Princess Zelda | |
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Princess Zelda, as seen in Twilight Princess. |
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Game series | The Legend of Zelda series |
First game | The Legend of Zelda (1986) |
Created by | Shigeru Miyamoto |
Voiced by | Cyndy Preston (TV series) Jun Mizusawa (Ocarina of Time, Super Smash Bros. Melee, Super Smash Bros. Brawl, and Twilight Princess) Hikari Tachibana (The Wind Waker, Phantom Hourglass) |
Princess Zelda (ゼルダ姫 Zeruda-hime?) is a fictional character in The Legend of Zelda series of video games. She is a member of Hyrule's royal family and plays an integral role in the history of Hyrule. Though she is the eponymous character, the player takes control of the hero, Link. Usually, Zelda is in some way kidnapped or imprisoned by Ganon, also known as Ganondorf. In some games she appears as one of the sages. In later games she has been shown to be a form of prophetess. In Ocarina of Time and The Minish Cap she displays other magical powers, such as energy blasts and force fields. Creator Shigeru Miyamoto has stated that her name was inspired by Zelda Fitzgerald, the wife of American novelist F. Scott Fitzgerald.[1]
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Much like Link, Zelda has had multiple incarnations throughout the series. Generally close to Link in age, she is often portrayed as a child, but has appeared as an adult in The Adventure of Link, Ocarina of Time, and Twilight Princess. She is also portrayed as a child, teenager, or very young woman with golden blonde hair and navy blue eyes; although in The Legend of Zelda, A Link To The Past, The Adventure of Link, Twilight Princess, and Super Smash Bros. Brawl, she has brown hair. She is often portrayed wearing an ornate outfit, including such garments as a white kirtle, a fuschia-colored bodice, pearl-colored evening gloves, and a golden diadem.
Associated with the Goddess Nayru and the Triforce of Wisdom, Zelda is possessed of supremely good judgment in most cases, although this does not always aid her in avoiding capture. Most iterations of Zelda are also gifted with psychic or magical powers, such as telepathy and precognition. At her most powerful, Zelda can cast spells and create or undo barriers and seals; her alter egos also have abilities of their own.
Zelda is usually depicted as a right-handed person, except in the Wii version of Twilight Princess, where the game world was mirrored, in comparison to the GameCube version.
Princess Zelda appears in most The Legend of Zelda games, often as a central focus of Link's quests, which is most likely the reason the series' title is attributed to her. To date, she has appeared in some form in each game, the only exceptions being Link's Awakening, in which she is just briefly mentioned, and Majora's Mask, where she is only shown in a flashback.
Zelda is kidnapped by Ganon, who hides her in his lair on Death Mountain. Before she was kidnapped, she shattered the Triforce of Wisdom into eight pieces and had them scattered throughout Hyrule to hide them from Ganon, then sent her nursemaid Impa in search of a hero. Zelda is not actually seen in this game until after Ganon is defeated. Like several character sprites in the game, her dress color reflects the tunic color Link is wearing.
In the sequel to The Legend of Zelda, The Adventure of Link, Link must rescue a Princess Zelda from long ago. According to the backstory, the power of the Triforce had belonged to one man alone, a great king of Hyrule. When he died, the artifact was divided, and the heir to the throne could inherit only part of it. Before his death, the king had told only the prince's younger sister, Zelda, where the missing parts of the Triforce could be found. The princess would not give away her precious secret, even under threats from the prince and one of his counselors, an evil magician. In his anger, the magician put a powerful sleeping curse on the princess, despite the objections of the prince. The spell was successful, but the magician died in exhaustion after its casting. The devastated prince ordered that every female born into the royal family would be named Zelda in memory of the tragedy. Princess Zelda was placed in the North Palace and lay there for untold ages until Link (on his sixteenth birthday, years after the events of the original The Legend of Zelda) learned of her fate and set out to break the curse.
