when Georges Melies' A Trip to the Moon (1902) amazed audiences with its trick photography effects. The next major example in the genre was the 1927 film Metropolis. From the 1930s to the 1950s, the genre consisted mainly of low-budget B-movies. After Stanley Kubrick's 1968 landmark 2001: A Space Odyssey, the science fiction film genre was taken more seriously. In the late 1970s, big-budget science fiction films filled with special effects became popular with audiences. The hugely influential Star Wars trilogy, Close Encounters of the Third Kind and Alien appeared, paving the way for the blockbuster hits of subsequent decades, such as E.T. the Extra-Terrestrial (1982), Jurassic Park (1993), Independence Day (1996), Men in Black (1997), the Matrix trilogy (1999-2003) and WALL-E (2008).
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Defining precisely which films belong to the science fiction genre is often difficult, as there is no universally accepted definition of the genre, or in fact its underlying genre in literature. According to one definition:
Science fiction film is a film genre which emphasizes actual, extrapolative, or speculative science and the empirical method, interacting in a social context with the lesser emphasized, but still present, transcendentalism of magic and religion, in an attempt to reconcile man with the unknown (Sobchack 63).
This definition assumes that a continuum exists between (real-world) empiricism and (supernatural) transcendentalism, with science fiction film on the side of empiricism, and horror film and fantasy film on the side of transcendentalism. However, there are numerous well-known examples of science fiction horror films, epitomized by such pictures as Frankenstein and Alien. And the Star Wars films blend elements typical of science fiction film (such as spaceships, androids and ray guns) with the mystical "Force", a magical power that would seem to fit the fantasy genre better than science fiction. Film critics therefore sometimes use terms like "Sci Fi/Horror" or "Science Fantasy" to indicate such films' hybrid status.
The visual style of science fiction film can be characterized by a clash between alien and familiar images. This clash is implemented when alien images become familiar, as in A Clockwork Orange, when the repetitions of the Korova Milkbar make the alien decor seem more familiar. As well, familiar images become alien; for example, in Dr. Strangelove, the distortion of the humans make the familiar images seem more alien. Finally, alien and familiar images are juxtaposed, as in The Deadly Mantis, when a giant praying mantis is shown climbing the Washington Monument.
Cultural theorist Scott Bukatman has proposed that science fiction film allows contemporary culture to witness an expression of the sublime, be it through exaggerated scale, apocalypse (Independence Day) or transcendence (2001: A Space Odyssey).
Science fiction films appeared early in the silent film era, typically as short films shot in black and white, sometimes with colour tinting. They usually had a technological theme and were often intended to be humorous. In 1902, Georges Méliès released Le Voyage dans la Lune, often considered the first sci fi movie and a film that used early trick photography effects to depict a spacecraft’s journey to the moon. Several films merged the science-fiction and horror genres, such as Frankenstein (1910), a film adaptation of Mary Shelley's novel, and Dr. Jekyll and Mr. Hyde (1912). A longer science fiction film, 20,000 Leagues Under the Sea (1916), was based on Jules Verne’s novel. In the 1920s, European filmmakers tended to use science fiction films for prediction and social commentary, as can be seen in German films such as Metropolis (1926) and Frau im Mond (1929).
In the 1930s, there were several big budget science fiction films, notably Just Imagine (the first feature length science fiction film by a US studio), the US-made films King Kong (1933) and Lost Horizon (1936) and the British-made Things to Come (1936). Starting in 1934, a number of science fiction comic strips were adapted as serials, notably Flash Gordon and Buck Rogers, both starring Buster Crabbe. These serials, and the comic strips they were based on, helped fix in the mind of the US public the idea that science fiction was juvenile and absurd, and led to the common description of science fiction as "that crazy Buck Rogers stuff". After 1936, no more big budget science fiction films were produced until 1950's Destination Moon, the first color sf film.
