Talk:Virtual Console/Archive 3
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Region lockout
I just wanted to say incorporating a region lock on a console is just dumb. Movies I can understand (or actually I don't, but it's really not the same argument for games), but a console game? Bleh, I know this is Wikipedia and not meant for a protest page, but what the hell? Region encodings suck anyway you look at it. Shadowrun 05:14, 25 January 2007 (UTC)
How sure are people about this? Can anyone provide a link to a source 86.41.203.221 18:00, 25 January 2007 (UTC)
I guess not...... 86.41.202.19 20:50, 8 February 2007 (UTC)
- Check the Wii page, the system is region locked and they have proof there. TJ Spyke 20:57, 8 February 2007 (UTC)
Crap! Sorry, I meant how Virtual Console games aren't being released in a country if that country didn't have them before. 213.94.182.28 19:54, 9 February 2007 (UTC)
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- That is true, Nintendo said games would only be released in regions they originally came out in (hence why TurboGrafx-16 games are released on the VC in Australia, the system was never released there). TJ Spyke 22:58, 9 February 2007 (UTC)
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- Actually, Nintendo have never said that. They have merely said that the games available in each region will be different, not that they will be confined to original releases in each region. In particular, the TurboGrafx-16 wasn't released in a lot of countries in Europe, but is still available on the VC. Tim (Xevious) 11:54, 5 March 2007 (UTC)
- Do you have a source? I remember reading that they said games would not be available in regions that they weren't released in originally. Things can change though, especially since Nintendo recently said that it's possible they could translate games and release them on the VC (which means North America could finally get games like Mario & Wario, or Sin & Punishment). TJ Spyke 01:10, 6 March 2007 (UTC)
- Actually, Nintendo have never said that. They have merely said that the games available in each region will be different, not that they will be confined to original releases in each region. In particular, the TurboGrafx-16 wasn't released in a lot of countries in Europe, but is still available on the VC. Tim (Xevious) 11:54, 5 March 2007 (UTC)
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- You're asking me to prove a negative there - no, I cannot prove to you that they never said what you've said, since I cannot show you everything that they have ever said. However, I am happy to state that you will not be able to find any source which backs up what you've said - only news stories which draw their own conclusions over Nintendo's original press releases. There is plenty of discussion of this in this thread, particularly here and from here onwards. Tim (Xevious) 11:23, 6 March 2007 (UTC)
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- I put a citation tag on it for now, I want to give people a chance to find a source. TJ Spyke 23:58, 6 March 2007 (UTC)
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- I don't see a citation tag by you, maybe I'm overlooking it though.
- Anyway, it's mentioned and cited under both the #North America and #Europe texts in titles. JackSparrow Ninja 00:31, 7 March 2007 (UTC)
- Under #Australia and New Zealand. The citation is for that being the reason so far Australia hasn't gotten TG16 games. TJ Spyke 00:47, 7 March 2007 (UTC)
- Ah, sorry. Didn't say anything then. JackSparrow Ninja 01:05, 7 March 2007 (UTC)
- Under #Australia and New Zealand. The citation is for that being the reason so far Australia hasn't gotten TG16 games. TJ Spyke 00:47, 7 March 2007 (UTC)
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Pricing
I am wondering why my contribution of the 1200 point pricing of Zelda : OCarina of time was deleted? It is accurate and I have sited a resource. Nimadude
- You would know if you read the edit summary I left. One reason is that the section already says 1000 points is just the starting point for N64 games, so there isn't a need to repeat it. TJ Spyke 01:23, 29 January 2007 (UTC)
Game Manuals
Do VC games come with an instruction manual, or is it just a screen that shows you how buttons are mapped on the gamepad? —Preceding unsigned comment added by 82.133.100.8 (talk • contribs) 12:29, 3 February 2007
- They do come with an electronic instruction book, and can be accessed at any time. 22:37, 3 February 2007 (UTC)
- I will note that the manuals I have seen are very lame. I'll admit that the original manuals are usually very lame also, but the VC ones are generally slightly worse. 66.254.241.199 16:06, 22 February 2007 (UTC)
