Iron Grip: Warlord
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Iron Grip: Warlord | |
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Developer(s) | Isotx |
Publisher(s) | Isotx |
Series | Iron Grip |
Engine | id Tech 3 |
Version | TBA |
Platform(s) | Microsoft Windows |
Release date | 2008 |
Genre(s) | First-person shooter, Real-time strategy |
Mode(s) | Single-player, Multiplayer, Co-op |
Rating(s) | TBA |
Media | CD (1 disc) or download |
System requirements | TBA |
Input methods | Keyboard, mouse |
Iron Grip: Warlord is a computer game by Isotx. It is a first-person shooter combined with many real-time strategy elements. It uses the id Tech 3 game engine and is set in the fictional universe of Iron Grip. Warlords is also Isotx's first commercial title.
Contents |
[edit] Plot
[edit] Setting
The world in which Iron Grip: Warlord is set in known as Theia, a world in where the society can be described of being a blend of the Napoleonic Era and the Industrial Revolution with the technology level of the 1940's. Theia is home to many different landmasses, but Warlords focuses on Kathos, a frigid region to the northeast where winter is commonplace. Kathos is generally divided into two large military powers and a handful of neutral countries. In the north of Kathos is the Sovereign Republic of Rahmos, one of the two major military powers with the world's most advanced and powerful air force and technologically advanced military. Their territory includes a number of protectorates to the south. The Confedration of Nallum, informally known as the Fahrong is the other major power. With uneven and mountainous terrain, the Fahrong employ mechanized walkers known as Armored Arachnids ("Arachs") along with one of the largest armies in the world in terms of manpower. Central to the game is Atelia, a medium-sized country known for its abundant resources. In the time of the game, Atelia is a country divided, with its lands contested by the two Kathos military powers and the remaining scraps of the country ruled by Warlords.
[edit] Backstory
You play as one of the savagely independent Atelia warriors of Warlord Sahrab's army. Atelia has been invaded by the Confederation, a vast and ruthless army that has prepared the way for its invasion by sending in missionaries to convert the Atelians to the Fahrong cause. Atelia is rich in resources, and both the Confederation - led by the powerful Fahrong nation - and the Rahmos Protectorate know that Atelia would be a key conquest in their power struggles. Atelia itself is a fractured, anarchic country, with divided loyalties. It was Warlord Sahrab who realized that this large scale invasion cannot be resisted until the whole of Atelia unites, and so he engages in this deadly guerrilla warfare, designed to provoke the Confederation into bombarding entire cities. As a Warlord, you must use all of your skill to defend the city against the Confederate attacks. In an innovative blend of RTS and FPS genre's, advancing the "Art of Defense" gameplay, you will employ urban guerrilla tactics to fight off the hordes. You must protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.
[edit] Gameplay
Iron Grip: Warlord has both singleplayer skirmish and multiplayer co-operative and combines first-person shooter (FPS) and real-time strategy gameplay to create a new twist on the popular Tower Defense genre. The player begins by selecting their class and weapon, and are then required to hold off hordes of AI controlled invaders.
[edit] Development
The game is developed by Isotx. Isotx was previously known for their “Mideast Crisis” mod for C&C Generals and Iron Grip: The Oppression a total conversion mod for Half-Life 2 (HL2), . Both are still available on the developers' site at www.isotx.com.
Iron Grip: Warlord is due to be released sometime in mid-to-late 2008.