During the 1950s, public interest in space travel and new technologies revived. While many 1950s science-fiction films were still low-budget B movies, there were several successful films with larger budgets and impressive special effects, notably Destination Moon, The Day the Earth Stood Still, This Island Earth, and Forbidden Planet. Some of the many B movies are also still of interest today, especially Howard Hawks's The Thing from Another World, Invasion of the Body Snatchers and It Came From Outer Space.
There was a close connection between many films in the science fiction genre and the monster movie, in, for example, Them!, The Beast From 20,000 Fathoms, and The Blob.
Ray Harryhausen began to use stop-motion animation to create special effects for films such as Earth vs. the Flying Saucers (1956).
There were relatively few science fiction films in the 1960s, but some of the films transformed science fiction cinema. Stanley Kubrick’s 2001: A Space Odyssey (1968) brought new realism to the genre, with its groundbreaking visual effects and realistic portrayal of space travel and influenced the genre with its epic story and transcendent philosophical scope. Other 1960s films included Planet of the Apes (1968) and Fahrenheit 451 (1966), which provided social commentary, and the campy Barbarella (1968), which explored the sillier side of earlier science fiction. Jean-Luc Godard's French "new wave" film Alphaville (1965) posited a futuristic Paris commanded by an artificial intelligence which has outlawed all emotion.
The era of manned trips to the moon in the 1970s saw a resurgence of interest in the science fiction film. Andrei Tarkovsky’s slow-paced Solaris (1972) had visuals and a philosophic scope reminiscent of 2001: A Space Odyssey. Science fiction films from the early 1970s explored the theme of paranoia, in which humanity is depicted as under threat from ecological or technological adversaries of its own creation, such as Silent Running (ecology), Westworld (man vs. robot), THX 1138 (man vs. the state), and Stanley Kubrick's A Clockwork Orange (threat of brainwashing). Conspiracy thriller films of the 1970s included Soylent Green and Futureworld. The science fiction comedies of the 1970s included Woody Allen's Sleeper and John Carpenter's Dark Star.
Star Wars and Close Encounters of the Third Kind, both released in 1977 , were box-office hits that brought about a huge increase in science fiction films. As well, Star Wars helped to blur the distinction between the science fiction, fantasy, and superhero genres. In 1979, Star Trek: The Motion Picture brought the television series to the big screen for the first time, While Disney released The Black Hole. Ridley Scott's films, such as Alien and Blade Runner, presented the future as dark, dirty and chaotic, and depicted aliens and androids as hostile and dangerous. In contrast, Steven Spielberg's E.T. the Extra-Terrestrial, one of the most successful films of the 1980s, presented aliens as benign and friendly.
The big budget adaptations of Frank Herbert's Dune, Alex Raymond's Flash Gordon and Arthur C. Clarke's sequel to 2001, 2010, were box office duds that dissuaded producers from investing in science fiction literary properties. Disney's Tron turned out to be a moderate success. The strongest contributors to the genre during the second half of the 1980s were James Cameron and Paul Verhoeven with The Terminator and RoboCop entries. The Japanese anime film Akira (1988) also had a big influence outside Japan when released.
In the 1990s, the emergence of the world wide web and the cyberpunk genre spawned several movies on the theme of the computer-human interface, such as Total Recall (1990), The Lawnmower Man (1992), eXistenZ (1999) and The Matrix (1999). Other themes included disaster movies (e.g., Armageddon and Deep Impact both from 1998), alien invasion (e.g., Independence Day from 1996) and genetic experimentation (e.g., Jurassic Park from 1993 and Gattaca from 1997).
As the decade progressed, computers played an increasingly important role in both the addition of special effects (thanks to Jurassic Park) and the production of films. As software developed in sophistication it was used to produce more complicated effects. It also enabled filmmakers to enhance the visual quality of animation, resulting in films such as Ghost in the Shell (1995) from Japan, and The Iron Giant (1999) and Titan A.E. (2000) from the US.
