Image:Wikipedia dimetric cube 3.jpg

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Description

Camera rotation angles for approximation to isometric projection used in a number of video games (sometimes called "isometric projection", though it is actually dimetric). Note: This diagram is not itself in either Dimetric or Isometric projection.

Source

Originally from en.wikipedia; description page is/was here.

Date

2006-10-21 (first version); 2006-10-22 (last version)

Author

Author: SharkD
Original uploader was SharkD at en.wikipedia Later versions were uploaded by AnonMoos at en.wikipedia.

Permission
(Reusing this image)

See below.

Other versions Image:Isometric perspective camera rotations.jpg

[edit] License information

I, the copyright holder of this work, hereby publish it under the following licenses:
GNU head Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation license, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation license".

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[edit] Original upload log

(All user names refer to en.wikipedia)

  • 2006-10-22 02:07 AnonMoos 464×432×8 (24234 bytes) losslessly cropped to relevant region
  • 2006-10-21 23:17 SharkD 600×600×8 (40846 bytes) Author: Mike Horvath

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current13:33, 4 October 2007464×432 (24 KB)Liftarn ({{Information |Description=Author: Mike Horvath |Source=Originally from [http://en.wikipedia.org en.wikipedia]; description page is/was [http://en.wikipedia.org/w/index.php?title=Image%3AWikipedia_dimetric_cube_3.jpg here]. |Date=2006-10-21 (first version)
No pages on the English Wikipedia link to this file. (Pages on other projects are not counted.)