Wayfarer Redemption
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Wayfarer Redemption is a series of books by fantasy author Sara Douglass. The entire series is comprised of six novels, and subdivided into two trilogies: the Axis trilogy, and the Wayfarer Redemption trilogy. This sequence is followed by the Darkglass Mountain trilogy. The stories of the Wayfarer Redemption series are very complex, and details found early often become very important in later events.
Contents |
[edit] Setting
The series is set in a fictitious land containing the lands of Tencendor, Coroleas, Escator and Isembaard.
[edit] Origin myths
The background of the series is quite extensive, and the events featured in the novels stem from a series of events that began thousands of years before the beginning of the first book.
[edit] Kanubai and Creation
The entity called Chaos, also called Kanubai, was the first being within the fictional universe within which the Axis, Wayfarer Redemption and Darkglass Mountain trilogies and Threshold and Beyond the Hanging Wall are situated. Eventually Kanubai created the entities known as Light and Water. Initially the three beings co-existed peacefully however one day Light and Water merged, with the result being life. Resentful of this union, Kanubai attempted the destruction of life however Light and Water fought back and with the aid of an elemental mage known as the Lord of Elcho Falling they were able to imprison Kanubai within an abyss which they covered with a great river. Since then Kanubai has attempted to force his way out of his prison.
[edit] The Timekeepers and the Enemy
The events of the Axis and Wayfarer Redemption trilogies transpired as a result of the actions of demons called Timekeepers who each spread plagues in accordance with the times of days when they were strongest.
- Mot ruled dawn, a time of hunger,
- Barzula ruled mid-morning, a time of tempest,
- Sheol ruled mid-afternoon, a time of despair,
- Raspu ruled dusk, a time of pestilence,
- Rox ruled night, a time of terror,
- Qeteb, was their leader. He ruled Mid-day, a time of destruction, and was considered to be the greatest demon.
In the historical events, the people under attack by the demons, the so-called "Enemy of the Timekeepers" (who from clues given in the novels are in fact the inhabitants of Earth), used 'reflective' spells to allow the people of Earth to send Qeteb's destruction back at him and dismember him into his lifeparts: warmth, breath, soul, and movement. They then sent four spaceships across the universe with Qeteb's lifeparts in order to lure the other demons away. Instead, the demons killed every person on the planet and followed after Qeteb.
The spacecraft traveled through the universe for many thousands of years and absorbed some of the magic of the stars. The spaceships eventually landed in a new world, creating the Star Gate in the process. The night when the spaceships crashed onto the new planet of Tencendor is remembered as fire night, when fire rained down from the heavens.
The four spacecrafts created craters when they landed, and each filled with water. Over time, they came to be called the Four Sacred Lakes. Each lake held some of the magic of the stars.
The sole survivor of the "Enemy" was a man named Devereaux, who later took the name "Noah", in honour of the 'arks' he commanded.
[edit] The Enchantress and the Children of Urbeth
The first recorded humanoid in Tencendor to wield the magic of the stars was referred to as "The Enchantress", the mother of the Icarii, who was known by the ring on her finger titled 'the Circle of Stars'. It is later discovered that the Enchantress is none other than Urbeth, the great bear of the Northern Wastes who birthed five children and consequently most of the peoples of Tencendor:
- the eldest son of Urbeth who was fathered by Noah, who went on to father the Acharites and rejected the magic of the stars.
- the middle son of Urbeth of an unknown father, who himself fathered the Charonites and discovered the secrets of the underworld
- the youngest son of Urbeth who was fathered by a sparrow, who in turn fathered the Icarii race and discovered the music of the stars
- twin daughters by an unknown father, who live as bears in the Northern Wastes and later engage the Timekeeper Demons in battle.
[edit] The races of Tencendor and neighboring countries
[edit] The Icarii
Sometimes referred to as the People of the Wing, the Icarii are descendants of the third son of Urbeth who was fathered by a sparrow, thus they possess aspects of both bird and human; brilliant wings, bright eyes and indescribable grace. The average lifespan of an Icarii is five hundred years, of which almost the entirety is spent in their physical prime. Conversely, they also find it much harder to reproduce than other races and thus they view all children as precious gifts.