During the 2000s, fantasy and superhero films abounded, as did earthbound SF such as the Matrix trilogy. In 2005, the Star Wars sextet was completed with the darkly-themed Star Wars Episode III: Revenge of the Sith. Science-fiction also returned as a tool for political commentary in films such as A.I. Artificial Intelligence, Minority Report, Sunshine, and Children of Men. A remake of The Day the Earth Stood Still is being made and will be released Dec. 12th, 2008.
Science fiction films are often speculative in nature, and often include key supporting elements of science and technology. However, as often as not the "science" in a Hollywood science fiction movie can be considered pseudo-science, relying primarily on atmosphere and quasi-scientific artistic fancy than facts and conventional scientific theory. The definition can also vary depending on the viewpoint of the observer. What may seem a science fiction film to one viewer can be considered fantasy to another.
Many science fiction films include elements of mysticism, occult, magic, or the supernatural, considered by some to be more properly elements of fantasy or the occult (or religious) film. This transforms the movie genre into a science fantasy with a religious or quasi-religious philosophy serving as the driving motivation. The movie Forbidden Planet employs many common science fiction elements, but the nemesis is a powerful creature with a resemblance to an occult demonic spirit (Some interpretations see it, however, as a manifestation of the Freudian Id, made material by alien superscience). The Star Wars series employed a magic-like philosophy and ability known as the "Force" (see entry on 'Midi-chlorians'). Chronicles of Riddick (2004) included quasi-magical elements resembling necromancy and elementalism.
Some films blur the line between the genres, such as movies where the protagonist gains the extraordinary powers of the superhero. These films usually employ a quasi-plausible reason for the hero gaining these powers. Yet in many respects the film more closely resembles fantasy than science fiction.
Not all science fiction themes are equally suitable for movies. In addition to science fiction horror, space opera is most common. Often enough, these films could just as well pass as westerns or World War II movies if the science fiction props were removed. Common motifs also include voyages and expeditions to other planets, and dystopias, while utopias are rare.
Milestones of science fiction film special effects include Stanley Kubrick's 2001: A Space Odyssey, Jurassic Park, Alien, Blade Runner, the first three Star Wars films, Terminator 2: Judgment Day and, more recently, The Matrix.
Film theorist Vivian Sobchack argues that science fiction films differ from fantasy films in that while science fiction film seeks to achieve our belief in the images we are viewing, fantasy film instead attempts to suspend our disbelief. The science fiction film displays the unfamiliar and alien in the context of the familiar. Despite the alien nature of the scenes and science fictional elements of the setting, the imagery of the film is related back to mankind and how we relate to our surroundings. While the sf film strives to push the boundaries of the human experience, they remain bound to the conditions and understanding of the audience and thereby contain prosaic aspects, rather than being completely alien or abstract.
Genre films such as westerns or war movies are bound to a particular area or time period. This is not true of the science fiction film. However there are several common visual elements that are evocative of the genre. These include the spacecraft or space station, alien worlds or creatures, robots, and futuristic gadgets. More subtle visual clues can appear with changes the human form through modifications in appearance, size, or behavior, or by means a known environment turned eerily alien, such as an empty city.
While science is a major element of this genre, many movie studios take significant liberties with what is considered conventional scientific knowledge. Such liberties can be most readily observed in films that show spacecraft maneuvering in outer space. The vacuum should preclude the transmission of sound or maneuvers employing wings, yet the sound track is filled with inappropriate flying noises and changes in flight path resembling an aircraft banking. The film makers assume that the audience will be unfamiliar with the specifics of space travel, and focus is instead placed on providing acoustical atmosphere and the more familiar maneuvers of the aircraft.
