Voyage Century Online

From Wikipedia, the free encyclopedia

Voyage Century Online
Developer(s) Snail Game
Publisher(s) IGG
Platform(s) Windows: Windows 98, Windows 2000, Windows ME, Windows XP, and Windows Vista.
Release date December 22, 2006
Genre(s) historical MMORPG
Mode(s) Multiplayer
Rating(s) 8.1 mmorpg.com player reviews
Media Download
System requirements Intel Pentium III 500 MHz, 2.5 GB Hard Drive Space, NVIDIA GeForce 2 MX400 or above
Input methods Keyboard, mouse.

Voyage Century Online (航海世纪/王者世紀) is a free nautical MMORPG published by IGG, the distributors of Myth War Online. It is set in 17th century Earth and features accurate historical representations of several coastal cities. Players are not required to choose a career path at the beginning of the game. This gives players a rather varied gameplay in which you can either specialize in one skill and trade for resources, or make use of all the skills. (i.e. You are strictly a tailor and want to make clothing. You can pay someone who can fight to gather wool for you, or you can learn to fight and gather it yourself. etc.) Combat occurs both on land and on the sea, where players risk the threat of pirates when venturing further from the more populated areas. The game profits off of optional cash shop items that are available for players to purchase with real money. Unlike many other MMORPGs where players can only succeed through battle, Voyage Century Online gives players the option of embarking on several unique professions.

Contents

[edit] History

A picture of a ship sailing on Voyage Century Online
A picture of a ship sailing on Voyage Century Online

Prior to its English launch, Voyage Century Online was available to players in China, South Korea, and Germany. An alpha test open to 1000 players began on the English version on December 8, 2006 and an open beta version was launched on December 22, 2006. A warm-up event was staged the day before the open beta launch where players could take pictures of their characters with the GMs. The game's full version was released April 8, 2007.

[edit] Merchant system

The merchant system is subdivided into three jobs: vendors, who gain money primarily by selling goods; investors, who profit through purchasing goods at low prices and selling them at high prices; and traders, who increase their wealth through trading goods between ports.

[edit] Ships

There are three types of ships in Voyage Century: the Battle Ship, Raider Ship and Merchant ships. The battle ship is able to hold the most amount of cannons and can take the most amount of damage. The raider is the fastest ship and can hold the most amount of sailors. The merchant ship is the slowest ship of all and does not do well in battle but it has the highest loading capacity. Players are able to own any number of ships. There are 10 levels of ships along with a special, beginner-only ship called the "Dragon Head Gunboat". Each type of ship is leveled up differently. The Battle Ship is leveled by fighting other ships in the battlefields. The raider is leveled up by exploring and the merchant ship is leveled by trading. Once a ship has met the requirements, players must gather or buy the necessary materials needed to upgrade the ship. The Dragon Head Gunboat is a newly introduced ship which is given to new players. It is roughly equivalent to a level 5 battle ship and can go very fast but has a somewhat limited loading capacity. Also, you can encounter steering problems with the gunboat.

[edit] Ranks

The table below shows what ranks are achievable in Voyage Century Online. It also includes what nation, reputation, and silver is needed to gain them. Ranks are needed to wield certain weapons and armor. In order to get to a higher rank, you must have a certain amount of reputation.Reputation plays a great part of Voyage Century. Reputation is achieved by log books (from discoveries), treasures (from treasure maps), completing various quests, and sinking ships. Higher reputation will also cause your name to become more blue than others.

Image:Rank System.gif

[edit] Logistics system

The logistics system is full of players who produce raw materials or craft goods that can be sold for a profit. These professions include: miner, logger, farmer, fisher, blacksmith, tailor, alchemist, and shipbuilder.

[edit] Skill/Stunt system

Like Runescape, skill levels, or the sum of them, determine a player's level. Each skill is currently capped at 120, and skills, with the exception of Voyage, is capped at level 31 unless promoted into the second phase. Players can promote a maximum of seven skills, after that, players must obtain a skill promoting book (either from the item mall or other players) to promote other skills. Stunts are subskills within a skill, once a skill gets to the end of phase two which is level 100 you can then promote the skill into phase 3, and continue leveling that skill up to level 120.

Examples of some skills and their stunts:

Voyage

  • Alert
  • Full Sail
  • Pursuit

Sea Battle

  • Cannon Fight
  • Grappling
  • Ramming

Eloquence

  • Purchasing
  • Negotiation
  • Vending

[edit] Battle system

While any player can wield a weapon, the battle system creates characters that excel in combat. This system includes combatants on both land and sea, and also consists of pirates. The pirates are not a big threat, unless you are totally ambushed. There is always flotsam and jetsam on the water for you to pick up. Also, as you are on the high seas, there is chance of imperial ship attacks. "Imperial" in this case means attacked by country's ships. Depends on amity, you should stay clear of ships unless you want to kill them. Notice also that the high seas is a PvP area, so you can get blasted to kingdom come by Royal Highnesses, and the super gangsters. So, stock up with the newest stuff you can get!