During the course of the Wayfarer Redemption, the Icarii resided in the mountain range known as the Minaret Peaks, allowing them to soar on thermals at whim. It also served as a sanctuary when the Acharites initiated a war against them. Afterward during the course of Serpent Bride, the Icarii reside in scattered groups around Coroleas, Escator and neighbouring countries.
The ruling family of the Icarii are known as the Sunsoars, one of whom leads the race in a position referred to as the Talon. While they are the most powerful family of the Icarii race, they are also cursed by their ancestor, the sparrow; they may love no one who is not also of Sunsoar blood. Which means marriages between cousins, grandparents and grandchildren and the like are common within the family.
Many of the Icarii are also Enchanters, who wield a magic called the Star Dance which is manipulated through song and dance. Each Icarii Enchanter also incorporates the word 'Star' within their name. The Star Dance is the music the stars make in the heavens and is constantly present in an Enchanter's life, saturating every moment so that life is near meaningless without it. A counterpoint to the Star Dance also exists, known as the Dance of Death, which is the music made when stars miss their step and crash into each other, or swell up into red giants and implode. While the Star Dance cannot be used for directly violent purposes, the Dance of Death does very little but impart violence. Fortunately only a handful of Icarii have shown any ability to wield the latter.
The Icarii also have a relationship somewhere between worship and respect for nine beings who are known as the Star Gods; people who have united with the Star Dance itself and become immensely powerful and immortal. The Star Gods are honoured on the Island of Mist and Memory, which has been maintained by the people of Nor since the Icarii were driven from most of Tencendor by the Acharites. It has since been reclaimed by the Icarii.
The Star Dance and the Dance of Death are channeled through the Star Gate, a portal into the greater universe which was created when the Enemy of the Timekeepers crashed through the barrier between the universe and the world.
When the Timekeeper Demons eventually follow "the Enemy" to Tencendor they shatter the Star Gate upon arrival; destroying the magic of the Icarii and their gods. As a result, only those few Icarii with Acharite heritage who have died and been resurrected are capable of wielding enchantment of any sort.
[edit] The Lealfast
The Lealfast are a race of beings who reside far to the north of Tencendor and Escator in the Frozen Wastes with their lord Lister; who is the human manifestation of Light. They closely resemble the Icarii save for a paler, more ethereal appearance and the suggestion of frost about their persons.
It is theorised by both Axis and StarDrifter that the Lealfast are descendants of those Icarii who chose to flee from persecution by the Acharites in the fear that seclusion in their mountain cities would not be safe enough. They entered into the most northern parts of the Frozen Wastes and in order to continue as a people, Axis believes they were required to interbreed with the Skraelings. This theory is seemingly supported by BroadWing who reports ghostly Icarii flying within a storm accompanied by whispers normally associated with the Skraelings. They have also demonstrated the ability to use the Star Dance in some unknown fashion to create frost, fashion communication devices and travel long distances in an instant, despite the Timekeeper's destruction of the Star Gate.
[edit] The Charonites
The Charonites are descendants of Urbeth's middle son of an unknown father. As a people they have been all but forgotten by the peoples of Tencendor and its neighbours. The Charon were a deep and reflective people who searched for the secrets hidden beneath the earth; living in and exploring the underground waterways that were connected to the Four Sacred Lakes. By using these waterways to create certain patterns, much like the Icarii create patterns with song and dance, the Charonites are able to wield the magic of the stars.
The race of the Charonites have tremendously long lifespans, but bear very few children. Eventually, their race was reduced to six people; the five Sentinels who died in the formation of the weapon required to defeat first Gorgrael and then Qeteb, and Orr the Ferryman who was killed by Dragonstar Sunsoar in the days before the Timekeeper Demons arrived on Tencendor. Now the sole legacy of the Charonites is Orr's Icarii apprentice SpikeFeather.