Similar instances of ignoring science in favor of art can be seen when movies present environmental effects. Entire planets are destroyed in titanic explosions requiring mere seconds, whereas an actual event of this nature would likely take many hours. A star rises over the horizon of a comet or a Mercury-like world and the temperature suddenly soars many hundreds of degrees, causing the entire surface to turn into a furnace. In reality the energy is initially reaching the ground at a very oblique angle, and the temperature is likely to rise more gradually.
The role of the scientist has varied considerably in the science fiction film genre, depending on the public perception of science and advanced technology. Starting with Dr. Frankenstein, the mad scientist became a stock character who posed a dire threat to society and perhaps even civilization. Certain portrayals of the "mad scientist", such as Peter Sellers's performance in Dr. Strangelove, have become iconic to the genre. In the monster movies of the 1950s, the scientist often played a heroic role as the only person who could provide a technological fix for some impending doom. Reflecting the distrust of government that began in the 1960s in the U.S., the brilliant but rebellious scientist became a common theme, often serving a Cassandra-like role during an impending disaster.
The concept of life, particularly intelligent life, having an extraterrestrial origin is a popular staple of science fiction films. Early films often used alien life forms as a threat or peril to the human race, where the invaders were frequently fictional representations of actual military or political threats on Earth. Later some aliens were represented as benign and even beneficial in nature in such films as E.T. the Extra-Terrestrial and Close Encounters of the Third Kind. Aliens in contemporary films are still often depicted as hostile, however, such as those in the Alien series of films.
In order to provide subject matter to which audiences can relate, the large majority of intelligent alien races presented in films have an anthropomorphic nature, possessing human emotions and motivations. Often they will embody a particular human stereotype, such as the barbaric warriors, scientific intellectuals, or priests and clerics. They will frequently appear to be nearly human in physical appearance, and communicate in a common Earth tongue, with little trace of an accent. Very few films have tried to represent intelligent aliens as something utterly different from human kind (e.g. Solaris, Contact).
A frequent theme among science fiction films is that of impending or actual disaster on an epic scale. These often address a particular concern of the writer by serving as a vehicle of warning against a type of activity, including technological research. In the case of alien invasion films, the creatures can provide as a stand-in for a feared foreign power.
Disaster films typically fall into the following general categories:
Time travel movies can also exploit the potential for disaster as a motivation for the plot, or they can be the root cause of a disaster by re-writing history following a particular date. For example, The Terminator series of films employs time travel in this fashion (see also "Time travel" below).
While monster films do not usually depict danger on a global or epic scale, science fiction film also has a long tradition of movies featuring monster attacks. These differ from similar films in the horror or fantasy genres because science fiction films typically rely on a scientific (or at least pseudo-scientific) rationale for the monster's existence, rather than a supernatural or magical reason. Often, the science fiction film monster is created, awakened, or "evolves" because of the machinations of a mad scientist, a nuclear accident, or a scientific experiment gone awry. Typical examples include The Beast from 20,000 Fathoms (1953), the Godzilla series of films, and Jurassic Park (1993).
Many such films could be classified as either science fiction or horror (or in fact, both). Examples include such iconic films as Alien, Creature from the Black Lagoon and Frankenstein, as well as diverse offerings like Deep Blue Sea, Cloverfield, Night of the Living Dead and The Thing.
The core mental aspects of what makes us human has been a staple of science fiction films, particularly since the 1980s. Blade Runner examined what made an organic-creation a human, while the RoboCop series saw an android mechanism fitted with the brain and reprogrammed mind of a human to create a cyborg. The idea of brain transfer was not entirely new to science fiction film, as the concept of the "mad scientist" transferring the human mind to another body is as old as Frankenstein.
Films such as Total Recall have popularized a thread of films that explore the concept of reprogramming the human mind. The theme of brainwashing in several films of the sixties and seventies including A Clockwork Orange and The Manchurian Candidate coincided with secret real-life government experimentation during Project MKULTRA. Similarly, movies such as Equilibrium deal with drug-induced mind control along with dystopian control of human culture. The cyberpunk film Johnny Mnemonic used the reprogramming concept for a commercial purpose as the human became a data transfer vessel. Voluntary erasure of memory is further explored as themes of the films Paycheck and Eternal Sunshine of the Spotless Mind. In Dark City, human memory and the fabric of reality itself is reprogrammed wholesale. The anime series Serial Experiments Lain also explores the idea of reprogrammable reality and memory.