- Your opinion of the manuals is meaningless to the wiki and has nothing to do with the article, so don't talk about it here. -Unknownwarrior33 17:44, 20 April 2007 (UTC)
- I will note that the manuals I have seen are very lame. I'll admit that the original manuals are usually very lame also, but the VC ones are generally slightly worse. 66.254.241.199 16:06, 22 February 2007 (UTC)
Company Support
What ever happened to that o-so-handy list of companies to have announced support for the Wii. Did it turn out the be false? --Madhackrviper 02:21, 5 February 2007 (UTC)
- It's still there, check the Third-Party support section. TJ Spyke 00:45, 6 February 2007 (UTC)
N64 games and the Classic Controller
The Classic Controller appears to be using L instead of ZL and ZR as the N64's Z button, with ZR and ZL filling the function of L. Since there's only two N64 games available on VC for it so far, future games might be different, but it's still interesting to note. Same goes for the GC controller by the way, L and Z are basically swapped. Seems to be more of a usability thing than anything else. Smoke 07:58, 9 February 2007 (UTC)
- They're not really swapped, rather, in Super Mario 64 the L, ZL, and ZR buttons on the Classic Controller, and L and Z on the GameCube controller all act as the Z button, and no button acts as the L button (which didn't do anything in that game). But I've heard that this is not the case in Mario Kart 64, so it looks like button mappings for N64 games are decided on a game-by-game basis. 67.49.212.101 00:31, 16 February 2007 (UTC)
- It's been a while since I've played Mario 64 on the VC, but I can confirm it's swapped for Mario Kart 64(Having both games, as well as a CC and several GC pads) ZR and ZL in MK64 reduce the bg music volume, which was the function of the L button in MK64 on the N64. If it is on a per-game basis, I wonder what this could mean for Ocarina of Time. It could have controls similar to the Master Quest/Collector's Edition disk. Smoke 09:05, 21 February 2007 (UTC)
- Ocarina of Time is out now, and it's got a completely different control scheme that mimics that of Wind Waker. X, Y, and Z on the GameCube controller and X, Y, ZL, and ZR on the Classic Controller are used as the three C-buttons for items, while the C-Stick/Right Control Stick also serve as the four C-Buttons. And again, L acts as Z, and no button acts as L, which wasn't used in that game. So now it seems clear that N64 games get individual button mappings.67.49.212.101 18:17, 26 February 2007 (UTC)
- Yeah, that's pretty much the same control setup as the Master Quest disk and Collector's Edition. Also, L is used in OoT to enable/disable the minimap on the N64. Not like it'll be missed or anything though. Smoke 09:45, 1 March 2007 (UTC)
- The D-Pad does that in the VC version. 67.49.212.101 18:59, 1 March 2007 (UTC)
- Yeah, that's pretty much the same control setup as the Master Quest disk and Collector's Edition. Also, L is used in OoT to enable/disable the minimap on the N64. Not like it'll be missed or anything though. Smoke 09:45, 1 March 2007 (UTC)
Number of games per week.
Looking at the latest update, I'd like to note that when LttP was released, it was the only game to have come out that week. While certainly not the norm, there has at least been one week with only one game, and it will probably happen again if the game is big enough to eclipse anything else that week. Eusis 10:28, 13 February 2007 (UTC)
- That's not an average though. Every other week has had at least 2 (and I think only one week had just 2, others have been 3). Assuming that future weeks could have just 1 would be crystal balling. TJ Spyke 00:33, 14 February 2007 (UTC)
- It could read that "There have been 1-4 games released per week, averaging at 2/3(whichever is more accurate) per update" or something. It's a simple fact there've been as few as 1 title released per week, and 2-4 seems a bit broad for an average anyway. Eusis 02:09, 14 February 2007 (UTC)
- Actually, it's probably been more like 1-5, but whatever, my point gets across. Eusis 02:12, 14 February 2007 (UTC)
- It's not much more informative by adding that much extra information. It is to give an indication, so just one average is best. JackSparrow Ninja 09:17, 21 February 2007 (UTC)
- You could say that, I dunno, It's actually closer to 1-3, 4 was just an X-mas special --Phred Levi 18:58, 21 February 2007 (UTC)
- I guess you didn't check this week since there were 4 games in NA (The Legend of Kage, Donkey Kong Country, Streets of Rage, New Adventure Island) . 2/3 seems average. TJ Spyke 22:24, 21 February 2007 (UTC)
Diddy Kong Racing?
does the diddy kong racing game belong to nintendo or rare now? i know they kept they donkey kong franchise but does that include diddy kong racing? —The preceding unsigned comment was added by 216.114.219.84 (talk) 01:21, 17 February 2007 (UTC).