[edit] The Acharites
The Acharites are descended from Urbeth's eldest son who was fathered by Noah, the Enemy of the Timekeepers. As a people, the Acharites are stolid, sensible, loyal and courageous. They are a family orientated people who prefer predictability to change and adventure. They do well at cultivation and at trade, but rarely aspire to the scholarly arts. Few of them travel beyond the borders of the known, whether in a literal or metaphorical sense. Many men make good soldiers, although generally they prefer to be commanded than to command themselves.
For much of their history the Acharites have put their faith in Artor the Plough God, whose religion espouses a hatred of the mystical and the exotic which led the Acharites to become hostile toward the other races of Tencendor – driving the Icarii and Avar into seclusion and forcing the ancestors of the Lealfast to flee toward the Frozen Wastes. This ended when Artor's influence was destroyed and the land came under the rule of the Sunsoar family; promoting integration between the races.
While the Acharites possess perhaps the most ability to wield enchantments, they have rejected their ability to wield the power of enchantment so thoroughly that neither they nor any of their descendants could access it. The only methods through which an Acharite could tap into their true potential for magic was by death and rebirth. To date, only six Acharites have undergone this procedure and become enchanters.
[edit] The Avar
The Avar are an ancient race who predate the other peoples of Tencendor by tens of thousands of years. As a people, the Avar resided exclusively within the forests of the Avarinheim and Minstrelsea. The Avar are sometimes referred to as the People of the Horn.
The Avar each live in clans that are led by Banes, the religious leaders of their race. Several years after the events of Starman, the Avar people came to be led as whole by the Mage-King Isfrael. The Avar's religion and culture is totally devoted to nature and the forest; they worship the Mother, who was the land incarnate, and by implication nature itself.
The Avar have the potential to wield a magic derived from the forest and the trees. In order to wield this power, children and adults must undergo a test to become a magic-wielding religious leader, called a Bane. In the test, the candidate is required to be in a dreamlike state where the prospective bane is chased by some kind of terror. This process usually sees the prospective Bane killed, but those who turn to the trees for help become banes and survive. Upon their death a Bane may ascend and become a divine being known as a Horned One, residing within the Sacred Grove with the Mother.
[edit] Coroleans
The continent of Coroleas is populated solely by a single human race who physically are very similar to the Acharites. Societally however, they are very very different. Corolean society is divided strictly into four groups; the elite nobility, the intelligentsia, the workers and the slaves. Life revolves around catering to the often perverse and sadistic pleasure of the elite class, where one may die or be tortured and raped at the whim of a noble. In addition, no one but a noble may own a ship or wear silks and fur or even play certain games. A member of one caste also cannot move up to a higher caste; no one may marry into the nobility and thus the balance of political power remains the same.
A large part of a noble's pride and status comes from the power and strength of the deity they possess, thus many parade their deities at gatherings. These deities are created by torturing a human to death as slowly and painfully as possible and then imprisoning their soul within a bronze figurine. The powers the deities possess or enhance are invariably related to the soul of the person from whom it was taken; a seducer's soul will empower virility and the art of seduction in the owner, an artist's soul will imbue creativity and so on. The most powerful of all the deities is the Weeper, who can enact feats of great magic for almost any desire of its owner.
[edit] Skraelings
Skraelings are a race of beings who live in the extremities of the Frozen Wastes; they possess rudimentary intelligence and appear like black wraiths with silvery eyes and sharp teeth. They also feed off of the fear and blood of others. Under the influence of Gorgrael's enchantments they became far more substantial and dangerous, swarming upon the peoples of Tencendor en masse. The Skraelings are transformed once again when their true master Kanubai breaks free from Dark Glass Mountain; they become stronger, more vicious and take on a more jackal-like aspect.
[edit] The Axis trilogy
The Axis Trilogy is the first three books of the Wayfarer Redemption series. It encompasses the Prophecy of the Destroyer.
