Mario Kart DS

Mario Kart DS

Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Mario Kart
Platform(s) Nintendo DS
Release date(s) NA November 14 2005
AUS November 17 2005
EU November 25 2005
JP December 8 2005
Genre(s) Kart racing
Mode(s) Single player, multiplayer, online multiplayer
Rating(s) CERO: A (All ages)
ESRB: E (Everyone)
OFLC: G
PEGI: 3+
Media Nintendo DS Game Card
Input methods D-Pad, buttons, touch screen, built-in microphone

Mario Kart DS (マリオカートDS Mario Kāto DS?) is a racing game developed and published by Nintendo for the Nintendo DS.[1] It is the fifth installment in the series and the first to use Nintendo's free online service, Nintendo Wi-Fi Connection. The game was released in the North America, Australia, and Europe in November 2005, and in Japan in December 2005,[2][1] and in South Korea in which it is the very first Wi-Fi Connection game launched in April 2007. It was well received critically, scoring an average of 91% from Metacritic.[3]

Like other games in the Mario Kart series, Mario Kart DS involves various characters from various Mario games racing each other in go-karts on tracks themed from locations in the Mario series. The less realistic physics, and the use of various weapons and or items to achieve victory differentiates kart racing games like Mario Kart DS from more realistic racing games.

Contents

Game modes

In Mario Kart DS there are five game modes: Grand Prix, Time Trial,Vs,Battle,and Misson.

Grand Prix

In Grand Prix mode, the player competes against seven computer-controlled racers. Two of these racers will be dominant throughout the championship and pose stiff competition to the player. They'll always finish in first or second place, and the rest fall behind them in a different order every time. There are two Grand Prix in Mario Kart DS, each consisting of four cups, and each cup consisting of four race tracks. Nitro GP contains sixteen brand new tracks while Retro GP contains sixteen tracks converted from previous entries in the Mario Kart series. There are three engine classes which serve as difficulty levels for the Grand Prix mode: 50cc, 100cc, and 150cc. The higher the engine class, the faster all the karts go. A 150cc Mirror Mode is also an unlockable, in which all the 150cc tracks are flipped horizontally, as if seeing the game in a mirror.

Also, in addition to the 16 new courses, the game also features 16 courses from previous titles in the series, with four stages from each.

Vs

Vs is where you can race on all the tracks of your choosing against computer selected players. You can race in 50cc, 100cc, 150cc and 150cc mirror mode engine sizes with the option of teams. You can also choose from tracks choosing, at random or in order.

Battle

Another staple of past Mario Kart games, Battle Mode, also makes a return. Mario Kart DS is the first Mario Kart game to feature 1 Player Battle. Battle modes include the classic Balloon Battle, in which you try to pop everyone else's balloons by attacking them or stealing them by colliding into an opponent via a mushroom boost. The basic aim is to eliminate the opposition. Shine Runners is the second battle scenario, in which you try to collect the most Shine Sprites. Players with the least amount of Shine Sprites are eliminated from the game at periodic time intervals.

In addition, there are also two battle stages from the previous two stationare games - Mario Kart 64 and Mario Kart: Double Dash!!.

Mission

In the new Mission Mode, players control a specific character in that character's standard kart, and must perform eight individual missions, whose objectives range from collecting coins to attacking enemies. Players are then ranked based on their performance, and given either an E, D, C, B, A, or one to three stars if the task is completed by a certain time. In order to advance to the next level, players must complete a "boss" task, which is unlocked after all eight of a level's missions are completed. Completing all missions in level 1 through 6 with at least a 1 star rating on each mission opens up a secret 7th level with more challenging missions to complete. It should be noted that there are no missions where one of the unlockable characters is playable.

Time Trial

In Time Trial Mode, players try to finish a course in as short a time as possible. Like in previous games, the fastest time will be saved as a ghost (a carbon copy of the player's performance which can be raced against), but, unlike past games, players are now allowed to save ghosts on all 32 tracks. Players can also collect up to 10 ghosts from friends, and, when fast enough, can race against staff ghosts.

Multiplayer

In Vs. Mode, eight players can race each other using DS Download Play or multi-card wireless LAN.

Mario Kart DS also supports online play via Nintendo Wi-Fi Connection. Up to four players can play with a Wi-Fi connection. When all four races are complete, each player also receives one win for any opponent who disconnected during the match -- though if the match cannot be completed due to disconnecting, no wins are given to the remaining player. Disconnecting for a race is looked down on. Of the 32 playable tracks, only 20 are playable during Wi-Fi mode, unless using an Action Replay cheating device.

In Japan, Nintendo used the Japanese comedy duo Ninety-nine, as part of their "Hot Mario Bros." commercial campaign, to advertise the Wi-Fi multiplayer capability of Mario Kart DS. They showed Luigi (in Japan) being beaten by players in France, the United States, and Italy.

Gameplay

While racing, the top screen of the Nintendo DS displays a third-person perspective behind and slightly above the player's vehicle. The bottom screen lists the current race standings, items carried by each player, and a map of the course. The map can be toggled to show an overall view of the entire course, or a close-up view of the racer's immediate vicinity. The close-up view is very detailed, showing nearby racer positions, course hazards, item boxes, and even incoming attacks.

Each playable character starts out with two karts: one special kart unique to that character, and a standard kart resembling a real go-kart. These karts have differing stats to each other, although their general strengths are very similar. As a player progresses through the game, he or she can unlock a third special kart for each character, again with slightly different stats. Ultimately, the player can unlock the ability to use any of the 36 total karts with any character. When a player is selecting their kart for a race, the game lists the kart's max speed, acceleration, weight, handling, drifting ability, and the quality of items the kart is likely to receive.