There are 4 ways to fight a sea battle:

[edit] Cannon fight

In arming your ship, there are several types of cannon to choose from, each with their own strengths and weaknesses. The normal cannon gives a balanced range of attributes, whereas others are more specialized - The howitzer cannon has the greatest firing range but smallest firing angle, the buckshot has the widest firing angle but low range, and the quick-firer has the highest firing speed but lowest firepower. The higher the cannon fight level, the higher level cannons one can equip. Cannonballs differ too.

[edit] Grappling battle

Grappling in battle means boarding an opponent's ship. The screen will be switched to a scene of a grappling battle where players can win by eliminating enemy sailors,the captain, damage their mast or they can cut themselves loose. Land fighting performance and sailor amount is vital to winning. If a player fails to grapple the enemy’s ship, there is a 20 second delay before another attempt at grappling is allowed. Putting points in the stunt grapple will improve accuracy and will allow you to equip better grappling guns. Grappling is great for raiders because of their high sailor capacities. However, only the captain and few of his men can board. That means everybody will not board. So, you have to be of a very high attack level to actually survive boarding a ship.

[edit] Ramming

The simple process of ramming another ship to do damage. A ram must first be bought from the shipyard boss and equipped. Larger ships and faster sailing speed will increase ramming damage. Ramming does damage to the hull only, and it is very useful when taking out a lower level ship in one blow. This is good for pile-driving multiple noob ships.

[edit] Mines

Mines have the potential to do high amounts of damage to massed enemies, but can also do damage to friendly ships. There are many different kinds of mine, each with different attributes. There is a 20 second delay after the placement of a mine before it detonates.

[edit] Land Battle

There are four different types of weapons you can use for land battles:swords, axes, falchions and guns. Each has it's own special abilities and advantages, one is often suited for one type of battle more than another.

        -Sword has the lowest attack but yet it hits the hardest, and is the most accurate. 
        -Falchion has average attack but has low accuracy, with 20% more defense. 
        -Axe has high attack but is quite slow, with -20% defense. 
        -Gun has extremely high attack but low accuracy, with -70% defence. 

Sword is best for 1 vs 1 PvP. It might be for captain duels, but you'll get mugged by the others. Falchion is best for killing mobs and boss's because you can hit all targets around you with the soul of saber skill (get it at level 61). Otherwise, you can go "hyper" and destroy all enemies. Axe is best known for its special skill Rage Of god which does a hit on the enemy with 40% more damage, which is a lot of damage if you have high attack. However, it has some setbacks. The axe usually hits stationary objects, objects walking away from you, and objects walking sideways. The gun is best for the runners and is best to use it when you are in a team of people where you know you are protected, because you will die easy when you have gun out because of the -70% defence. You might want to shoot someone and then turn and run for your life. Sometimes, if you have higher gun level, you can actually rapid fire, which makes up for the reloading.

Skills chosen for each weapon also effects the style it performs best in. Weapon skill has four subskills for each weapon type and three for barehand. Bare hand experience is gained by fighting normally, preferably with or without a weapon. Barehand level affects a character's hitpoints, dodge, accuracy and running speed. Experience is gained by causing damage to enemies and a bonus is given for finally killing the enemy.

[edit] Siege

If you want to get cool things, you'll need to lay siege. You can team up with other ships. In the day, you have an easy chance of getting knocked silly by fortifications. In nighttime, the forts will make a "Zzzz...zzzz....zzzz..." Only one fort will say it. Shoot the sleeping fort. You will have a better chance to succeed.

[edit] Exploration system

The exploration system is one part of the game which has a lot of content and a huge scope for the player to explore. The exploration system is the long, vast, ocean inside Voyage Century Online. Thus, the exploration system holds a large amount of the file. This is because the ocean is much larger than the land in Voyage Century, a more realistic figure compared to other MMORPGs which may have little or even no seas. Voyagers may come across islands, passages, and many other interesting obstacles while sailing the seas. Some of these obstacles are storms, pirates and even other players. The ocean is actually a scaled down map of the earth's oceans with some variations.

[edit] Discoveries

In order to get discoveries, players need to sail on the high sea and look for sparkling spots near the shore, which means that something special is hiding nearby. Players can begin their exploration by clicking the explore button in the operation menu and input the number of sailors dispatched. Equipping higher level telescopes will help to find more findings. Players will acquire the discovery logbook of their findings if they find something. By giving the discovery logbook to the authenticator, the players can get some money and boost their reputation. Higher level discoveries offer more money and reputation, reputation is your social standing in the world. Reputation is used to gain higher noble titles, higher level noble titles allow a user to wield equipment that is stronger than a regular equipment. For example, an ensign command falchion that requires 11 falchion and level 2 noble title, is much stronger than a weapon that requires 17 falchion.