[edit] Wayfarer Redemption/Battleaxe
Battleaxe | |
First edition cover |
|
Author | Sara Douglass |
---|---|
Original title | Wayfarer Redemption |
Country | Australia |
Language | English |
Series | The Axis Trilogy |
Genre(s) | Fantasy novel |
Publisher | Voyager Books |
Publication date | 1995 |
Media type | Print (Hardcover, Paperback) |
Pages | 688 pp (paperback edition) |
ISBN | ISBN 978-0-00-651106-9 (paperback edition) |
Followed by | Enchanter |
[edit] Plot summary
The first book (The Wayfarer Redemption (USA) or Battleaxe) begins with two different women; one woman who has had a baby, by an Enchanter, that kills her by eating its way out of her womb during an attack by wraith-like creatures. The other woman just had a baby and has been abandoned on the side of a mountain to die. She is saved by a birdman who drifts down to her and talk to her about that area being his "favorite roost."
The book's narrative now jumps forward to follow Faraday, a young noblewoman who lusts after the BattleAxe (leader of the Axe-wielders, the religious army of the Seneschal) but will have to agree to the arranged marriage that her parents have made for her.
News from the north indicates that there has been a raid on a very important fortress. The fortress holds thousands of years of knowledge in books, as well as the body of the king's sister, Rivkah. Rivkah had two sons, Borneheld (with her husband) and Axis (illegitimate child). Both were furious at the desecration of their mother's tomb. Borneheld is determined to go north and deal with the matter, without the help of Axis. Borneheld and Axis do not get along, due in part to Axis' illegitimacy as well as the fact that he is more successful than Borneheld in battle and with women.
Borneheld entrusts the safety of his future bride (Faraday) to Axis (thinking to flaunt her in front of Axis to make him jealous). She is traveling to her home city of Skarabost. Axis, on the other hand, is on his way to the Silent Woman Woods in order to meet with a couple of Seneschal members to gather information about whatever was raiding the Gorkenfort fortress. They soon arrive at the Silent Woman Keep. Here Ogden and Veremund, sentinels who are posing as the Seneschal members, direct Axis to the prophecy of the Destroyer. Eventually Axis drifts off to sleep, and the two sentinels look into Axis' dream and see that Gorgrael (the Destroyer mentioned in the prophecy) has already started to try to deter Axis from confronting him. They also look into the mind of Timozel and see that he is pure, for now, but may become a danger to Axis in the future.
At about the same time, Faraday wanders off and meets Jack (another sentinel in disguise) who shows her a vision of Borneheld killing Axis. The gruesome scenes that she witnesses scares her and sickens her, while Jack realizes that Faraday has her part in the prophecy as well.
Axis takes his army towards Skarabost, and also finds that the cat that has been his friend for quite a while, has really been another sentinel named Yrr. He takes them into the former sacred site of the Icarii - the Barrows. Axis' army is attacked by an ice storm created by Gorgrael. Axis also utilizes one of his best talents, singing. He sings a lullaby that he doesn't remember learning, which the sentinels tell him is an Icarii song of protection, and the majority of his army survives the encounter, after returning to the barrows. Unfortunately, Faraday's mother has died.
Amidst all of the chaos and death, Yrr and Jack take Faraday and Timozel through the secret of the barrows - the stargate chamber. Here Timozel encounters a vision that will influence him for the rest of the series. Meanwhile, Axis thinks Faraday is dead and, after performing burial ceremonies for the dead, he heads off towards Gorkenfort.
Faraday is taken to Fernbrake Lake and meets Raum and Shra, Avars who are visiting the sacred lake in order to make Shra a Bane. Raum tests Faraday for her connection to the trees and finds out that Faraday is the Tree Friend in the prophecy of the Destroyer. Raum takes Shra and Faraday to the Sacred Groves to see the "Horned Ones" (sacred beasts that were once powerful Banes of the Avar) who now protect the Sacred Groves and guide the Avar. They greet Faraday as Tree Friend and give her a bowl that allows her to go back to the Groves on later occasions. They leave the Groves and Raum and Faraday separate.