Princess Zelda is one of the seven maidens descended from the sages who sealed Ganon away during the Imprisoning War. At the beginning of the game, she is imprisoned in the dungeon of Hyrule Castle by Agahnim, who plans on sacrificing her along with the other six maidens in order to break the seal between the Light and Dark World. This would free Agahnim's alter ego, Ganon, from the Dark World and allow him to wreak havoc on Hyrule. Zelda telepathically calls for help, contacting Link's uncle and then Link himself. Link rescues Zelda and takes her into the Sanctuary, where she remains, safe, for part of the game. After Link retrieves the Master Sword from the Lost Woods, Zelda is kidnapped by Agahnim's henchmen and sent to the dark world in his final ritual, breaking the seal. She is not seen again until she is rescued by Link from Turtle Rock (the seventh dungeon in the Dark World). Saving her and the other six maidens opens the entrance to Ganon's Tower, the final dungeon of the game.
Zelda is the Princess of Hyrule, and later becomes the Seventh Sage and holder of the Triforce of Wisdom. Her destiny is tied with Link, possessor of the Triforce of Courage, and Ganondorf, possessor of the Triforce of Power. Zelda, the true heir to the royal family, is of the Hylian race. She begins the game as a young girl blessed with prophetic abilities. In a dream of symbolic importance, she senses Ganondorf's treachery and predicts Link’s arrival before either event occurs. When Link meets her for the first time in Hyrule Castle Courtyard, she sends him on a quest to collect the three Spiritual Stones and protect the Triforce from Ganondorf. When Ganondorf attacks Hyrule Castle, Zelda and her attendant Impa, a Sheikah, flee the castle on horseback. The princess throws the Ocarina of Time into the moat for Link to retrieve. When Link returns seven years later, he encounters a disguised Zelda, who gives her name as "Sheik, the survivor of the Sheikah". In this guise, Zelda gives Link clues to the locations of the various temples and teaches him special songs that enable him to warp to them. After all six sages are rescued, Zelda reveals herself to Link, and explains that she is the seventh sage and that both she and Link hold pieces of the Triforce. She then gives him the magical Light Arrows, but is immediately captured by Ganondorf and imprisoned in a pink crystal at the top of his tower. After Link defeats Ganondorf, Zelda is freed, and she assists Link in escaping the collapsing fortress. After the tower is destroyed, Ganondorf uses the Triforce of Power to revive as Ganon. Once he is weakened by Link, Zelda uses her magic to hold him in place while Link finishes him, and then she and the other sages banish him to the Sacred Realm. Afterwards, Zelda uses the Ocarina of Time to return Link to his childhood, to "regain [his] lost years."
Afterwards, between the events of Ocarina of Time and Majora's Mask, she gives Link the Ocarina and wishes him a safe journey; she is later shown teaching Link the Song of Time, after he first regains the Ocarina.
Impa tells Link she has been sent by Zelda to guard Din, the Oracle of Seasons, and Nayru, the Oracle of Ages, and escort them back to Hyrule. The plans go awry when the Oracles are kidnapped, and partway through the second game Zelda has a disturbing vision and comes to find Link. She is briefly captured, but Link rescues her. Once both games have been completed, Twinrova kidnaps her in a plan to sacrifice her to revive Ganon. They ultimately fail and are defeated by Link, who rescues the captive princess.
In the beginning of the game, Zelda goes to the Sanctuary of the Four Swords with her friend Link, to check on the seal containing the Wind Mage, Vaati. The seal has weakened, however, allowing Vaati to escape. He then kidnaps Zelda and takes her away to his palace where he intends to force marriage upon the princess. Drawing the Four Sword from its resting place, Link journeys to rescue Zelda and reseal the Wind Mage.
An adventurous young girl named Tetra leads her band of pirates across the Great Sea in search of a legendary treasure. Her destiny becomes entwined with Link's, and eventually, King Daphnes Nohansen Hyrule explains that Tetra is actually Princess Zelda. During the final battle, Zelda helps by slowing down Ganondorf with the Light Arrows she borrows from Link. This is the second time a Zelda participates in a battle in the series, playing a more active role than the Zelda of Ocarina of Time.
Though Tetra reappears in Phantom Hourglass, and her lineage is mentioned in the opening scene, she asks to be considered simply as Tetra until they find a new land. Afterwards, no mention is made of her being Princess Zelda.
