Dragon Ball Z: V.R.V.S.
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Dragon Ball Z: V.R.V.S. | |
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Developer(s) | Sega |
Publisher(s) | Sega, Banpresto |
Engine | Sega System 32 |
Platform(s) | Arcade |
Release date | 1994 |
Genre(s) | Beat-'em-up |
Mode(s) | Single player, multiplayer |
Input methods | series |
Dragon Ball Z: V.R.V.S. is an arcade game from 1994 based on the popular series Dragon Ball Z for the Sega System 32 arcade platform. The game has only been released in Japan and is made by Sega and Banpresto. The game is a fighter game for one to two players. Although the game is in 2D, it uses camera angles positioned behind the characters to create a 3D-like experience very akin to the arcade version of Punch Out!!. The game is controlled with a joysick and 3 buttons; a deluxe edition of the game features motion sensors that allow the player to move his or her body to control the character in the game. The object of the game is to defeat six opponents. It is noteworthy that the sixth opponent (a non-playable character) is a new Dragon Ball Z character named Ozotto (the "Super Monster").
[edit] Playable characters
Names are spelled as they appear within the game.
Note: The fifth opponent in Story mode is a grey clone of the player's character that mirrors the player's moves and cannot initially be hurt. On the last thirty seconds on the timer, the clone hits the player with a flurry of attacks, at last dropping his guard.