Meanwhile, Axis goes up to a little town of Smyrton and meets a Nors woman named Azhure. The town had captured some Forbidden (Shra and Raum whom Faraday had met earlier) and Axis finds them in extremely dire conditions. Axis uses very powerful Icarii magic to save the life of the dying Shra and improves the living conditions of the prisoners. In the middle of the night, Azhure breakes into the jail cell and frees Shra and Raum. Unfortunately her father, who is abusive, discovers and threatens them. Azhure finally kills him after a physical confrontation and the tree people escape. After the fight, Shra welcomes Azhure onto the path to the Sacred Groves.
Axis awakens and follows them because of his duty, as a member of the Seneschal he must kill any Forbidden upon sight,and he meets Goldfeather; a mysterious woman who stays with the Avar. Raum, Shra, and Azhure are set free, and later, Goldfeather learns that the man she saw there was her son. It is revealed that Goldfeather is actually Rivkah and she had believed Axis to be dead.
[edit] Enchanter
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Enchanter | |
Author | Sara Douglass |
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Country | Australia |
Language | English |
Series | The Axis Trilogy |
Genre(s) | Fantasy novel |
Publication date | 1996 |
Media type | Print (Hardcover, Paperback) |
Preceded by | BattleAxe/Wayfarer Redemption |
Followed by | StarMan |
[edit] StarMan
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StarMan | |
Author | Sara Douglass |
---|---|
Country | Australia |
Language | English |
Series | The Axis Trilogy |
Genre(s) | Fantasy novel |
Publication date | 1996 |
Media type | Print (Hardcover, Paperback) |
Preceded by | Enchanter |
Followed by | Sinner |
[edit] The Wayfarer Redemption trilogy
[edit] Sinner
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[edit] Pilgrim
"Caelum SunSoar was charged with a mighty task: reigning over the land of Tencendor. His father, Axis, the near-immortal Starman (sic) who, through prophecy, brought peace to the land, chose to ascend to the heavens with his beautiful consort Azhure and hand the mantle of power over to his most beloved son.
But Caelum is untried, and it is a tenuous peace at best, with the three races of the land--the Icarii bird people, the Avar tree people, and the humans, who for generations controlled (and oppressed) the other two races--existing in an uneasy alliance.
This fragile peace is shattered when an ancient evil beyond the Star Gate breaks through and destroys the Gate. All is undone, and the Time Keeper demons cross over, bringing destruction and madness to the land. With the destruction of the Gate, all the known magic in the world is now gone, and the SunSoar line and all the other Enchanters in the world have lost their power. Caelum and his people flee to the ancient fortess of Star Finger to try to find a way to stop the land from being utterly destroyed.
And they are not alone in their quest. Faraday (sic), the Starman's (sic) first love and protector of the forest, embarks on her own journey to help save the land that she loves. What she discovers will shock her and may tip the balance for all that is good.
For the one who was thought lost might be the missing key to defeating the evil that is ravaging the world. And the savior who was foretold might be found in the most unlikely places...." (from bookcover).
[edit] Crusader
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[edit] Note
There are a number of references to Psalms 91 in the material about the Timekeepers. The aspects and times of three of the Timekeepers (Raspu, Rox, and Qeteb) come from three of the four things mentioned in verses 5-6: "The terror of night...the arrow that flies by day...pestilence that walks in darkness...the destruction that lays waste at noon." Furthermore, the word used for "destruction" in that sentence, in the original Hebrew, is qeteb (קטב), and Qeteb is described as "the Demon of Destruction that wastes at Midday"[1]. In addition, verse 1 uses shade as a metaphor for protection, and it is revealed in the books that shade protects one from the effects of the Timekeepers.
There is also a reference to Psalms 95, which says ‘Weeping may endure for the night but joy comes in the morning.' The prophecy reads "a wife will hold her in joy at night, the slayer of her husband", and Faraday's wife Borneheld is killed in the evening by Axis, in a battle which lasts to dawn, through which Faraday weeps the entire way (she weeps in the night but is joyful in the morning).
[edit] References
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