Wangan Midnight Maximum Tune

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Wangan Midnight Maximum Tune

WMMT marquee
Developer(s) NAMCO
Publisher(s) NAMCO
Platform(s) Arcade
Release date Flag of Japan July 6, 2004 (MT1), April 21, 2005 (MT2), July 18, 2007 (MT3)

Flag of the United States 2004 (MT1) 2005 (MT2) 2007 (MT3)

Genre(s) Arcade style racing
Mode(s) Single player, online multiplayer
Input methods Steering wheel, gear shift, pedals
Cabinet Sit Down
The WMMT cards.
The WMMT cards.

Wangan Midnight Maximum Tune (湾岸ミッドナイト MAXIMUM TUNE Wangan Middonaito Makishimamu Chūn?) is an arcade racing game based on a manga entitled Wangan Midnight, which follows street racing on Tokyo's Wangan highway.


Contents

[edit] Magnetic Card System

Like Initial D Arcade Stage, this game employs magnetic cards which store the data of the player (car type, tuning, story mode progress, time attack, outrun status). Also as in Initial D, it is not backwards compatible (i.e. a WMMT2 card cannot be used on WMMT1); the user must upgrade his or her card, which is permanent, if he wishes to transfer his/her data from WMMT1 onto WMMT2, and after 50 plays (60 in WMMT2), a player must renew his/her card. However, unlike Initial D, once a player completes 20 story mode stages in WMMT2, his/her card will be ejected, but retain the game data as a back up. This allows for two clone cards, or "discards," each with up to 20 points of tuning to be made. The discards will be of the same car model and color. Name, rims, and aero/carbon-parts tuning can be chosen again (unless driving a car with only one setting, namely the Corolla and HiAce).

The player has the option of purchasing a magnetic card or select a car prior to racing, with the basic horsepower value and name "GUEST". While playing the game as a "guest", players cannot use the special cars in the Time Attack mode prior to WMMT3, such as the Devil Z, Reina GT-R, and the Blackbird.

In the WMMT series, the magnetic card also allows the user to configure basic settings prior to racing. These include:

  • Transmission AT/MT
  • Retire YES/NO (If a player drives the wrong way for 3 seconds the race will end if set, when playing VS player mode, this does not apply)
  • Volume (There are 4 settings: off, minimum, mild, loud, this only affects the bgm as stated VOLUME)

Maximum Tune 3 unshaded cars from WMMT2 will have an extra option...

  • Tachometer : Stock/Racing

[edit] Secret cars

In WMMT, there are two secret cars:

  • Highlight the Toyota Chaser and use the shifter, enter N-6-4-3, to get the Toyota Celsior (Lexus LS400 in the US) Driven by the comic relief of the game, the basic tuning of the car is more or less a joke. With comments like "You now have 1000hp!", "Chrome tails confuse the enemy!" and even "Aerodynamics is important but looks are more important." The choice ricer (yes, it comes with underglow), and certainly one of the two good ways to get a good reaction from fellow players.
  • Highlight the Nissan Fairlady Z (S30) and use the shifter, enter N-6-4-3, to get the Nissan 300ZX (Z31). This car is only known by the fact that it is hidden and that it is quite resistant to being pushed around by other players' cars.

In WMMT2, there are two more additional secret cars:

  • Highlight the Toyota Supra MK3 (JZA70) and enter N-4-1-2-6 to get the Corolla, one of the traffic vehicles. It is known for its unique handling.
  • Highlight the Toyota MR2 and enter N-3-2-2-3-2-2-3-2-2-3-2-2 to get the HiAce, another of the traffic vehicles. Out of the four secret cars this can be regarded as the best for, while untuned it is quite slow, it has excellent handling and cornering ability, a higher POV, and once tuned it can match up with most of the faster cars. Another perk of the HiAce is its weight; it is one of the heaviest cars in the game, followed by the Celsior. This allows it to toss around opponents easily, making a great ramming vehicle and blocker.

In WMMT3, there are yet more secret cars:

  • Highlight the Subaru Alcyone (SVX) and enter N-6-4-6-4-6-4-6-4-6-4-6-4 to get the Subaru R2. R2 is the little traffic car that is seen on the freeway with HiAce and Corolla. It is the only Kei car in the game and it bears the characteristics of a Kei Car, such as having a low initial power of 64hp (The maximum power limit of a Kei Car in Japan) and a yellow car plate with black fonts. Not the fastest car and no top speed, The R2 is the lightest and smallest car in the game, so the car can easily overtake an opponent in the tightest courses like Hakone. However, because of weight of the car, opponents can easily move it.
  • Highlight the Toyota Aristo and enter N-1-1-1-2-2-2-3-3-3-3-3-3-4-4-4-5-5-5-6-6-6-6-6-6 to get the Toyota Aristo Taxi Version. Toyota Aristo Taxi Version is recognized by its unique circular NAMCO logo on the roof of the vehicle.

