Winnie the Pooh in the Hundred Acre Wood

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Winnie the Pooh In The Hundred Acre Wood
Developer(s) Sierra Online
Platform(s) Amiga, Apple II, Atari ST, Commodore 64, PC
Release date 1986
Genre(s) Adventure
Mode(s) Single player
Media Floppy Disk

Winnie the Pooh in the Hundred Acre Wood was a single player adventure game created by Sierra On-Line. It is based on the character Winnie the Pooh.

Contents

[edit] Plot

The Hundred Acre Wood was populated with characters from A.A. Milne's Winnie the Pooh series of short stories. Each character had lost an item of value to them and wanted the item returned. Whoever was playing the game moved through the Hundred Acre Wood and collected the missing items and returned them to their rightful owner. Only one item could be carried at at time so picking up one item necessitated the leaving behind of whatever item was currently being carried. Some screens had interactive sub elements. For example: you could "climb" Pooh's tree and see the limb where he kept his honey pots safely out of the reach of flood waters (a reference to a scene in the Disney animated movie "The Many Adventures of Winnie the Pooh"). The game had no animation in the mode of a traditional Quest game such as Space Quest or King's Quest. Rather, the Hundred Acre Wood existed as a grid of connected static screens. Players moved between the screen using the arrow keys and could only move North, South, East or West. The missing items were randomly assigned at the start of each new game to screens within this grid, although the various characters could always be found on the same screens. When an item was "dropped" on a screen in order to "pick up" another item, the dropped item stayed on that screen until the user returned to retrieve it later. Reuniting a character with their item resulted in a celebration screen.

[edit] Developmental history

Similar to the very early Sierra games; Dark Crystal-like.

[edit] References

[edit] External links