Queen (chess)

This article uses algebraic notation to describe chess moves.
Queen in the standard Staunton pattern.

The queen (,) is the most powerful piece in the game of chess. Each player starts the game with one queen, placed in the middle of their first rank next to their king. The white queen starts on a white square, and the black queen on a black square, thus the mnemonic "queen gets her color" or "queen on color". In algebraic notation, the white queen starts on d1, and the black queen on d8.

In the historical ancestors of chess, shatranj, the queen was a fairly weak piece called a fers or vizier, only able to move or capture one square in a diagonal direction. The modern queen's move arose in 15th century Europe.

The piece is archaically known as the minister.

Contents

Movement

Chess zhor 26.png
Chess zver 26.png a8 b8 c8 d8 qd e8 f8 g8 h8 Chess zver 26.png
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 ql e1 f1 g1 h1
Chess zhor 26.png
Initial placement of the queens.
Chess zhor 26.png
Chess zver 26.png a8 __ b8 __ c8 __ d8 xw e8 __ f8 __ g8 __ h8 xw Chess zver 26.png
a7 xw b7 __ c7 __ d7 xw e7 __ f7 __ g7 xw h7 __
a6 __ b6 xw c6 __ d6 xw e6 __ f6 xw g6 __ h6 __
a5 __ b5 __ c5 xw d5 xw e5 xw f5 __ g5 __ h5 __
a4 xw b4 xw c4 xw d4 ql e4 xw f4 xw g4 xw h4 xw
a3 __ b3 __ c3 xw d3 xw e3 xw f3 __ g3 __ h3 __
a2 __ b2 xw c2 __ d2 xw e2 __ f2 xw g2 __ h2 __
a1 xw b1 __ c1 __ d1 xw e1 __ f1 __ g1 xw h1 __
Chess zhor 26.png
Possible moves of the queen are shown.
Chess pieces
Chess kdt45.svg King Chess klt45.svg
Chess qdt45.svg Queen Chess qlt45.svg
Chess rdt45.svg Rook Chess rlt45.svg
Chess bdt45.svg Bishop Chess blt45.svg
Chess ndt45.svg Knight Chess nlt45.svg
Chess pdt45.svg Pawn Chess plt45.svg

The queen can be moved any number of unoccupied squares in a straight line vertically, horizontally, or diagonally, thus combining the moves of the rook and bishop. The queen captures by occupying the square on which an enemy piece sits.

General remarks

Ordinarily the queen is slightly more powerful than a rook and a bishop together, while slightly less powerful than two rooks. It is almost always disadvantageous to exchange the queen for a piece other than the enemy's queen.

The queen is at her most powerful when the board is open, when the enemy king is not well-defended, or when there are loose (i.e. undefended) pieces in the enemy camp. Because of her long range and ability to move in more than one direction, the queen is well-equipped to execute forks. Compared to other long range pieces (i.e. rooks and bishops) the queen is less restricted and more powerful also in closed positions.

Beginners often develop the queen as soon as possible, in the hopes of plundering the enemy position and possibly even delivering an early checkmate. This strategy is disadvantageous against experienced players. With no other pieces developed, an attack by the queen alone can be easily repelled. Moreover, because the queen is too valuable to exchange for a lesser piece, the defender can often gain time and space by threatening an exposed queen and forcing her to retreat. Nonetheless, the Scandinavian Defense, which in the main line features queen moves by Black on the second and third moves, is considered sound and has been played at world championship level. Even the Parham Attack (1.e4 e5 2.Qh5!?), which is widely considered a chess opening suitable only for beginners, has occasionally been played by the strong American grandmaster Hikaru Nakamura.

An exchange of queens often marks the beginning of the endgame, although there is such a thing as a queen endgame. Due to the multiplicity of queen moves available, and the possibility of perpetual check, queen endgames are notoriously difficult to win.

History

The queen was originally the fers (counsellor or prime minister) and had a quite different movement. In Persia it was called the ferzin and later the firz. Initially it could move only one square diagonally. About 1300 its move was enhanced to allow it to jump two squares diagonally, which was the same move as the bishop at the time. For a while it was also allowed to jump like a knight once in the game, somewhat analogous to castling for the king. This rule was used in Turkey and Russia until the 18th Century. During the 15th Century the move took its modern form as a combination of the move of the rook and the current move of the bishop (Davidson 1981:13-14,28-30).

See also

References

External links