Talk:Xbox
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The xbox modding section needs major cleanup. It looks improfessional, and non objective. "soft mods" also break the xbox live TOS, that should be clarified.
[edit] Xbox processor
Some time ago, the Processor was stated as being a Pentium 3, not a Pentium Mobile Celeron. I'm not sure wich one is correct, but I would presume that it is indeed a Pentium 3 since Celerons are lower end. There aren't any sources mentioned stating that it's a Celeron. Does anyone know more about this? 195.23.216.233 16:53, 15 June 2007 (UTC)
Its a Pentium3 - M I think (chose the laptop version for power/cooling reasons) - James Bennet (29 July 07)
Not an M, Just a standard P3 in all the consoles I have opened. - 210.79.21.2 (talk) 13:04, 11 December 2007 (UTC)
It IS a pentium III with a reduced cache, because it has 8-way set associative L2 cache, a feature ONLY Pentium IIIs have, instead of the 4-way set associative L2 cache that Coppermine based Celerons have. Therefore, I believe it should be changed to a Pentium III, and I have an article to use as a reference. -AbJ32 (Drop me a line) 02:49, 19 January 2008 (UTC)
Taken from an article on AnandTech: "...the Pentium III Coppermine used in the XBOX is a little different than a normal Pentium III. In fact, the XBOX Pentium only has half the L2 cache of a normal Pentium III, but the 8-way associative paths are left on the processor whereas on the Celeron variant, these paths are disabled. This puts expected performance between a Coppermine Pentium III and a Coppermine Celeron." http://www.anandtech.com/linux/showdoc.aspx?i=2271&p=4 They refer to it as a Pentium III, which seems to make more sense, but performance wise it's a cross between the two. Perhaps this should be explained in the article... Icingdeath88 (talk) 17:32, 24 January 2008 (UTC) -icingdeath88
That would be good to add to the article. I agree. --AbJ32 (Drop me a line) 02:42, 31 January 2008 (UTC)
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- It was noted from previous links that were in the article at one point (were they taken down? Why?) that the CPU in XBox is a hybrid of sorts of a Celeron and a PIII. At base it's a Celeron with some aspects of design taken from PIII. It isn't a modified PIII with things taken away (reduced L2 cache), but a modified Celeron with additions taken from the PIII line (the 8 way associative paths, for instance). Therealspiffyone (talk) 23:34, 7 April 2008 (UTC)
I happen to know an engineer that designed the Xbox one, Do you want me to ask them about it? --8bitJake (talk) 01:20, 15 April 2008 (UTC)
It is a custom Intel 733MHz Pentium III but not a standard P3 or Celeron according to Dean Takahashi's book Opening the Xbox.--8bitJake (talk) 19:07, 1 May 2008 (UTC)
[edit] Dreamcast games
Doesn't the Xbox support Dreamcast games?
- Think about the question you're asking first. Why would they have a separate system called a Dreamcast if the games could just be played on the Xbox? They have a Dreamcast system! Also, Microsoft made the Xbox, and Sega made the Dreamcast, so that's two separate companies that would illogically interact their games with each other. You should already determine the answer! JustN5:12 23:15, 2 July 2007 (UTC)
It's not that illogical. You can download Sega games from Nintendo.com for the WII and yes in my 360 I can play dreamcast games. You can in any of them. —Preceding unsigned comment added by 24.176.59.4 (talk) 01:14, 31 January 2008 (UTC)
Fact: You can download Mega Drive/Genesis games for the Wii. Not Dreamcast.
Fact: Dreamcast uses a proprietry GD-ROM 1GB disc format which is unreadable by standard CD/DVD drives. The Xbox 360 uses a standard DVD drive. Not to mention that even if the 360 could read the Dreamcast discs, we are talking about the origional xbox.
There are instances where a dreamcast disc has been dual formatted for standard data content as well as the proprietry dc content (Sonic 2 adventure) as it came with extra content. GD-ROM is part of the Wikipedia here. I'd suggest you read up on it.
[edit] XBox operating system
The article states that the XBox uses a stripped down version of Windows 2000. However, according to this blog article by XBox Team, this is a myth. Please correct this wiki accordingly. (However, since the date of the blog article is Feb 2006, is not quite clear to me whether the author is referring to the XBox 360 or the original XBox.)
