Video Games Live
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Video Games Live (VGL) is a concert event put on by the video game industry[citation needed] to help encourage and support the culture and art that video games have become[citation needed], featuring music from over 25 major titles. Each featured segment is complemented by projected video footage, synchronized lighting, and on-stage interactive segments with the audience.
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[edit] Description
Video Games Live is the largest and most successful video game concert in the world[citation needed], already having performed worldwide to over 100,000 people by 2007[citation needed]. The concert's debut performance took place on July 6th, 2005 at the Hollywood Bowl featuring the Los Angeles Philharmonic Orchestra. Over 11,000 audience members participated in the largest video game concert to date. Video Games Live was the first video game concert to ever perform in Canada, The United Kingdom, Brazil and New Zealand. It is also the first U.S. video game concert to perform in Asia at the 12,000 seat Olympic Park Stadium in Seoul, South Korea.
The concert features a broad spectrum of video game music, including Final Fantasy, Halo, World of Warcraft, Sonic the Hedgehog, The Legend of Zelda and Metal Gear Solid, as well as retro arcade games such as Tetris and Asteroids.
In addition to the music, VGL concerts also include video footage from the games, synchronized to the music and projected on large screens at performances. Due to ESRB regulations and the environment of the show, all footage is approved for all ages, meaning graphic violence in some of the game music played (ie: Halo, Medal of Honor, God of War) is never shown during a concert. Some VGL concerts may also include exclusive "never-before-seen" video game footage from games that have yet to be released. In contrast to all the other video games featured, SquareSoft has currently opted to retain exclusive performance rights to their Final Fantasy video footage, preventing it from being shown at the Video Games Live event. SquareSoft previously organized a competing series of Final Fantasy music concerts called Dear Friends: Music From Final Fantasy.
VGL also boasts energetic lighting (also synchronized with the music), special fx, interactive music segments with the crowd, pre and post show festival activities, and interactive onstage games for selected audience members to participate in. Examples include an onstage Frogger competition, and a "live-action" rendition of Space Invaders.
[edit] History
Video Games Live premiered with an historic sold-out concert in July 2005 at the Hollywood Bowl. Afterwards, organizers prepared the show for a 25-city tour of indoor venues, beginning with dates in Seattle, WA and Vancouver, BC. Due to a number of external and scheduling factors, organizers announced on October 25, 2005 a delay of a full scale tour. Shows were performed to critical success in Seattle and Vancouver.
Having performed 3 successful shows in 2005, they re-launched with an 11 show world tour in 2006 in places such as North America, Brazil, Canada and the United Kingdom. Based on the success of tour in 2006, the show dates expanded to over 30 cities in 2007 and included such groundbreaking locations as South Korea, New Zealand & Spain. Tour plans for 2008 have already begun and dates have started to be posted.
A complete historical record of tour dates and locations may be found at the Tour Dates page of the Video Games Live website: [1]
[edit] VGL in the schools and universities
VGL works with the local Visitors Bureau and Board of Education as well as the "Grammy in the Schools" program to raise awareness of the arts, music and culture by inviting classes to performance rehearsals, and "behind-the-scenes" tours as a way of introducing the industry to the youth. Students will also have the opportunity to speak with industry professionals, composers and musicians.
VGL also helps to provide Alfred Publishing with orchestrations and arrangements, enabling over 75,000 schools and universities across North America to play music from favorite video games. This includes arrangements for Drum Corps, Marching Band, and School Orchestra as well as individual instruments such as piano and guitar.
[edit] Description of interactive segments
- Frogger: Two people are randomly picked out of the audience to come on stage and compete in a game of Frogger for 90 seconds (one at a time) while the orchestra plays the music to the game and changes it in real-time improvisation to match what the contestants are doing on the stage and big screen projection. The person with the highest score wins a $2,500 laptop or other similar prize.
- Space Invaders: A random person is picked out of the audience to come up on stage to become the video game. The person is tracked on stage and moves left and right to control the spaceship from the game. They are given a button to fire with. The orchestra, once again, improvises the game music in real-time with the competitor's actions. The player has 2 minutes to finish the first level of the game. As an added challenge, each time a bonus ship comes across the top of the screen, the player earns their score amount in cash. However, the player can only win this money if they complete the level within two minutes.
[edit] Segments featured in Video Games Live
- Advent Rising
- Beyond Good & Evil
- BioShock
- Castlevania
- Civilization IV
- Command and Conquer (Red Alert)
- Dragon's Lair
- EverQuest II
- Final Fantasy (multiple segments)
- God of War
- Halo (multiple segments)
- Harry Potter and the Order of the Phoenix
- Headhunter
- Kingdom Hearts
- The Legend of Zelda series
- Lucasarts Medley
- Mass Effect
- Medal of Honor
- Metal Gear Solid
- Metroid
- Myst
- Sonic the Hedgehog
- Space Ace
- Starcraft II
- Super Mario Series (multiple segments)
- Tom Clancy Series Medley
- Tron
- Warcraft (multiple segments)
- A Classic Arcade Medley from over 25 classic games (which is somewhat comical for games with no music as sound effects are made by the orchestra for Pong and Robotron).
[edit] Featured solo performances
- Final Fantasy piano solo (consisting of 10 different Final Fantasy songs)
- Super Mario Bros piano solo (with Martin Leung)
- Chrono Cross piano solo (by Martin Leung)
- Tetris piano solo
- Namco Classics piano solo (Pac-Man, Ms Pac-Man, Galaga, Dig-Dug)
- Contra guitar solo
Note: All solos do not include the orchestra, but instead a solo pianist or guitar player.
[edit] See also
- Video Game Music
- Mario & Zelda Big Band Live
- Tommy Tallarico: Co-Founder/Composer (Earthworm Jim, Advent Rising)
- Jack Wall: Composer/Co-Founder (Myst III & IV, Jade Empire)
- Video Game Pianist: Performer at VGL
- Richard Jacques: Composer (Headhunterseries)
- Nobuo Uematsu: Composer (Final Fantasy series)
- Marty O'Donnell & Mike Salvatori: Composers (Halo series)
- Koji Kondo: Composer (Mario series, The Legend of Zelda series)
- Harry Gregson-Williams: Composer (Metal Gear Solid series)
- Norihiko Hibino: Composer (Metal Gear Solid series)
- KONAMI KuKeiHa CLUB: Composers (Castlevania series)
- Jason Hayes: Composer (World of Warcraft)
- Yoko Shimomura: Composer (Kingdom Hearts series)
- Masato Nakamura: Composer (Sonic the Hedgehog)
- Hikaru Utada: Singer/songwriter (selections from Kingdom Hearts series)
- Gerard Marino: Composer (God of War series)
- Michael Giacchino: Composer (Medal of Honor series)
- Wendy Carlos: Composer (Tron)
- Christophe Heral: Composer (Beyond Good & Evil)
- Laura Karpman: Composer (EverQuest II)
- Christopher Tin: Composer (Civilization IV)
- Michael Land Composer (Lucasarts Medley)
- Steve Vai : Performer on Halo Theme
[edit] External links
- Video Games Live Official Website
- Advanced Media Network's coverage index
- UK Coverage of Video Games Live concert
- 1up.com coverage of the event
- Announcement of Greatest Hits CD Delay For Copyright Reasons
- Brazilian website for the show in Rio de Janeiro
- Dear Toronto.com's footage from Feb 9, 2008
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