The original Diddy Kong Racing has Conker and Banjo, who are both owned by Rare, who is of course working for Microsoft. As such, it cannot be released on VC, unless Microsoft allows it, which I doubt they will. And yes, that means that DKR can possibly appear on Live arcade on the 360. MrDrake, 13:23, 18 February 2007 (GMT)
- Minor point. Rare is not "working" for Microsoft, they are 100% owned by MS. That means eveything Rare used to own now belongs to Microsoft. IF Diddy Kong Racing was added, they would have to remove/replace Conker and Banjo (like they did for Diddy Kong Racing DS. TJ Spyke 23:55, 18 February 2007 (UTC)
- However, because Diddy Kong is Nintendo's, MS can't put it on XBLA either. Not untouched at least. Best thing I see could possibly be happening is that they agree on putting it both on VC and XBLA, but I highly doubt that. JackSparrow Ninja 22:29, 21 February 2007 (UTC)
- Nintendo owns the code and all the rights to the game (except for Conker and Banjo). The chance of the game in ANY form being on Xbox Live Arcade is as likely as Halo 3 being on the Wii. All Nintendo has to do is replace those two characters, which might be more trouble than it's worth. TJ Spyke 22:59, 21 February 2007 (UTC)
- The article already states that Nintendo is unable to use any Rare games without Nintendo-owned characters, and if it's already in the article, it's not worth discussing. We might want to note something about ambiguous cases like this one, but we don't really know; after all, a remake of Diddy Kong Racing recently came out for the DS with Banjo and Conker included, so it's hard to say anything definitive. -Unknownwarrior33 17:47, 20 April 2007 (UTC)
- Why are you replying to a 2 month old topic? Anyways, Conker and Banjo are NOT in Diddy Kong Racing DS. They were replaced by Dixie Kong and Tiny Kong, which further cements the fact that Microsoft owne games (like Conker's Bad Fur Day and Banjo-Kazooie) will not be on the Virtual Console. TJ Spyke 21:31, 20 April 2007 (UTC)
- The article already states that Nintendo is unable to use any Rare games without Nintendo-owned characters, and if it's already in the article, it's not worth discussing. We might want to note something about ambiguous cases like this one, but we don't really know; after all, a remake of Diddy Kong Racing recently came out for the DS with Banjo and Conker included, so it's hard to say anything definitive. -Unknownwarrior33 17:47, 20 April 2007 (UTC)
- Nintendo owns the code and all the rights to the game (except for Conker and Banjo). The chance of the game in ANY form being on Xbox Live Arcade is as likely as Halo 3 being on the Wii. All Nintendo has to do is replace those two characters, which might be more trouble than it's worth. TJ Spyke 22:59, 21 February 2007 (UTC)
Neo-Geo?
[1] Is this site reliable? —The preceding unsigned comment was added by Borincano75 (talk • contribs) 20:32, 23 February 2007 (UTC).
The news of the Neo Geo being supported originally came from the Nintendo's Japanese VC site: http://www.nintendo.co.jp/wii/features/virtual_console.html Misterkillboy 07:37, 24 February 2007 (UTC)
- Now, hopefully they announced this for the rest of the world (since right now it's just for Japan). I'm sure many people would love to play Neo Geo games without paying the huge prices they cost on eBay (and would hopefully cause those prices to drop). TJ Spyke 00:21, 25 February 2007 (UTC)
Ocarina of Time?