The idea that a human could be entirely represented as a program in a computer was a core element of the film Tron. This would be further explored in the film version of The Lawnmower Man, and the idea reversed in Virtuosity, Demon Seed and others as computer programs sought to become real persons. In the Matrix series, the virtual reality world became a real world prison for humanity, managed by intelligent machines. In eXistenZ, the nature of reality and virtual reality become intermixed with no clear distinguishing boundary. Likewise The Cell intermixed dreams and virtual reality, creating a fantasy realm with no boundaries.
Robots have been a part of science fiction since the Czech playwright Karel Čapek coined the word in 1921. In early films, robots were usually played by a human actor in a boxy metal suit, as in The Phantom Empire, although the female robot in Metropolis is an exception. The first depiction of a sophisticated robot in a US film was in The Day the Earth Stood Still. Over the last several decades, robots in films, have been depicted as having increasingly advanced capabilities, including artificial intelligence. In films, robots are often depicted as humanoid-looking machines that walk stiffly and speak with a flat affect.
Robots in films are often sentient and sometimes sentimental, and they have filled a range of roles in science fiction films. Robots have been supporting characters (e.g., Ash in the 1979 film Alien and Data from Star Trek), sidekicks (e.g., C-3PO and R2-D2 from Star Wars), and extras, visible in the background to create a futuristic setting. As well, robots have been formidable movie villains or monsters (e.g., the robot Box in the 1976 film Logan's Run, Maximillian in the 1979 film The Black Hole, and the T-800 robot assassin in the 1984 film The Terminator). In some cases, robots have even been the leading characters in science fiction films; in the 1982 film Blade Runner, many of the characters are bioengineered android "replicants".
One popular theme in science fiction film is whether robots will someday replace humans, a question raised in the film adaptation of Isaac Asimov's I, Robot, or whether intelligent robots could develop a conscience and a motivation to take over or destroy the human race (as depicted in The Terminator).
The concept of time travel—travelling backwards and forwards through time—has always been a popular staple of science fiction film and science fiction television series. Time travel usually involves the use of some type of advanced technology, such as H. G. Wells' classic The Time Machine, or the commercially successful 1980s-era Back to the Future trilogy. Other movies, such as the Planet of the Apes series, explained their depictions of time travel by drawing on physics concepts such as the Special relativity phenomenon of time dilation (which could occur if a spaceship was travelling near the speed of light). Some films show time travel not being attained from advanced technology, but rather from an inner source or personal power, such as the 2000s-era films Donnie Darko and The Butterfly Effect.
More conventional time travel movies use technology to bring the past to life in the present, or in a present that lies in our future. The movie Iceman (1984) told the story of the reanimation of a frozen Neanderthal (similar to the 1973 Christopher Lee film Horror Express), a concept later spoofed in the comedy Encino Man (1992). The movie Freejack (1992) shows time travel used to pull victims of horrible deaths forward in time a split-second before their demise, and then use their bodies for spare parts; a similar theme is used in Millennium (1989).
A common theme in time travel movies is the paradoxical nature of travelling through time. In the French New Wave film La Jetée (1962), director Chris Marker depicts the self-fulfilling aspect of a person being able to see their future by showing a child who witnesses the death of his future self. La Jetée was the inspiration for Twelve Monkeys, (1995) director Terry Gilliam's film about time travel, memory, and madness. In Slaughterhouse-Five (1969), the main character becomes unstuck in time, and jumps backwards and forwards across his life.