Thats true as i read it on a MSDN blog
My current ICT teacher is a former microsoft employee and he reckons that its a heavily modified version of WIndows CE NOT 200....can someone clarify —Preceding unsigned comment added by 172.141.9.130 (talk) 18:25, 25 September 2007 (UTC)
Definitely not CE, it's closest relative is indeed Windows 2000. The kernel resembles Windows 2000, as many of the API's are identical. I doubt it was built "from the ground up" as the above blog states, as the Xbox did not have the the luxury of ample development time. - 210.79.21.2 (talk) 13:09, 11 December 2007 (UTC) you are a liar sir.no dreamcast on the xbox. —Preceding unsigned comment added by 97.81.212.96 (talk) 05:19, 4 February 2008 (UTC)
It is a highly stripped down custom version of the Windows NT kernal but with most of the Windows APIs removed. It is a custom OS that shares a similar starting point as Windows NT but that is about it. --8bitJake (talk) 01:25, 15 April 2008 (UTC)
The process as outlined at http://www.windowsfordevices.com/news/NS3988467635.html indicates that the Xbox team made a source code branch from Windows 2000 and streamlined/modified it specifically for the Xbox, becoming Xbox OS. The Xbox OS branch is itself branched to derive the Xbox 360 OS, which is heavily modified to support the radically different hardware of the 360. —Preceding unsigned comment added by 76.31.92.6 (talk) 09:01, 30 April 2008 (UTC)
[edit] Release in Australia
Yeh, it says that the xbox was release in April 2007 in Australia. We're not that slow. I remember getting the xbox when I was like 6. Could someone please change this. —Preceding unsigned comment added by 210.49.193.97 (talk) 03:10, 8 December 2007 (UTC)
[edit] References
I think the "References" sections far to overloaded. And there are even uncommented links. Thats not very professional. Whats the link to the parked domain japan(dot)com good for? Anybody knows?
[edit] Modding
I'm removing the sections contains modding information, they are not part of what the Xbox is supposed to do, and if we start adding things like these, that should apply to every other console's "alternative usages" which personally I think is just rediculous. Kenimaru 06:54, 14 July 2007 (UTC)
- I completely disagree and I've reverted your edits related to modding. I don't even own an Xbox and I know how important and widespread modding is for this console. The information also appears to be relatively (and surprisingly) well sourced. Please continue to discuss this and seek input from other editors. --ElKevbo 07:05, 14 July 2007 (UTC)
Modding is a vital part of the xbox community which can be clearly demonstrated by the Xbox Linux and XBMC project. I agree with ElKevbo that the modding section should stay. - 210.79.21.2 (talk) 13:11, 11 December 2007 (UTC)
I think that we should add a blurb about modding the console itself, including case mods, upgradable HDDs, and other relavent info. There is a surprisingly large xbox communitee, and many only deal with case-based mods. Info can be found at www.xbox-scene.com User:TR4G- 8:01, 26 March 2008 (EST)
[edit] Clarification
I think to clarify for users who may be put under a different notion, that the Xbox's GPU being similar to the GeForce 3 / 4 series GPUs should be more like 'GeForce 3 / GeForce 4 Ti series GPUs'. Just a passive observation I've made; some people may think this falls into the 4 MX series.