Although the Gemballas are only available on Japanese MT2 machines, cards exist that are compatible with the English version machines. The originals were obtained from Japanese discards (see "Magnetic Card System"), and there are a relatively large amount in circulation thanks to the ease with which one can copy a card

[edit] Soundtrack

The background music for the series is composed by Yuzo Koshiro and has more of a trance music feel than rival Initial D's use of Eurobeat. The soundtrack from the first game is available for download from the official WMMT2 website. The track names for the music in both games are as shown below:

[edit] Wangan Midnight Maximum Tune

  1. Entry (Maxi1 Version)
  2. Rival and Course Select (Maxi1 Version)
  3. Maximum Acceleration
  4. Feel the Passion
  5. Beyond The Horizon
  6. Driver's Delight
  7. Atheist on the Highway
  8. Decoration For The dement
  9. Fun-Loving Spirit
  10. Stream Of Tears (More Tranced Remix)
  11. Stream Of Tears
  12. Speed Fanatic
  13. Total Terror
  14. Acid Runner
  15. Destination Blackout
  16. Blue Blazes
  17. Result (Maxi1 Version)
  18. Until the Excitement Cools Down (Plays instead of Blue Blazes on completion of 3rd loop)

[edit] Wangan Midnight Maximum Tune 2

These tracks are heard during "Story Mode", "Ghost Versus Mode", "10 Outrun Mode" and "Time Attack". They are not selectable before stage 81 in "Story Mode", and in "28 Outrun Mode" each is played in succession. "Holy Land Anthem" is heard only during the final credits in the English version. In the Japanese version, if users have a special card that was packaged with the original soundtrack, it is available for selection in the same way that the other tracks are.

  1. Overdrive Neurotransmitters
  2. Maximum Acceleration
  3. Feel the Passion
  4. Fun-Loving Spirit
  5. Driver's Delight
  6. Decoration For The Dement
  7. Ghost in the Resonance
  8. Stream Of Tears
  9. Total Terror
  10. Smoldery Guest
  11. Atheist On The Highway
  12. This is My Destiny
  13. Unlawful Temptation
  14. Nothing Lives Forever
  15. Destination Blackout
  16. Blue Blazes
  17. Another Dimension
  18. Holy Land Anthem
  19. Last Utopia

These tracks are only heard during the "10 Outrun Mode" and are synchronized with the race action. They are not selectable; they are assigned based on difficulty and level.

  1. Nip And Tuck Race
  2. Highway Obsession
  3. Adrenaline Blowouts the Fear

[edit] Wangan Midnight Maximum Tune 3

  1. Entry Maxi3
  2. Select Maxi3
  3. Inexhaustible Energy
  4. In Your Dream
  5. Get Down to the Drive
  6. Top-Flight Mechanics
  7. Wanna Try One last Time
  8. Get you Cornered
  9. Love to Rise in the Summer Morning
  10. Evil Association
  11. Cause You’re Different
  12. Supreme Folly
  13. Control Your Body
  14. Shrewd Critic
  15. Feel the Moment
  16. Black Pressure
  17. Phantom of Blue
  18. Result Maxi3
  19. Just Flat Out
  20. Midnight Sanctuary
  21. Shine (ending credits song)
  22. Opening Maxi3

[edit] Wangan Midnight Maximum Tune 3

Wangan Midnight Maximum Tune 3 is the latest game in this series released in Summer 2007 [1]. The news of MT3 was released during a private exhibition. The MT3 runs on the system N2, which the Maximum Tune 2 cabinet can be upgraded to run on.

The changes from MT2 to MT3 include more cars, new tracks, a Ghost Car System, a new customization system and a new battle mode.

The additional cars include:

The new tracks in MT3 include:

  • The Wangan Line (Wangan Eastbound & Wangan Westbound)
  • The Yokohane Line (Yokohane Downward & Yokohane Upward)
  • The Tokyo Highway (Wangan Line & Yokohane Line)
  • Osaka Area (Hanshin Expressway Loop Line)

Also Hakone is more detailed and longer, Outbound is now longer than Inbound : Outbound - 8.4km. Inbound - 8.2km

[edit] Features

Major changes also include a Ghost Car System, as the Ghost of the No.1 Time on the Machine will appear on each run. Also, players can customize their vehicle by getting new dress-up parts like aerodynamic kits, bonnets, wheels and such. These parts are gained by beating the ghost cars, set by other players, and setting a new record. Most cars have up to 46 parts to gain, and one is awarded to the player for every advance on the level scale.

A new battle mode has also been implemented, at road junctions, the race leader can decide the next route to take. This made the game much similar to the traditional outrun system used in the Shutokou Battle series and the original Wangan Midnight, where the leading driver can freely pick his preferred route, though the mileage is still limited.

The story mode still holds 80 stages, it is designed such that the entire 80 stages feature manga-based stories. The maximum HP is now higher (from 815 to 820). Instead of awarded the extra tuning page to the undefeated player, they are given to the player in stages, up to 3 if the player manages to clear the entire 80 stages. The player will also receive MT1 and MT2 soundtracks if shaded, and Midnight R if unshaded.

Chapter 50 - 810hp
Chapter 60 - 815hp
Chapter 80 - 820HP

The card is the same to the MT2 system. A WMMT2 card can be imported into the WMMT3 game, but retaining only the story mode status (stages cleared), mileage, car, color, number of battles and number of wins from MT2 and tuning status. Aura that the player has on MT2 (regardless of what position the dot is pointing at on MT2) will be set to Center as default.

When transferring a completed story mode MT2 card (810/815), the MT3 card will automatically be set at 820, however if the card is undefeated in Story Mode, the player will not only have an 820 MT3 card, the player gets a tachometer, bonus soundtracks from MT1, MT2, and Midnight R, and a new color option, but when the player transfers an MT2 card that's been defeated in Story Mode, the player will only have a 820 horsepower MT3 card and as well as soundtracks from MT1 and MT2, and no tachometer. The 10-outrun mode and time attack records are reset. The new cards also display mileage of the car. You can also choose the machine to print out a certain password (e.g. C1 Password, NBL Password, etc), or even no password printing at all.

Players can't transfer MT discards onto MT3 machines, as it will say "Invalid Data" and the machine will ask the player to put MT3 cards in.
MT2 Gemballa vehicles will also not transfer, discarded or not, except in Japan.

You may NOT transfer Maximum Tune 1 Cards Over to Maximum Tune 3. The only card transferable is the MT2 card, as said above.

[edit] References

[edit] External links


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