The Back to the Future series goes one step further and explores the result of altering the past, while in Star Trek: First Contact (1996) the crew must rescue the Earth from having its past altered by time-travelling cyborgs. The Terminator series uses self-aware robots which travel to the past in order to alter the future outcome of a future human-robot war by killing the future leaders of the human resistance.
The science fiction film genre has long served as a useful vehicle for "safely" discussing controversial topical issues and often providing thoughtful social commentary on potential unforeseen future issues. Presentation of issues that are difficult or disturbing for an audience, can be made more acceptable when they are explored in a future setting or on a different, earth-like world. The altered context can allow for deeper examination and reflection of the ideas presented, with the perspective of a viewer watching remote events. Most controversial issues in science fiction films tend to fall into two general story lines, Utopian or dystopian. Either a society will become better or worse in the future. Because of controversy, most science fiction films will fall into the dystopian film category (i.e. Blade Runner, Brazil, 1984, and movies where life is worse) rather than the Utopian category (Star Trek, Star Wars, and other films, despite a villain, where life is better).
The type of commentary and controversy presented in a science fiction film often illustrated the particular concerns of the period in which they were produced. Early science fiction films expressed fears about automation replacing workers and the dehumanization of society through science and technology (i.e. Metropolis). Later films explored the fears of environmental catastrophe or technology-created disasters, and how they would impact society and individuals (i.e Soylent Green).
The monster movies of the 1950s—like Godzilla (1954)—served as stand-ins for fears of nuclear war, communism and views on the cold war. In the 1970s, science fiction films also became an effective way of satirizing contemporary social mores with Silent Running and Dark Star presenting hippies in space as a riposte to the militaristic types that had dominated earlier films. Stanley Kubrick's A Clockwork Orange presented a horrific vision of youth culture, portraying a youth gang engaged in rape and murder, along with disturbing scenes of forced psychological conditioning serving to comment on societal responses to crime.
Logan's Run depicted a futuristic swingers utopia that practiced euthanasia as a form of population control and The Stepford Wives anticipated a reaction to the women's liberation movement. Enemy Mine demonstrated that the foes we have come to hate are often just like us, even if they appear alien. And Planet of the Apes commented on the politics and culture of contemporary society.
Contemporary science fiction films continue to explore social and political issues. One recent example would be 2002's Minority Report, debuting in the months after the terrorist attacks of September 11, 2001 and focused on the issues of police powers, privacy and civil liberties in the near-future United States. The cold dystopian film FAQ: Frequently Asked Questions (2004) presents Europe ruled by an oppressive matriarchal society, who forbid any kind of physical contact between the sexes on the grounds of hygiene.
More recently, the headlines surrounding events such as the Iraq War, international terrorism, the avian influenza scare, and U.S. anti-immigration laws have found their way into the consciousness of contemporary filmmakers. The 2006 film V for Vendetta drew inspiration from controversial issues such as The Patriot Act and the War on Terror, while the futuristic science fiction thriller Children of Men (also 2006) commented on diverse social issues such as xenophobia, propaganda, and cognitive dissonance.
Lancaster University professor Jamaluddin Bin Aziz argues that as science fiction has evolved and expanded, it has fused with other film genres such as gothic thrillers and film noir. When science fiction integrates film noir elements, Bin Aziz calls the resulting hybrid form "future noir," a form which "... encapsulates a postmodern encounter with generic persistence, creating a mixture of irony, pessimism, prediction, extrapolation, bleakness and nostalgia." Future noir films such as Blade Runner, Twelve Monkeys, Dark City, and Children of Men use a protagonist who is "...increasingly dubious, alienated and fragmented", at once "dark and playful like the characters in Gibson’s Neuromancer", yet still with the "...shadow of Philip Marlowe..."