[edit] Obsolete
This system is obsolete, Right?? HIYO
Well Microsoft doesn't support the Xbox or produce it anymore, so I guess it is obsolete. --WHRM3 18:13, 11 September 2007 (UTC)
some games are still being released on the console and it does still sell games so it isn't relly obsolete just fasing out. anyway it's relly open to conjecture 30/september/07 —Preceding unsigned comment added by 220.237.228.133 (talk) 07:56, 30 September 2007 (UTC)
The console is obsolete, but the games aren't. Some play on the 360.1yodsyo1 14:56, 25 October 2007 (UTC) —Preceding unsigned comment added by 1yodsyo1 (talk • contribs)
Actually, Madden 08 was released for the Xbox. However, that will probably be the last game. —Preceding unsigned comment added by Bradwart (talk • contribs) 01:49, 25 January 2008 (UTC)
Yup, EA released details about Madden 09 and no more Madden for the original Xbox. MechaKnight (talk) 05:59, 25 April 2008 (UTC)
[edit] Xbox
who collaberated with microsoft to form the xbox? atari or sega? —Preceding unsigned comment added by 69.158.24.97 (talk) 21:17, 26 October 2007 (UTC)
No One. It was a soley developed project from Microsoft. Originally they wanted Dell or Intel to design the hardware but that deal fell through. Xbox Developer Kit information —Preceding unsigned comment added by 67.165.207.63 (talk) 06:12, 5 November 2007 (UTC)
[edit] Sales
So... how many Xboxes were sold? —Preceding unsigned comment added by 70.68.70.186 (talk) 19:41, 21 November 2007 (UTC) About 24 million.Chaos Stein
[edit] System Storage
Original Xbox uses an original Xbox hardrive, some memory cards and an HDD disk. There I said it! —Preceding unsigned comment added by Darth Vader 3 (talk • contribs) 00:29, 28 March 2008 (UTC)
[edit] Xbox Live section needs overhaul
I have no idea where the information in the first paragraph of the "Xbox Live" section came from, but I think it should be removed. The main reason for this is the fact that it provides no citations for its material (some of which I have never heard of before and some of which even contradicts itself). I also think that any information in that paragraph that is correct could be integrated into the other paragraph because the section is currently quite redundant. If no objects, I will remove the information that I do not know to be true and rewrite the rest of the section. Thingg (talk) 21:46, 7 December 2007 (UTC)
- As an alternative, you could reduce the section to a couple of sentences, since there is a wikilink to an entire article on the subject right there. Carl.bunderson (talk) 22:29, 8 December 2007 (UTC)
[edit] Citation for info on Custom Soundtracks
I would like to insert the following link from the Microsoft website as a citation for the info on Custom Soundtracks:
http://support.microsoft.com/kb/909942
If someone can make this edit to the fourth sentence in the first paragraph under the heading Hardware in the Hardware and Accessories section, as below, I would appreciate it, as I don't have access to edit semi-protected articles yet.
'Some games support "custom soundtracks", another unusual feature allowed by the hard drive.[citation needed]'
Oh, and if I'm not doing this right, could you please assist, as I am a noob at Wikipedia. :-)
Thanks a lot. Parkyourcar (talk) 01:29, 13 January 2008 (UTC)
They need none, they are done using the same math that was done on each console that experts use. The third needs to be told the fact those are the T&L polygons under only perspective. To me T&L are actual polygons, because this is where they are calculated, raster polys ARE the FAKE ones, you may R2T them, but you can't do anything about your T&L number. The citations need to be removed. Numbers never lie, only slightly off from rounding.BobtheVila
Take them down plese, the citation is there. The mhz x's the pipes gives the fill rate, then divide by 32 (a generally used number) for the number for polys.BobtheVila
Sorry i'm not sure if i should had removed the citation needed thing, put it back if you wantBobtheVila —Preceding comment was added at 12:57, 5 May 2008 (UTC)
[edit] Technical Specifications
According to this section, the Xbox console is capable of producing High Definition graphic outputs up to 1080i. Somehow I think this needs some attention. —Preceding unsigned comment added by 194.66.175.81 (talk) 20:26, 10 March 2008 (UTC)
What seems to be the problem? The original Xbox is capable of Hi-Def output through an optional component video cable. A few games were released for the Xbox which support Hi-Def output. Mostly they were 720p but there were also some 1080i ones, such as Enter The Matrix[1].Thebrid (talk) 22:16, 12 March 2008 (UTC)
[edit] MS-DOS
Shouldn't it be mentioned anywhere? it was made by the same people. —Preceding unsigned comment added by 207.119.77.9 (talk) 04:05, 11 March 2008 (UTC)
[edit] Controllers
The article is locked, so someone please read and implement:
Perhaps it should mention that some of the prototype Duke controllers with a green jewel and alternate labeling made it to the market. The cables were more transparant and the connector had indentations on both sides. It was also lacking a ferrite core noise filter. I obtained and sold two of these.
Also, the sections says that the Duke controllers were made for "foreign" hands. This appears to be from the perspective of Eastern/Japanese, and not from the native English-speakers that will be reading this article primarily. It would be better to say that they were designed for larger Western/European hands, considering that only Japan originally got the "Type S" controller.
Another blunder I saw but could not fix is calling the "Duke" the "standard" controller. It once was standard, but the "S" controller replaced it and has been the standard for much longer. Because they just mis-used "standard," the article then calls it "originally the normal" controller. Instead, it should be worded like this: "The older and larger Xbox controller (also known as the Duke controller), originally the standard Xbox controller for all territories except Japan, has since been quietly discontinued and replaced in Xbox packs by the Controller S." Instead of: "The standard Xbox controller (also known as the Duke controller), originally the normal Xbox controller for all territories except Japan, has since been quietly discontinued and replaced in Xbox packs by the Controller S." That is a WORLD better.