Each course features numerous item boxes that players can drive through to receive a randomly-selected item. Most attack items can be targeted forwards or backwards by holding the appropriate direction on the D-pad when using the item against other. New items like Bullet Bill transformation have also been added in the game.

Mini-Turbos, a feature first introduced in Mario Kart 64, returns in Mario Kart DS. Mini-Turbos are momentary speed boosts that can be obtained while drifting. Also featured in Mario Kart DS and not to be confused with drifting is the ability to draft behind an opponent's kart. If the player is close enough, light blue streaks will start flying by their kart, and their speed will begin to increase. If the player maintains this position long enough, they will receive a noticeable speed boost, allowing them to easily overtake and pass the opponent.

New to the game are "emblems", or player icons. Using the simple drawing program interface accessible from the options menu, a player can create a customized emblem and choose to whether or not use it. During the race, each player's emblem appears as a decal on their kart, and in multi-player matches, opponents can see the player's name and emblem prominently overlaid above their kart's position on the opponent's screen. The player's emblem is also, on Wi-Fi play, shown to their opponents once the Nintendo Wi-Fi Connection has found opponents and initiated a match.

Snaking

The execution of several consecutive mini-turbos, by drifting back and forth across a straightaway is a technique known as "snaking", but is officially called a "Mini-Turbo".[4] Snaking was originally known as performing "Straight-Stretch Mini-Turbos" in the Mario Kart 64 era.

A Nintendo of America official has personally described snaking as an intentional part of the game's design, considering that a similar technique could also be performed in Mario Kart: Double Dash!!.[4] A lot of people believe that snaking is cheating, as it is almost impossible to beat without snaking (note: snaking can be faster than the top speed of a cart with the maximum max speed), and people say that snaking is exploiting a glitch, even though Nintendo has officially stated that snaking was deliberately programmed into the game.

Characters

See also: Mario Kart: Playable characters

There are 13 characters in Mario Kart DS; ten are from previous Mario Kart games and three of them are new to the series. The new ones are Dry Bones, Shy Guy, and R.O.B. However, Shy Guy was not directly playable, and players could play as the character by doing a single cartridge multiplayer match, and downloading via DS Download Play. It is also possible to play as him with the Action Replay device. Shy Guy is also the only CPU player in the Mario Kart Nintendo DS Download Kiosk demo, available from version 1 of the USA kiosk; however the player will race against 7 differently colored Shy Guys at once in the single player mode.

Reception

Reviews and awards
Publication Score
EGM
8.67 out of 10
X-Play
5 out of 5
Famitsu
36 out of 40
Game Informer
8.5 out of 10
GameSpot
9.2 out of 10[5]
IGN
9.5 out of 10[6]
NGC Magazine
5 out of 5
Nintendo Official Magazine
95%
Nintendo Power
9 out of 10
Hyper Magazine 93 out of 100
Compilations of multiple reviews
Game Rankings
92% (based on 80 reviews)[7]
Metacritic
91 of 100 (based on 64 reviews)[3]
Awards
GameSpot
Best DS Game of 2005
Editor's Choice
GPhoria
Best Handheld Title
IGN
2005 DS Game Of The Year
Editor's Choice
X-Play
Best Racing Game of the Year

Mario Kart DS received high critical acclaim. IGN called Mario Kart DS the "best of the Mario Kart best" and went on to praise the game's responsive controls and bottom-screen map.[6] GameSpot noted that Mario Kart DS was "one of the best games to hit the Nintendo DS to date."[5]

ScrewAttack also placed Mario Kart DS as their sixth best 'Mario' game of all time. [8]

Sales information

On November 21 2005, Nintendo announced that out of the 112,000 copies of Mario Kart DS sold in the United States during the first week of release, 52,000 (45%) of those buyers had connected to Nintendo Wi-Fi Connection.[9]

Mario Kart DS had a better launch in Japan, where it sold 219,000 copies during its first four days of availability. By the end of Q2 2008 in Japan, it has sold 3,112,363 copies, and is the 9th best-selling game of the first half of 2008, according to Famitsu.[10]

As of September 30 2008, Mario Kart DS has sold 12.12 million copies worldwide.[11]

References

  1. 1.0 1.1 "Mario Kart DS". IGN. Retrieved on 2006-10-22.
  2. "Mario Kart DS". Nintendo Europe. Retrieved on 2006-10-22.
  3. 3.0 3.1 "Mario Kart DS Reviews". Metacritic. Retrieved on 2006-10-22.
  4. 4.0 4.1 NOA_Andy (2006-01-05). "I'm a Low-Down Dirty Snaker and Darn Proud of It". Nintendo. Archived from the original on 2007-05-28. Retrieved on 2007-12-26.
  5. 5.0 5.1 "GameSpot: Mario Kart DS Review". GameSpot. Retrieved on 2006-05-09.
  6. 6.0 6.1 "IGN: Mario Kart DS Review". IGN. Retrieved on 2006-05-09.
  7. "Mario Kart DS Reviews". Game Rankings. Retrieved on 2006-05-09.
  8. Gametrailers.com - ScrewAttack - Top Ten Mario Games
  9. "Nearly Half of Mario Kart DS Owners Play via Wi-Fi in First Week". Nintendo. Retrieved on 2006-10-22.
  10. Weekly Famitsu, issue 1020
  11. "Financial Results Briefing for the Six-Month Period Ended September 2008" (PDF) 6. Nintendo (2008-10-31). Retrieved on 2008-10-31.

External links