Future noir films that are set in a post-apocalyptic world "...restructure and re-represent society in a parody of the atmospheric world usually found in noir’s construction of a city — dark, bleak and beguiled." Future noir films often intermingle elements of the gothic thriller genre, such as Minority Report, which makes references to occult practices, and Alien, with its tagline ‘In space, no one can hear you scream’, and a space vessel, Nostromo, “that hark[s] back to images of the haunted house in the gothic horror tradition.” Bin Aziz states that films such as James Cameron’s The Terminator are a sub-genre of ‘techno noir’ that create "...an atmospheric feast of noir darkness and a double-edged world that is not what it seems."[1]
In science fiction novels and short stories the narrative world typically differs from our own present or historical reality in least one significant way. This difference may be technological, physical, historical, sociological, philosophical, metaphysical, etc, but usually not magical (see Fantasy). Exploring the consequences of such differences (asking "What if...?") is the traditional purpose of science fiction. Science fiction literature often relies upon story development, reader knowledge, and the discussion of abstract concepts that may not be easy to transpose to film.
When compared to science fiction literature, science fiction films often rely less on the human imagination and more upon action scenes and special effect-created alien creatures and exotic backgrounds. Since the 1970s, film audiences have come to expect a high standard for special effects in science fiction films. In some cases, science fiction-themed films superimpose an exotic, futuristic setting onto what would not otherwise be a science-fiction tale. Nevertheless, some critically-acclaimed science fiction movies have followed in the path of science fiction literature, using story development to explore abstract concepts.
Jules Verne was the first major science fiction author to be adapted for the screen with Melies Le Voyage dans la Lune (1902) and 20,000 lieues sous les mers (1907), which used Verne's scenarios as a framework for fantastic visuals. By the time Verne's work fell out of copyright in 1950 the adaptations were treated as period pieces. His works have been adapted a number of times since then, including 20,000 Leagues Under the Sea in 1954, From the Earth to the Moon in 1958, and Journey to the Center of the Earth in 1959.
H. G. Wells has had better success with The Invisible Man, Things to Come and The Island of Doctor Moreau all being adapted during his lifetime with good results while The War of the Worlds was updated in 1953 and again in 2005, adapted to film at least four times altogether. The Time Machine has had two film versions (1961 and 2002) while Sleeper in part is a pastiche of Wells' 1910 novel The Sleeper Awakes.
With the drop-off in interest in science fiction films during the 1940s, few of the 'golden age' science fiction authors made it to the screen. A novella by John W. Campbell provided the basis for The Thing from Another World (1951). Robert A. Heinlein contributed to the screenplay for Destination Moon in 1950, but none of his major works were adapted for the screen until the 1990s: The Puppet Masters in 1994 and Starship Troopers in 1997. Isaac Asimov's fiction influenced the Star Wars and Star Trek films, but it was not until 1988 that a film version of one of his short stories (Nightfall) was produced. The first major motion picture adaptation of a full-length Asimov work was Bicentennial Man (1999) (based on the short stories "Bicentennial Man" and "The Positronic Man" co-written with Robert Silverberg), although 2004's I, Robot, a film loosely based on Asimov's book of short stories by the same name, drew more attention.
The adaptation of science fiction author Arthur C. Clarke's novel as 2001: A Space Odyssey won the Academy Award for Visual Effects and offered thematic complexity not typically associated with the science fiction genre at the time. Its sequel, 2010, was commercially successful but less highly regarded by critics. Reflecting the times, two earlier science fiction works by Ray Bradbury were adapted for cinema in the 1960s with Fahrenheit 451 and The Illustrated Man. Kurt Vonnegut's Slaughterhouse-Five was filmed in 1971 and Breakfast of Champions in 1998.
Philip K. Dick's fiction has been used in a number of science fiction films, in part because it evokes the paranoia that has been a central feature of the genre. Films based on Dick's works include Blade Runner (1982), Total Recall (1990), Minority Report (2002), Paycheck (2003), and A Scanner Darkly (2006). Often, these film adaptations are loose adaptations of the original story, with the exception of A Scanner Darkly, which is close to Dick's book.
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