Talk:Unreal Tournament
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[edit] Community
The mods section seems somewhat random. Lots of mods have descriptions that make me suspect they were merely put there for advertisement. Could someone with knowledge of actually popular UT mods compile a better list? 62.251.111.252 00:05, 14 May 2006 (UTC)
- I could probably go over it. Stuff like "Weaponlord" I've never heard of and its entry is amusingly amateurish and glowing. – Lunarbunny 08:07, 3 June 2006 (UTC)
This article reeks of informalism. AllStarZ 16:06, 20 June 2006 (UTC)
Have removed the UT-Vehicles section from Mods. I felt it was very POV and there as advertisement for the mod. It seemed as though certain parts of it weren't even being serious, e.g. "No, seriously, I made a tank out of a tree!" Brophmeister 03:38, 28 May 2007 (UTC)
The community section is a horrible example of writing without reasearch, and almost entirely fully opinionated, and don't get me started on the section about clans and such, which reads like a large advertisment. I would suggest a large-scale rewrite at the very least unless some sources can be cited. -ABigBlackMan (talk) 14:51, 11 April 2008 (UTC)
- I'd advise removing the section, per WP:V. Many of the groups/organizations mentioned may well fail WP:Notability too. Marasmusine (talk) 17:03, 11 April 2008 (UTC)
[edit] Wow!
I should probably start cleaning this article up myself. I was a reviewing member of the Modsquad on PlanetUnreal.com and have more than a passing familiarity with the game and the popularity of various mods as the game's community grew and flourished. Back in 2001 and 2002 I won grand prize at LAN parties in the Silicon Valley against all comers - using a borrowed Voodoo5 the best card in the world for Unreal Tournament due to its unrivalled performance on 3dfx's proprietary Glide API. I don't see the U4e mod mentioned, there are some incorrect statements regarding certain weapons and a lot of information about Unreal Tournament's relation to the original Unreal needs to be added. If one of you guys has dibs go ahead, but I'd really like to work on something I'm VERY comfortable with that seems to be professionally abandoned on Wikipedia at the moment. dreddnott 01:41, 20 July 2006 (UTC)
This is from another reader but if any one does update the mods list I wouldnt mind seeing a great World War II mod called The Third Reich noted. It was released about 2 months after UT2k3 came out and didnt get the popularity it deserved. It had the usual U.S. VS the Germans but implimented a system that Infiltration used for game pace and damage. The mod doesnt have any actuall links for downloads and has kind of fallen off the earth from what I have seen. 72.83.118.187 01:37, 20 March 2007 (UTC)
Change the Shock Rifle image. The black background makes it hard to see the weapon. 72.83.118.187 01:37, 20 March 2007 (UTC)
[edit] Moving article?
I would like to move this article to another page, so i can make a new Unreal Tournament Page, with a bulletlist of the available UTs.
- Unreal Tournament 1 (aka UT99)
- Unreal Tournament 2003 (aka UT2k3)
- Unreal Tournament 2004 (aka UT2k4)
- Unreal Tournament 2007 (aka UT2k7)
So the other pages get some more visits and edits too.
What would you people think about this idea? Your pros and againsts?
- I would think a better idea is to make a Unreal TOurnament series article. Someone moved it to "Ut1". That is not a popular name for this game to my knowledge. K1Bond007 19:02, 22 July 2006 (UTC)
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- Heh, figured it wasn't going to be long before it got switched back (not that I personally cared). I think that we keep the proper title for the game, Unreal Tournament, and leave the Unreal Series template at the bottom to do the work. — Lunarbunny 07:26, 23 July 2006 (UTC)
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- Well, I guess there are some real unrealtournamentpatriotistic players out there, that are oldskool ut99 players and don't want to see it along a page with the other UT's. IT frustrates me a bit, because if i type unreal tournament it refers me to this page, and thats too much honour in my point of view for this game. The other tournaments are, just as the first ut, good videogames and therefore all belong to Unreal Tournament. But if this is what the people want, i don't have a choice.--NeiNie 10:12, 23 July 2006 (UTC)
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- The thing is that Unreal Tournament is the proper title of the original game, and the list placed was more fit to be under Unreal Tournament series or Unreal Tournament (disambiguation). Maybe have the disambiguation line underneath the title like some other pages (Turkey seems a fitting article to demonstrate this as I'm currently vacationing here :D). — Lunarbunny 17:04, 23 July 2006 (UTC)
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- It is not too much of an honor at all because without the original Unreal Tournament the later versions would not exist nor would they have sold as well as they did. Additionally, as much as the UT 2004 fans want to deny it, the original proved to be an enduring success based on online player counts (of real humans, not bots) at a given time after each game's release, and it is an injustice for the UT 2004 community to pretend otherwise. Furthermore, many serious Unreal Tournament players have questioned whether or not UT 2003 and UT 2004 are real sequels; some people regard them as abject failures and completely different games. -- WhipperSnapper
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Ehm.. wikipedia is an encyclopedy. And since the makers didnt introduce unreal tournament 2003 and 2004, they implyed that it is a part of a serie. So, what people think about it isnt really objective. And following the makers's intensions is. The way i see it. So dont try to share your opinion about the game. But I said: its okay, if this is what the people want, they can get it like this. End of discussion for me, unless people share my vision about unreal tournament.. but they dont.NeiNie 21:04, 6 August 2006 (UTC)
There has never been a compelling comparison between player counts in Unreal Tournament and it's sequels. It's generally accepted that the GameSpy stats (www.gamespy.com/stats) for some reason grossly overestimate the amount of players in UT2003 and UT2004 (generally by about 400%, can be more depending on the time of day), however no real alternative besides manual player counts exists. Without citation, the comment about the difference in gameplay quality and player numbers between Unreal Tournament and it's sequels has no place in what is supposed to be an encyclopedia. 213.10.112.111 00:32, 16 August 2006 (UTC)
- The evidence is my testimony (and that of others) of having seen the player counts for UT '99 CTF back in 2001 (two years after its release) and having seen the player counts (for humans and not bots) of UT 2004 CTF in 2006 (two years after its release). In 2001 you could open the UT '99 CTF server browser and find 3000+ people on the public CTF servers almost 24/7. In contrast, in 2006 if you look at the UT 2004 CTF servers and then examine servers to determine the number of real human players and not bots, you'll find that the number pales (very very dramatically) in comparisson to the number who played UT '99 in 2001. Regarding my comment about how many serious UT '99 players felt about UT 2003 (and, by implication, the style of UT 2004) you can go read threads on discussion forums from September and October 2003. This is about truth and justice, and I think that people who are new to the games should know the real story, even if it isn't touchy-feeley. (August 18, WhipperSnapper))
(small coment) it would worth mention also that the ps2 version didnt have internet play BUT have lan play, using stantard ethernet. (up to 16 players)
I realize that it's off the radar for most Unreal Tournament players, but would it be possible to give some mention to the demo version that came before the full release? There were several iterations, before the final 348 incarnation was settled on. Apart from the heritage, and the fact that taster versions are a common marketing gimmick, please consider the following...
