Talk:Wayne Gretzky's 3D Hockey

From Wikipedia, the free encyclopedia

This article is within the scope of the WikiProject Ice Hockey, an attempt at building a useful ice hockey resource. If you would like to participate, you can choose to edit the article attached to this page (see Wikipedia:Contributing FAQ for more information).

Ice hockey Portal

Stub This article has been rated as stub-Class on the quality scale.
Famicom style controller This article is within the scope of WikiProject Video games. For more information, visit the project page, where you can join the project and/or contribute to the discussion.
Stub This article has been rated as Stub-Class on the assessment scale.
A request for a screenshot has been made to help better illustrate the article. (VG images department)


Can anyone make sense of this?


You can either be a stealer or a checker. If you're a checker all those checks will waste your turbo as you'll be power-checking, which is a complicated animation, so you'll be slow (ask your partner whether she has a preference; A-mode games are three-on-three). The stealer, known as "Robin Hood" by the announcier, is an identity to be assumed by advanced users only. Hooks are a good value. You might save your statistics on a memory card thereby viewing checks as a cumulative positive or negative value.

Use the Z-trigger to shoot if you are intimate-close to the net; otherwise one-timers are useful as is lighting, like life, the goal on fire ("call the fire department") or knocking the goalie into the net, like Montreal (one must see the whites of his eyes and have her turbo to achieve this feat: no angles). Gretzky is a game of percentages of three phases; the team with the most shots-on-goal will win, catch-up notwithstanding.

  • Right after the NHL goalie turns into a brick wall, he is vulnerable!

When boxing, use your uppercut (stealers are poor fighters).


[[User:Poccil|Peter O. (Talk)]] 00:43, Oct 13, 2004 (UTC)