Also, mention should be made of the Limited Edition Japanese Controller S that was sold at Best Buy and Gamestop (personally seen new-in-package at both; purchased at Best Buy for $25). Though the US S Controller was already available at the time and packaged in the same plastic which differed from the Japanese packaging, it had a green jewel like the Japanese controller, some Japanese writing on the package though it was clearly intended for North American distribution, and a slightly shorter cord. I could never get clarification on the Japanese controller's official length (not the one sold in the US), so it may not have been the same length. Despite being shorter, it was still much longer than Japanese controllers typically are for other consoles. For example, my import Super Famicom and Sega Genesis controllers are MUCH shorter than their US counterparts due to their tendancy to play games on the floor while sitting with thier legs folded "Indian style" (is there a better word for that?). Though I hate the series and most anime in general, I'll take a popular example from Neon Genesis Evangelion: There is a scene showing one of the girls playing what is supposed to be a Sega Genesis, though the logos are changed. She plays it with herself and the console sitting exactly as described, and this is how thier media typically presents game console use. The extra length in comparison to other Japanese controllers was likely because XBOX consoles are not designed to be used on carpet or rugs and must be placed on a hard, flat surface for venthilation. 72.15.79.28 (talk) 01:59, 26 March 2008 (UTC)
[edit] Pressure Sensitive Buttons
The XBox controller does have pressure sensitive buttons (A, B, X, Y, Black, White, TriggerL, TriggerR) just like the Playstation2 controller. Does anybody know if the pressure sensitivity was ever used in a single game? That the triggers where used in many games, but I can't remember a single game ever using the sensitivity of face buttons. One can test the sensitivity on a PC with a USB adapter and an unofficial driver, details at:
http://euc.jp/periphs/xbox-controller.en.html
-- Grumbel (talk) 16:06, 11 April 2008 (UTC)
[edit] Original XBox is not a Media Centre Extender
The article appears to imply than an orginal XBox can be used as a media centre extender, I don't think it can, only the Xbox 360 can do this. However it can be used as a media centre in its own right with XBMC software. --80.177.233.98 (talk) 09:49, 3 April 2008 (UTC)
[edit] WikiProject Xbox
What do share your knowledge and help to improve Xbox and Xbox 360. Then join WikiProject Xbox. Thanks. BW21. --Blackwatch21 (talk) 01:22, 4 April 2008 (UTC)not as good as gamecube
[edit] Xbox Live
Can someone change the Xbox Live section? There is no Gold membership for original Xbox users, it is only for the 360. —Preceding unsigned comment added by 164.106.249.254 (talk) 14:47, 9 April 2008 (UTC)
[edit] transfering music off xbox to pc.
just wondering if any one would know how to get my cd colection off my xbox and if possible what do i need.cheers 01jacks01jacks (talk) 12:11, 15 April 2008 (UTC)
This isn't the place for that, and it is also not possible. Once you put CDs on there, you can only erase them off. —Preceding unsigned comment added by 164.106.249.254 (talk) 17:43, 21 April 2008 (UTC)
[edit] IBM PC criteria?
What other technical criteria besides an x86 processor and a modified version of Microsoft Windows does the XBOX have that conforms to the IBM PC compatible specification?
Do the XBOX controllers act as USB joysticks recognizable by regular PCs (with the right adaptor)? Or do they conform to USB or IBM PC keyboard scancodes? --Roadstaa (talk) 04:23, 8 June 2008 (UTC)
[edit] HDD size/Wireless controllers Incorrect?
I've noticed that two of the specification points in the box at the top of the page look wrong.
Firstly, it says that the size of the hard drive is between 8-20GB. I've never heard of an xbox hard drive larger than 10GB, and all xbox drives have a usable capacity of 8GB, regardless of the size.
Secondly, it says that there can be up to 4 wireless or wired controllers. I am aware that third party wireless controllers do exist, but these require an adaptor to be plugged into the console, there is no built-in support for wireless controllers.
I was going to just edit the article, but I want to check that what I have said above is correct, before proceeding with the edit.
Z897623 (talk) 19:19, 8 June 2008 (UTC)