I just read online that tLoZ Oot is now for sale in the virtual console. I don't know if this is true because for some reason I can use every channel except for the "Wii Shop Channel". If any of you people can confirm this please do! P.S. ASAP! --TheGreenLink 18:50, 27 February 2007 (UTC)
- yes --Phred Levi 19:09, 27 February 2007 (UTC)
- You're on Wikipedia, you don't even have to ask for that answer. JackSparrow Ninja 20:02, 27 February 2007 (UTC)
- Not to mention that you could check the official Wii site (wii.nintendo.com), where they list all the VC games released so far. TJ Spyke 21:42, 27 February 2007 (UTC)
- You're on Wikipedia, you don't even have to ask for that answer. JackSparrow Ninja 20:02, 27 February 2007 (UTC)
I'm on a school computer. most every game site is blocked... --TheGreenLink 18:40, 2 March 2007 (UTC)
- While it was a while since you wrote that, I'm gonna give you a little tip. To view the VC game lists, change the "games" in the URL to "titles" [2], this is a redirect and can be used to bypass most censoring programs in network connections. You're still unable to edit the pages though. Fearnavigatr 17:32, 8 April 2007 (UTC)
Am I missing something here?
"The greatest selling title on the Virtual Console as of February 28, 2007 is Bonk's Adventure, which was originally on the TG-16." (followed by a cited reference of this page.)
So, unless I'm missing something obvious here... the wikipedia article cites the ign message board, which cites the wikipedia article? I know I'm missing something here; I just don't know what it is. Bladestorm 22:28, 28 February 2007 (UTC)
- This sort of thing, whoever put it in whenever, is a simple revert. This is really too odd. JackSparrow Ninja 22:52, 28 February 2007 (UTC)
- Actually it's the Gamefaqs message board -- but yeah. Which in general make horrid citations, as they are regularly purged unless the topic is bumped (and even then, locked at 500). Of course, what's even sillier is the person in the thread who said "the guy who runs it", refering to here. LOL. ♫ Melodia Chaconne ♫ 22:58, 28 February 2007 (UTC)
- I know there's no "real" information yet, but I really am curious. What is the best selling VC game at this moment? Does NPD Group keep tabs on what is sold through VC? Neo Samus 01:49, 4 March 2007 (UTC)
- No, NPD doesn't track Virtual Console sales (or Xbox Live Arcade or PlayStation Store sales). They also don't track Wal-Mart sales (since Wal-Mart doesn't participate). NPD only tracks about 80% of sales, and uses their data to estimate the remaining 20%. Unless Nintendo releases specific data, all we have to go by is stuff like NeoGAF (which has a thread for people to report for VC games they buy, and have a table on the first page that is updated on a daily basis). TJ Spyke 01:53, 4 March 2007 (UTC)
- Yeah I knew about Wal-Mart not being a part of NPD Group sales tracking. That's kind of a downer. I would like to see Nintendo do a top sales chart for Nintendo Power or the Wii website. We should propose the idea to Nintendo. Call, E-mail, write, etc. Anyone with me on this? 65.43.71.130 16:59, 8 March 2007 (UTC)
- I haven't read Nintendo Power in awhile, but I think they used to do that. TJ Spyke 00:10, 9 March 2007 (UTC)
- Yeah I knew about Wal-Mart not being a part of NPD Group sales tracking. That's kind of a downer. I would like to see Nintendo do a top sales chart for Nintendo Power or the Wii website. We should propose the idea to Nintendo. Call, E-mail, write, etc. Anyone with me on this? 65.43.71.130 16:59, 8 March 2007 (UTC)
- No, NPD doesn't track Virtual Console sales (or Xbox Live Arcade or PlayStation Store sales). They also don't track Wal-Mart sales (since Wal-Mart doesn't participate). NPD only tracks about 80% of sales, and uses their data to estimate the remaining 20%. Unless Nintendo releases specific data, all we have to go by is stuff like NeoGAF (which has a thread for people to report for VC games they buy, and have a table on the first page that is updated on a daily basis). TJ Spyke 01:53, 4 March 2007 (UTC)
- I know there's no "real" information yet, but I really am curious. What is the best selling VC game at this moment? Does NPD Group keep tabs on what is sold through VC? Neo Samus 01:49, 4 March 2007 (UTC)
- Actually it's the Gamefaqs message board -- but yeah. Which in general make horrid citations, as they are regularly purged unless the topic is bumped (and even then, locked at 500). Of course, what's even sillier is the person in the thread who said "the guy who runs it", refering to here. LOL. ♫ Melodia Chaconne ♫ 22:58, 28 February 2007 (UTC)
Japan VC update for Feb. 27, 2007?
