William Sims Bainbridge
From Wikipedia, the free encyclopedia
William Sims Bainbridge (born October 12, 1940) is an American sociologist who currently resides in Virginia. He is co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University.[1] He is the first Senior Fellow to be appointed by the Institute for Ethics and Emerging Technologies. Bainbridge is most well known for his work on the sociology of religion; recently, however, he has published work studying the sociology of video gaming.
Bainbridge began his academic career at the Choate Rosemary Hall preparatory school in his birthstate Connecticut. He went on to matriculate at Yale University, Oberlin College, and finally settled on Boston University. He studied music and became a skilled piano tuner. In his free time, he constructed harpsichords and clavichords with the "Bainbridge" name, which can still be found in a few households .
Bainbridge eventually received his Ph. D. in sociology at Harvard University and went on to study the sociology of religious cults. In 1976, he published his first book, The Spaceflight Revolution, which examined the push for space exploration in the 1960s. In 1978, he published his second and most popular book, entitled Satan's Power, which described several years in which Bainbridge infiltrated and observed the Process Church, a religious cult related to Scientology.[1] During the late 1970s and 1980s, Bainbridge worked with Rodney Stark on the Stark-Bainbridge theory of religion[2], and co-wrote the books The Future of Religion (1985) and A Theory of Religion (1987) with Stark. From this period until the 2000s, Bainbridge published eleven more books dealing with space, religion, and psychology. These publications included a text entitled Experiments in Psychology (1986) which included psychology experimentation software coded by Bainbridge.[1] He also studied the religious cult The Children of God, also known as the Family International, in his 2002 book The Endtime Family: Children of God.
Aside from his books, Bainbridge has published over 200 articles and essays for various journals and encyclopedias. His recent work has shifted towards the study of the sociology of video gaming, beginning with the publication of a new article (co-authored with his daughter Wilma Alice Bainbridge) on the potentially interesting aspects of glitches in video games. He is also involved in the study of "personality capture" in software, in which one may save one's personality in a computer through the answering of vast personality surveys.[1]
Bainbridge is distantly related to Commodore William Bainbridge.
[edit] See also
[edit] References
- ^ a b c d Bainbridge bio at the Institute for Ethics and Emerging Technologies, accessed 5-III-2007.
- ^ Stark, Rodney, entry at the Encyclopedia of Religion and Society, William H. Swatos, Jr., ed., AltaMira Press, 1998, online, accessed 5-III-2007.
- Bainbridge, William S. Curriculum Vitae. Retrieved October 12, 2006.
[edit] External links
- Uploading Life: Send Your Personality to Space (Includes Bainbridge's work on spaceflight)
- William Sims Bainbridge's Personal Website
- The Shape of Science Fiction as Perceived by the Fans (Study done in 1978 by William Bainbridge and Murray Dalziel)