Xill
From Wikipedia, the free encyclopedia
This article may not meet a proposed guideline for notability (see Wikipedia:Notability (fiction)). If you are familiar with the subject matter, please expand or rewrite the article to establish its notability. The best way to address this concern is to reference published, third-party sources about the subject. If notability cannot be established, the article is more likely to be considered for redirection, merge or ultimately deletion, per Wikipedia:Guide to deletion. This article has been tagged since March 2008. |
This article or section may contain original research or unverified claims. Please improve the article by adding references. See the talk page for details. (March 2008) |
This D&D-related article or section describes an aspect of Dungeons & Dragons in a primarily in-universe style. Please rewrite this article or section to explain the fiction more clearly and provide non-fictional perspective. |
This article or section includes a list of references or external links, but its sources remain unclear because it lacks in-text citations. You can improve this article by introducing more precise citations. |
The introduction to this article provides insufficient context for those unfamiliar with the subject. Please help improve the article with a good introductory style. |
Dungeons & Dragons creature | |
---|---|
Xill | |
Alignment | |
Type | Outsider |
Source books | |
First appearance | |
Image | Wizards.com image |
Stats | OGL stats |
In the Dungeons and Dragons fantasy role-playing game, the xill is a nasty, insect-humanoid-like outsider from the deserts and wastelands of the Ethereal Plane. It resembles a 4 to 5 foot tall humanoid, with gritty red skin, an insectoid head with spikes and horns and mandibles, clawed hands, and four arms (not unlike a thri-kreen). Spines protrude from its elbows. It is both ugly and fiendish.
The xill is an evil creature which exists only to kill. It lurks in the Ethereal Plane, waiting for what is suspects will be a victim in the Material Plane. It then teleports to the Material Plane (similar to ethereal filchers, ethereal marauders, and phase spiders), and ambushes the victim. It attacks with either its four limbs, or a variety of weapons (more civilized ones use weapons and hold a different one in each hand). They make full use of their Tumble skill in combat: Usually, one or two distract physically powerful enemies by attacking, then assuming a defensive stance while their fellows maneuver to advantage. Xill lay eggs in the bodies of defeated opponents, which devour the corpse from the inside out to hatch. Xill also have a paralyzing bite, and using their planewalk ability, can attack through thin air.
Xill speak Infernal[vague].
They are lawful evil in alignment.
[edit] Creative origins
The xill is inspired by the ixtl, a devil-like alien from the science fiction novel The Voyage of the Space Beagle by A. E. van Vogt.
[edit] References