Worried about the seal on Vaati, Zelda goes with six other mystical maidens to check on the Sanctuary of the Four Sword, with Link accompanying her, only for a dark shadowy copy of Link to attack, and kidnap the maidens and Zelda. Link is forced to draw the Four Sword to fight Dark Link, allowing Vaati to escape. At the end of the game, Zelda helps the four Links fight Dark Link, and after Vaati is dispatched, the five quickly flee the collapsing Tower of Winds. Finally, the Links face Ganon, with Zelda again participating in the battle.
Near the end of the game, Zelda is led by the four Links through swarms of monsters and obstacles in order to escape the collapsing Tower of Winds, mirroring the similar element from Ocarina of Time where she and Link escape from the collapsing Ganon's Castle. However, in this game, Zelda has a four piece heart meter which, when depleted, will kill her along with all four Links, requiring the latter to defend her.
In this game, like a few others, Link is referred to as Zelda's "childhood friend".
Princess Zelda is the daughter of Hyrule’s King Daltus. She and Link are good friends, as Link's grandfather is Hyrule's Master Smith. One day, Zelda gets Link to take her to the Picori Festival in Hyrule Town. During the ceremony following the festival's swordfighting tournament, she is turned into stone by the winner, Vaati. Vaati is an evil mage searching for a legendary Light Force, and knowing Zelda has mystical powers of her own, he wants to keep her out of the way. Later, discovering that her power is the Light Force, Vaati invades the castle and kidnaps the petrified princess, planning to sacrifice her and become a god. When Link defeats Vaati, Zelda uses the Light Force to heal the damage that Vaati caused to Hyrule.
Zelda was the young ruler of Hyrule until its invasion by Zant, the Twilight King, when she surrendered to him upon his prompt of "Life? Or death?" in an effort to protect her people. From then on, she is imprisoned inside a tower in Hyrule Castle, although she does not become a spirit under the influence of the Twilight King's magic like her people. It is here that she meets Link, transformed into a wolf by the Twilight Realm's power. Later, she apparently gives up this power, and her physical form, to aid a purified and dying Midna. Zelda regains her body later, only to be possessed by Ganondorf, but his influence is purged from her body by Midna. Ganondorf charges Link and Zelda, but she summons the Light Spirits of Hyrule, who grant her the Light Arrows to assist Link in part of his final battle, making this her third participation in the final battle. The last time she is seen in the game is when she and Link say goodbye to Midna at the Mirror of Twilight. In Twilight Princess, Zelda, despite retaining her "Princess" title, is the matriarch of Hyrule. Other incarnations of Zelda have featured her as the daughter and possible heiress to the king of Hyrule, as opposed to the land's ruler.
Sheik is a character in Ocarina of Time, and is an alter ego of Zelda. In the game, Zelda passes herself off as a young Sheikah male known as Sheik. With voice muffled and face concealed, as well as wearing a form-fitting blue suit with the red Sheikah eye in the center, the character is essentially unrecognizable as Zelda.[2]
Sheik plays the harp and teaches Link new songs to help him on his quest. When Link arrives at the Temple of Time near the end of the game, Sheik uses the Triforce of Wisdom and reverts to Zelda. It is claimed by the character's trophy in Super Smash Bros. Melee that Zelda uses her magical skills to change her skin tone, hair length, eye color, and clothing. In addition, Sheik is voiced by a female voice actor in Ocarina of Time, Super Smash Bros. Melee and Super Smash Bros. Brawl. However, when Link encounters Princess Ruto in the Water Temple, she refers to Sheik as "a man", and in the manga for Ocarina of Time it says that Zelda used the Triforce of Wisdom to actually become male while disguised as Sheik, and sealing away the consciousness of Zelda.
Sheik appears in Super Smash Bros. Melee and Super Smash Bros. Brawl, in which Zelda can change into Sheik as one of her abilities. According to "Smash DOJO", Sheik's new design in Brawl is based on a model created for consideration in Twilight Princess.[3]
Tetra is a young female pirate who, in The Wind Waker, helps Link start his journey. Her mother died a few years before the events of The Wind Waker, and she was left to lead the group of pirates. She is the one who Ganondorf intended the Helmaroc King to kidnap, instead of Aryll. Initially, she does not like Link, unimpressed by his sadness owing to the kidnapping. Later, however, she notices Link wielding the Master Sword as he advances to slay the Helmaroc King.
