Virtuality Continuum
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The Virtuality Continuum represents a concept in computer science that there is a continuous scale ranging between the completely virtual, a Virtual Reality, and the completely real: Reality. The reality-virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. The concept was first introduced by Paul Milgram.[1]
The area between the two extremes, where both the real and the virtual are mixed, is the so-called Mixed reality. This in turn is said to consist of both Augmented Reality, where the virtual augments the real, and Augmented virtuality, where the real augments the virtual.
While the term Augmented virtuality is rarely used nowadays, Augmented Reality and Mixed Reality are now sometimes used as synonyms.
[edit] See also
[edit] References
- ^ Milgram, Paul; H. Takemura, A. Utsumi, F. Kishino (1994). "Augmented Reality: A class of displays on the reality-virtuality continuum" (pdf). Proceedings of Telemanipulator and Telepresence Technologies: 2351-34. Retrieved on 2007-03-15.