[edit] Vcbill'sThe Half Year Plan

Originally posted by VCBill on the Voyage Century Forums.

Our team has been working hard so as to perfect the game and offer our players the best game experience. Now I am going to give you a little preview of the improvements that we will make to VCO.

1. Players who make contribution to our game are able to exchange their PPS credits, special forum credits and ect into items in our item mall.

2. The “Build City” function will be available, so small guilds can also own their own cities.

3. Auto-Navigation function will be available, so players will never get lost.

4. In order to avoid fraud, a Market System will be open to players.

5. The Auto-Feeding function will be available, so players can restore their HP automatically(Need expend potion)in case that they will lose items when they get disconnected accidentally or control incorrectly.

6. To decrease unnecessary controls, Auto-Pick up function will be available.

7. A new item called the Exp-Accumulating Book will be added to the game. The item will enable you to obtain Exp even if you are not actually online.

8. More captivating events such as the infamous Boss Party will be held frequently.

9. Some new instances will be added to the game.


[edit] More detail

Voyage Century will continue to solve the problems it has, and enable players to obtain certain Item Mall items in game. Phase 3 Skill Manual and some crafting items are available in game now.

To obtain Phase 3 Skill Manual: you can either beat the boss in Hurricane Island, or dig treasure to exchange for it. (The boss will drop Phase 3 Skill Manual from 22nd Jan to future)

To obtain crafting items: Blood Stone, Fire Stone, Amethyst Stone, Holy Spirit Stone, Flame Stone Windstorm Stone, and Huge Power Stone can be obtained from monsters in Hurricane Instance, or you can buy them from Municipal Ministers in Oslo, Cape Town, etc…but your guild should occupy the city first.

Pure Steel, Refined Steel, Steel Plate, Pure Steel plate, Handle, Comfortable Handle, Steel Thread, and Refined Steel Thread can be bought from Municipal Ministers in each city, but your guild should occupy the city first. (Open to players now)

Players can obtain more Item Mall items in game in the future.

From the Siege version to the Hurricane Island version, some improvements have been made to the game.

Also, Voyage Century allows you to play without full-screen mode so you can do homework and play. When you play, a bubble will pop out. It will say something about the resolution. Click "no" and you get the "un"-full-screen mode.

Some Item Mall Items can be obtained in game such as Phase 3 Skill Manual.

In addition, some improvements will be made to the game in the not distant future. I am gonna give you a little preview of them.

1. Players will be able to obtain more Item Mall items in game. (Phase 3 Skill Manual will be available on 22nd Jan)

2. According to the bugs submitted by our players, we will upgrade our system from 17th Jan to 22nd Jan.

3. The “Build City” function will be available, so small guilds can also own their own cities. To own a city, Players only need to complete some quests and pay some coins. However in order to upgrade your city level, you need to obtain more advanced equipment or items. You can develop your city in 1 of the 4 directions, Industry Port, Commerce Port, Agriculture Port and Military Port. So it’s important to communicate with other cities so as to obtain what you need. (When the players in a server reach a certain level, this function will be available to the players in this server.)

4. Auto-Navigation function will be available, so players will never get lost. Players only need to choose the destination on the map. (in development)

5. In order to avoid fraud, a Market System will be open to players. Players can use the function to know about how much other players charge the item you want to buy or sell within your range. (in development)

6. The Auto-Feeding function will be available, so players can restore their HP automatically (Need expend potion) in case that they will lose items when they get disconnected accidentally or control incorrectly. (in development)

7. To decrease unnecessary controls, Auto-Pick up function will be available. (in development)

8. A new item called the Exp-Accumulating Book will be added to the game. The item will enable you to obtain Exp even if you are not actually online. (in development)

9. More captivating events such as the infamous Boss Party will be held frequently(in development)

10. Some new instances will be added to the game. (in development)

11. Players can obtain more valuable findings though lvl 3 or 4 treasure maps. (in development)

12. We will hold promotion regularly in our Item Mall.(in development)

13. Auction System will be released. Players can use special forum credits, promoting credits, coins, etc… to buy items in our item mall. (in development)

[edit] Criticisms

Voyage century however sports one of the worst customer service ever experienced on MMORPG online games. The Customer Service team barely speak english, and also problems with games, cheating players and other issues that interfere with gameplay are vastly overlooked and not attended to. In addition, characters have been known to be deleted after months of playing and no action given by VCO whatsover. Please remember although its is Free to play, the cost of levelling your character and remaining competitive is extremely expensive - certain players spend thousands per month in order to remain strong.

[edit] External links