She periodically helps Link out during his quest, and later her true identity is revealed in Hyrule Castle: she is Princess Zelda, the last heiress in the Hylian Royal Family bloodline. Before this, Tetra did not know she was Zelda, yet knew of Hyrule, the legend of the Hero of Time, and the Master Sword, and wore a large piece of the Triforce of Wisdom around her neck as a necklace. When reunited with her ancestor, the King of Hyrule, their Triforce pieces unite, triggering her physical transformation into the fair-skinned, blonde Princess Zelda.
Tetra also appears in the Tetra's Trackers game, a part of the Japanese version of Four Swords Adventures, as well as in Phantom Hourglass, where she is taken by the mysterious Ghost Ship, where Link must rescue her from. Afterward, Link learns that he must also defeat Bellum to return her from being transformed into stone.
There are implications of a romantic relationship between Link and Zelda. Support for this is provided by hints in some of the games, interviews with the game creators, the cartoons, and the comics/manga.
One hint of a romance between the two is given at the end of Zelda II: The Adventure of Link, when the awakened Zelda apparently kisses Link under the falling curtain.
If the Oracle games are played as sequels to each other, the ultimate ending sequence shows Zelda lightly kissing Link on the cheek, causing him to swoon as hearts float above his head while Zelda looks away blushing and hiding her face.
The game creators also seem to imply there is a romance between the characters. Eiji Aonuma comments on it in this interview:[4]
In another interview Mr. Aonuma answers another question about this relationship in Twilight Princess.
A question from an old interview[5] with Shigeru Miyamoto, conducted by Famimaga 64:
In several games, Zelda has a nursemaid named Impa, a faithful servant who is largely responsible for raising her and cultivating her abilities. In The Legend of Zelda, Impa is her most trusted servant, the one whom she entrusts with the task of finding a hero to defeat Ganon. In The Adventure of Link, it is Impa who brings Link to the North Castle and recounts the story of the ancient curse on the sleeping Zelda. The Impa from Ocarina of Time is a survivor of the mysterious Sheikah race. She protects and cares for Zelda, teaching Zelda and Link the royal tune known as Zelda’s Lullaby, and fleeing the castle with Zelda when Ganondorf threatens the princess in an attempt to obtain the Ocarina of Time. Impa then teaches Zelda the ways of the Sheikah, allowing her to hide in plain sight for seven years, awaiting Link’s return. In the end, she rounds out Zelda's group of sages in her role as the Sage of Shadow. Impa in the Oracle series is an agent operating in Zelda’s interest, sent to the lands of Holodrum and Labrynna to bring the oracles to safety in Hyrule.
Not much is known about Zelda’s family; they are rarely mentioned or seen in-game. The king and the prince who were related to the cursed Zelda in The Adventure of Link are never even named; their actions merely provide an explanation for her fate and the Triforce's condition. The return of the king to Hyrule Castle is seen briefly in the A Link to the Past end sequence. In Ocarina of Time, young Zelda briefly mentions her father, but she never went into great detail, and he never made an appearance.
In The Wind Waker, Tetra's relations include her deceased mother, who was the previous leader of the pirates, and Daphnes Nohansen Hyrule, the ancient King of Hyrule.
In The Minish Cap, she is shown to have a significant relationship with Daltus, King of Hyrule and her father. When Zelda is turned to stone, he is desperate to find a way to save her, and asks Link's help in doing so. Link's quest at one point involves getting help from the spirit of another royal ancestor, Gustaf.
Although information is only considered series canon if it comes from the games or instruction booklets (and where there is conflict between the two, the games themselves are the accepted source), or occasionally other Nintendo materials, there are a number of other officially licensed Zelda stories. Many of these explore the romantic relationship with Link in greater depth than the actual games.
