Video game clone

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A video game clone is a video game or game series which is very similar to or heavily inspired by a previous popular game or game series. Some video game genres are founded by such archetypical games that all subsequent similar games are thought of as derivatives. For example, there was a time when all scrolling shooters were called Galaga-clones.

The term is sometimes derogatory, implying a lack of originality but clones can be anything from a pure "ripoff", to a legitimate derivative or improvement on the original or even a homage to it.

In the 1980s, making a clone of a game was not illegal, provided no outright copyright violation or trademark infringement was involved but as the gaming market grew, large developers felt the need and ability to sue the developers of clones which were too similar to originals.[1] Look and feel lawsuits, such as the one Capcom filed against Data East over the game Fighter's History, are an option for developers who feel their franchises are at risk, but are not common due to the legal complexities involved. With the adoption of software patents in some countries, e.g. in the United States in the 1990s, clone games are at far greater legal risk; Fedora Linux will not include any rhythm games that may infringe on patents in Guitar Hero or Dance Dance Revolution.[2] Specifically, this affects their respective open source clones, Frets on Fire and Stepmania.

At times, games can be considered clones by the uninformed gamer if they resemble a modern popular game regardless of whether or not the game that has been "cloned" was completely original or not. An example of this is the way the majority of isometric RPG titles are considered clones of Blizzard's popular Diablo game, despite the fact that Diablo did not pioneer this style of gameplay and was in itself heavily influenced by Ultima VIII.

Early arcade games such as Space Invaders have been cloned very widely especially in 1980s and still in early 1990s. Most of clones have been published by freeware computer game designers but there have also been many commercially released clones of those games. Freeware released have often been very straight clones with only some minor elements and possibly the game's title changed.

Many famous titles by Jeff Minter were clones of arcade games in which graphics were turned from the original robot / spaceship graphics to animal creatures.

[edit] Notable cloned games

[edit] See also

[edit] References

  1. ^ Nintendo Cracks Down on Game Clones
  2. ^ Patent concerns
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