Virtuality Continuum

From Wikipedia, the free encyclopedia

The Virtuality Continuum represents a concept in computer science that there is a continuous scale ranging between the completely virtual, a Virtual Reality, and the completely real: Reality. The reality-virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. The concept was first introduced by Paul Milgram.[1]

The area between the two extremes, where both the real and the virtual are mixed, is the so-called Mixed reality. This in turn is said to consist of both Augmented Reality, where the virtual augments the real, and Augmented virtuality, where the real augments the virtual.

Reality-Virtuality Continuum.
Reality-Virtuality Continuum.

While the term Augmented virtuality is rarely used nowadays, Augmented Reality and Mixed Reality are now sometimes used as synonyms.

[edit] See also

[edit] References

  1. ^ Milgram, Paul; H. Takemura, A. Utsumi, F. Kishino (1994). "Augmented Reality: A class of displays on the reality-virtuality continuum" (pdf). Proceedings of Telemanipulator and Telepresence Technologies: 2351-34. Retrieved on 2007-03-15.