User talk:WhipperSnapper
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[edit] AfD Nomination: Global Labor Arbitrage
An editor has nominated the article Global Labor Arbitrage for deletion, under the Articles for deletion process. We appreciate your contributions, but the nominator doesn't believe it satisfies Wikipedia's criteria for inclusion, and has explained why in the nomination (also see What Wikipedia is not and Deletion policy). Your opinions on why the topic of the article meets inclusion criteria and what should be done with the article are welcome: participate in the discussion by editing Wikipedia:Articles for deletion/Global Labor Arbitrage. Add four tildes like this ˜˜˜˜ to sign your comments. You can also edit the article Global Labor Arbitrage during the discussion, but do not remove the "Articles for Deletion" template (the box at the top of the article), this will not end the deletion debate. Jayden54Bot 17:16, 19 January 2007 (UTC)
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- Fortunately, people had the good sense to realize that Global Labor Arbitrage is a very legitimate concept and one that deserves an entry. WhipperSnapper 21:20, 2 September 2007 (UTC)
[edit] Why I took out the GTCMS Ep. 2 link
I keep taking out the additional links in the Gorgeous Tiny Chicken Machine Show article because there isn't a need for a link to each and every episode; people who visit the 1st will see links for the 2nd, etc., and as the series goes on, it will get ridiculous to have episode-specific links. Now that they have an actual web site, we probably could cut out the individual-episode links entirely, and I may yet do that. Just wanted you to know that it's not personal — I know one of the people involved, and if it were appropriate, would link everything they ever made! :) But that's not what Wikipedia's about. Lawikitejana 00:13, 8 June 2007 (UTC)
[edit] September 2007
Welcome to Wikipedia. Everyone is welcome to contribute constructively to the encyclopedia. However, please do not add promotional material to articles, as you did to Unreal Tournament 3. Advertising, and using Wikipedia as a "soapbox", is strongly discouraged. Take a look at the welcome page to learn more about Wikipedia. Thank you. Gscshoyru 12:46, 1 September 2007 (UTC)
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- No need to engage in WikiNazism! The parts of my editions that you removed were not advertising; they were merely an attempt to point out some of the aspects of the game that make it notable and distinct compared to many other games in the category. It was information that newcomers would want to know. The information about anticipated organized league and clan activity and the previous games' having had thousands of servers and custom maps and mods is, in fact, very pertinent! That information adds context and helps people who are unfamiliar with the game and the series to better understand what it is.WhipperSnapper 21:19, 2 September 2007 (UTC)
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- Unreal Tournament III will be primarily an online multiplayer first person shooter game offering a variety of game modes, including large-scale Warfare (a revamped version of UT 2004's Onslaught game), Capture-the-Flag, and Deathmatch. Thousands of public servers were (and still are) available for UT99 and UT 2004 and people could easily access them for free (using their Internet connections) and play and compete against other people of widely varying skill levels over the Internet. If UT3 is as good as the original UT, then it is likely that hundreds of servers will be available for it. UT3 is also rumored to include an extensive offline single-player game with an in-depth story.
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- People who are new to the series may be unaware of some of its most crucial and important aspects. Enthusiasts can design (on a computer) their own custom user-made maps and game modes and make them available via free Internet downloads for online multiplayer or single player play, adding tremendous variety and dramatically increasing the game's longevity and replay value. Thousands of custom maps and game-type modifications (mods), many of which are excellent and first-rate, are available for UT99 and UT 2004. Consequently, if Unreal Tournament III is true to form, then enthusiasts will probably create hundreds if not thousands of custom maps and several worthwhile additional game types. Additionally, UT99 and UT 2004 enjoyed having strong and active online communities, including organized competitive leagues with hundreds of organized teams (clans) often composed of players who started out as newbies and who met on public servers. If UT3 is as good as the original UT, then it is likely that it, too, will be patronized by leagues and an active clan scene.
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