I'm kind of curious why the Japanese VC page was not updated for this week? I like to see what titles came out for every region. I would update it myself, but I don't know what "Offcially" came out this week. Any explanations? Neo Samus 19:03, 2 March 2007 (UTC)
- I've updated it. Japan got 7 releases this week (bringing their total up to 80). TJ Spyke 00:55, 3 March 2007 (UTC)
- Thanks TJ. Like I said I would've updated it, but I wasn't sure if the games listed were actually available or not. Plus, when I noticed it I was on my work's internet and almost all game sites are blocked except for a few that slipped by. Neo Samus 01:46, 4 March 2007 (UTC)
Move
I suggest a move (it was discussed back in February but nothing recently) for this page to Virtual Console (Wii), since the both virtual consoles entries are only different capitalizations. I guess this is a new vote area. (1 vote for a move)Kozmik Pariah 23:00, 12 March 2007 (UTC)
- I disagree, there is a disambig link at the top of both pages for those who mistype it. If one had to be moved (which I don't think needs to happen), the other one should be moved since this is the far more well known Virtual Console (a quick Google search show the entire first page is about this VC). TJ Spyke 23:16, 12 March 2007 (UTC)
- Considering this DID used to be at Virtual Console (Wii), I'd say moving it back is counter productive. But that's just me. ♫ Melodia Chaconne ♫ 00:54, 13 March 2007 (UTC)
- Oh great, another long boring discussion on what the exact form of the name should be used for the article. I suggest we keep it as is, since it is the more widely known Virtual Console, and that the simpler the better. Right now, this is the best and simple there can be. Lamename3000 05:42, 13 March 2007 (UTC)
- There's no need to move it. Different capitalisations do lead to different articles, and there's a handy redirection for anyone who goes to the wrong one. I also check the "what links here" on the other VC page from time to time to make sure there are no erroneous links. Tim (Xevious) 15:32, 13 March 2007 (UTC)
- i agree with Kozmik Pariah. The difference should be more than just a capital letter. Otherwise, it's just the same word! dalbano13 14:46, 22 March 2007 (UTC)
- It's fine the way it is. IF one article had to be moved, it should be the other one since this is the far better known one. TJ Spyke 22:23, 22 March 2007 (UTC)
- Oh great, another long boring discussion on what the exact form of the name should be used for the article. I suggest we keep it as is, since it is the more widely known Virtual Console, and that the simpler the better. Right now, this is the best and simple there can be. Lamename3000 05:42, 13 March 2007 (UTC)
- The difference in capitals and the Otheruses templates do a good enough job to disambiguate both subjects. - Cyrus XIII 01:51, 28 March 2007 (UTC)
List
Can someone put a list of all the virtual console games and udate it?
- Virtual Console#Titles JackSparrow Ninja 19:01, 13 March 2007 (UTC)
Sports Games
Has Nintendo said anything about sports games which feature real athletes? An example would be classic Madden games, and games such as NBA Jam, or NBA Hangtime. I don't know the licensing issues involved with them, and I would really like to know. I mean just give me NBA Hangtime on the VC, and I would be glued to the t.v. for a long time. —The preceding unsigned comment was added by Laugh-O-Gram (talk • contribs) 16:46, 26 March 2007 (UTC).