A set of Zelda cartoons aired on Fridays from 1989-1990 as a part of DiC's The Super Mario Bros. Super Show. The series loosely followed the original NES Zelda, mixing settings and characters from that game with original creations. Zelda is depicted as a warrior princess with a fiery temper who wears more comfortable and practical garb than the Zelda from the game. In addition to running the kingdom part-time for her father, King Harkinian, she often accompanies Link on his adventures and is quite skilled with a bow. The series exemplifies a romantic relationship between the two protagonists. Link is always begging Zelda for a kiss; however, even when she agrees to indulge him, it never occurs. They are interrupted by monsters, or Spryte (a fairy princess with a crush on Link), or any number of unfortunate circumstances such as something making Zelda so mad she no longer wants to kiss Link. It is directly revealed by Ganon that Zelda was indeed in love with Link in one episode, and there is no doubt of their romantic relationship in this series. Thirteen of these cartoon episodes were produced before the cancellation of The Super Mario Bros. Super Show. Zelda was voiced by Cyndy Preston in the TV series. In the show, she was wearing a purple sweater, a light blue shirt, pink pants and brown thigh boots.
A slightly altered version of this cartoon Zelda (with messier hair and a slightly more revealing version of the same clothing) appeared in assorted episodes in the second season of Captain N: The Game Master. In this crossover fiction, Zelda and Link befriend Kevin Keene and Princess Lana as they all attempt to restore peace to Hyrule. These appearances function as a follow-up to the original Zelda cartoon, however only containing elements from the second Zelda game, Zelda II: The Adventure of Link.
Featuring characters and settings from the TV series, this comic by Valiant only ran for five issues. Although Zelda's feelings for Link are made quite clear, there is another element at play here: her duty to the Triforce, which must come before her own needs and desires. When Link is corrupted by the Triforce of Power in one story, this Zelda briefly possesses his Triforce of Courage, which will not reside with one who uses Power without Wisdom. This comic reflected characters and elements from both the original The Legend of Zelda and Zelda II: The Adventure of Link.
Created as a serial comic for Nintendo Power magazine by acclaimed manga author Shotaro Ishinomori, and later collected in graphic novel form, this tells an alternate version of the events from A Link to the Past. Zelda calls to Link and he must rescue her, first from Agahnim, and then from imprisonment at Turtle Rock in the Dark World. She is also instrumental in storming Ganon's floating castle and destroying him. Link and Zelda definitely develop a strong connection, but the relationship is ultimately portrayed as tragic. At the end of the story, Zelda has become queen, and Link is head of the Royal Guard and the Knights of Hyrule. This success is bittersweet, as their duties keep them apart, even though they were once so close, sharing an adventure and even coming together in dreams.
Stories from several Zelda games have also been converted to manga format in Japan. These publications greatly expand parts of each game's back-story.
Zelda is featured in three games made by a third party for the Phillips CD-i system. In Link: The Faces of Evil, she is kidnapped by Ganon again and has to be rescued. In Zelda: The Wand of Gamelon and Zelda's Adventure, Princess Zelda is the protagonist (both games involve Link's kidnapping). Although the games are noteworthy as the first time Zelda has been a playable character, the series is generally immensely criticized by fans and not recognized by Nintendo as canon.
The adult form of Zelda from Ocarina of Time also appears as a playable character in Super Smash Bros. Melee. She was first shown in the guise of Sheik, but it was later revealed that Sheik was one of two forms. These forms each have their own unique moves, effectively doubling her repertoire. In the game, both Zelda and Sheik are voiced by Jun Mizusawa. Zelda also appears in Super Smash Bros. Brawl.[6] Like Link, her character design is more subdued than in Super Smash Bros. Melee,[6] and is based on her appearance in Twilight Princess.[7] In an interview, Eiji Aonuma said that character models for Sheik, along with Ganondorf, were submitted for possible use in Super Smash Bros. Brawl[8], and on January 16, 2008, Sheik was confirmed as a returning character in Brawl, again as Zelda's alternate form. An alternate color of Zelda with an appearance similar to that of Super Smash Bros. Melee is also available.[9] Both of these characters have the same Final Smash, which is the light arrow from Twilight Princess, although there are a few differences depending on which character uses it.[3]
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