I appreciate that it might be a source of some amusement to Unreal veterans, but there's a very dedicated and resilient community of Unreal Tournament demo players about still. We coalesce around a handful of demo specific websites - utdemo.com, rockemhard.com, -NN- messageboard primarily - have around 40 active servers, and some 300 or 400 regular players.
We're a plucky bunch and a bit under-represented. Many own copies of the 'Full Version', but choose to remain with demo because of the close-knit community and slightly different game architecture - it's really a microcosm of the best features of the retail edition, distilled down into a more compact package.
Not sure if my memory is correct on this... but didn't the demo release get postponed by one day because of a hurricane near Epic's offices? RobChafer 13:57, 25 August 2007 (UTC)
[edit] Cheats section
I've edited this section to be a bit more presentable. However, I'm not too sure whether or not a Cheats section is even appropriate for Wikipedia. If it isn't, feel free to remove it. Matt489Talk 22:26, 28 January 2007 (UTC)
[edit] Sound? (Music, Effects)
Is there any information about who composed the music? —The preceding unsigned comment was added by 210.237.247.63 (talk) 12:42, 1 February 2007 (UTC).
Alexander Brandon and Michael Van Den Bos are 2 of the composers. There may be more, but these guys did the bulk of the work. I definatly think they need a mention. The music in UT is fantastic.
[edit] Product Placement
I'm removing the Mike Teevee comment from this page. I've played many a game of UT, and whatever Mike was playing was not this game. 169.233.16.227 21:30, 10 February 2007 (UTC)
[edit] NGWorldstats
I see no mention whatsoever of NGStats/NGWorldStats, which was included with Unreal Tournament and kept track of all player statistics such as kills, time played, weapons picked up, etc. A brief mention of this component should be included in the article, as it was included with Unreal Tournament and thus part of the game. Nuzz604 02:43, 24 February 2007 (UTC)
NGStats/NGWorldStats was deprecated a long time ago. Jigsy 19:39, 24 February 2007 (UTC)
- So what? Wikipedia is not a list of things that exist only at the present. Nuzz604 23:23, 4 March 2007 (UTC)
[edit] Unreal tournament ports
i can find no information about the dreamcast or ps2 ports, i think that any facts on this matter would be useful for many people 86.144.191.87 03:11, 4 April 2007 (UTC)
[edit] Original Research
I've removed a lot of lines that seemed plausibly like either WP:OR or techniques on how to play the game, which is not expected out of an encyclopedic article. See What wikipedia is notWP:NOT. Please refrain from making this article a game guide. Some more which I feel is not yet included are game music, information regarding bot's chat lines, etc., Please feel free to add them. Mugunth 06:00, 14 May 2007 (UTC)
[edit] Link in "Bot AI" section
The link to "Reaper Bot" in the Bot AI section is to an article about bots in general - it barely mentions the Reaper Bot.
138.243.195.136 22:03, 26 May 2007 (UTC)
[edit] mod list - ut soccer
Corrected the year creation. The mod is not new (2006). It is 4 years older, but it wasn't much popular before the cup on ClanBase. 193.77.231.145 14:27, 26 June 2007 (UTC)
[edit] Chainsaw weapon?
I've played UT quite a bit, and I don't remember a chainsaw outside of the ChaosUT mod. Remove? —Preceding unsigned comment added by 134.121.255.108 (talk) 05:14, 30 April 2008 (UTC)
- The various faqs on gamefaqs mention a chainsaw, but really the whole section needs referencing per WP:V (and from a reliable source, and not just a faq). Marasmusine (talk) 08:06, 30 April 2008 (UTC)
- The chainsaw is not found in any of the standard levels but can be used in practice sessions and multiplayer through the chainsaw melee and chainsaw arena mutators. The same applies to the enhanced shock rifle, it is not in any of the standard maps but is availible through a standard mutator. Plugwash (talk) 09:22, 30 April 2008 (UTC)
[edit] Loki Script archives
I've just added a link to a directory with Loki's linux shell script installers, the link is to LinuxGames' AtomicGamer file hosting directory. I'd have preferred to link to Loki's site directly, or at least some ftp dir or something, but the scripts aren't around on Loki's site (even though the site is still up), and the links on their 'where do I get the scripts' page are mostly dead. For the record I'm not affiliated with LinuxGames or AtomicGamer. Akdor 1154 (talk) 05:59, 3 May 2008 (UTC)