hey, I think we need to remove MSX and C64 from this artical... on account of you cant even buy any of the games from them on VC. I dont think their going to be coming out very soon, im not even sure they ever will. any reports about them coming out on VC is purely RUMER! which means, its NOT true. So, why do we keep them on the page? We need some serius facts about VC, not rumer.—Preceding unsigned comment added by Samuraiyoshi (talk • contribs)
- MSX is confirmed, it's even on Ninteno's Japanese website: [3]. TJ Spyke 23:21, 1 April 2007 (UTC)
- As is the Neo-Geo, is it not? Tim (Xevious) 11:45, 2 April 2007 (UTC)
- Correct. Nintendo announced that MSX games will start appearing this summer, Neo-Geo gams this fall. Both have only been confirmed for Japan so far though. TJ Spyke 21:59, 2 April 2007 (UTC)
- I'm still wondering what they're going to do about the fact that some Neo-Geo games could almost fill the VC memory by themselves ... Tim (Xevious) 22:14, 2 April 2007 (UTC)
- IIRC, the largest Neo-Geo games were about 100MB. While i'm sure they could compress those, I think we won't see those ones for awhile. TJ Spyke 22:19, 2 April 2007 (UTC)
- I'm still wondering what they're going to do about the fact that some Neo-Geo games could almost fill the VC memory by themselves ... Tim (Xevious) 22:14, 2 April 2007 (UTC)
- Correct. Nintendo announced that MSX games will start appearing this summer, Neo-Geo gams this fall. Both have only been confirmed for Japan so far though. TJ Spyke 21:59, 2 April 2007 (UTC)
- As is the Neo-Geo, is it not? Tim (Xevious) 11:45, 2 April 2007 (UTC)
Time of day
Since it seems to be such an issue, why not just ax the time of day in general. It doesn't really need to be there -- day of the week is just fine. ♫ Melodia Chaconne ♫ 17:08, 4 April 2007 (UTC)
- Since when is it an issue? New games are uploaded at the same time every week (give or take a few minutes). TJ Spyke 21:09, 4 April 2007 (UTC)
- No, they're not; there's been times when they've been available as early as 10 A.M. That having been said, two hours early (in terms of East Coast time) is not "around noon". Times should remain since it seems to be a generally held standard that games are usually released BY that time, but allowances should be made for the fact that they have come out a few hours prior to that time on some occasions. --PeanutCheeseBar 02:53, 5 April 2007 (UTC)
- A rare occasion, almost every week it is around noon. Not really worth noting. 02:56, 5 April 2007 (UTC)
- Why is the time worth noting at all? ♫ Melodia Chaconne ♫ 03:26, 5 April 2007 (UTC)
- It wouldn't be worth noting in each section if each VC Shop released games at the same time of day, but they don't; if they did, we could list it once in one section and be done with it. On top of that, it's not really that rare of an occasion to come out around 11 A.M. I'd accept "around noon" if we were talking about a 15-20 minute window, but we're not. --PeanutCheeseBar 12:12, 5 April 2007 (UTC)
- Almost every game is out around noon, 1 hour is "around noon" IMO. TJ Spyke 22:02, 5 April 2007 (UTC)
- No they aren't; take it from someone whose wife is a major Wii fan, and likes to keep abreast of what new titles come out on Monday. That aside, one hour is just too significant of a time difference to be listed as "about", especially considering it's 1/24 of the day. --PeanutCheeseBar 22:29, 5 April 2007 (UTC)
- Given that the games have recently come out a few hours prior to noon (including today's releases), I think we need to set the time straight again... --PeanutCheeseBar 14:20, 30 April 2007 (UTC)
- No they aren't; take it from someone whose wife is a major Wii fan, and likes to keep abreast of what new titles come out on Monday. That aside, one hour is just too significant of a time difference to be listed as "about", especially considering it's 1/24 of the day. --PeanutCheeseBar 22:29, 5 April 2007 (UTC)
- Almost every game is out around noon, 1 hour is "around noon" IMO. TJ Spyke 22:02, 5 April 2007 (UTC)
- It wouldn't be worth noting in each section if each VC Shop released games at the same time of day, but they don't; if they did, we could list it once in one section and be done with it. On top of that, it's not really that rare of an occasion to come out around 11 A.M. I'd accept "around noon" if we were talking about a 15-20 minute window, but we're not. --PeanutCheeseBar 12:12, 5 April 2007 (UTC)
- Why is the time worth noting at all? ♫ Melodia Chaconne ♫ 03:26, 5 April 2007 (UTC)
- A rare occasion, almost every week it is around noon. Not really worth noting. 02:56, 5 April 2007 (UTC)
- No, they're not; there's been times when they've been available as early as 10 A.M. That having been said, two hours early (in terms of East Coast time) is not "around noon". Times should remain since it seems to be a generally held standard that games are usually released BY that time, but allowances should be made for the fact that they have come out a few hours prior to that time on some occasions. --PeanutCheeseBar 02:53, 5 April 2007 (UTC)