Worms Forts: Under Siege
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Worms Forts: Under Siege | |
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Developer(s) | Team17 |
Publisher(s) | Sega |
Platform(s) | Microsoft Windows, Playstation 2, Xbox, Cell Phone |
Release date | November 2004 |
Genre(s) | Strategy[1], Artillery game |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB: T |
Media | CD-ROM, Digital Delivery |
Input methods | Keyboard, mouse |
Worms Forts: Under Siege is a Worms artillery game, which is a subgenre of strategy game[1]. It was designed by Team 17. Like the most recent Worms game, it is in complete 3D and showcases new features, such as buildings. While the primary method of victory is to destroy the opposing team, an alternative method is to destroy the opposing Stronghold, the most important building in the game.
Note: The Xbox version is playable on the Xbox 360. The PS2 version is playable on the PS3.
Contents |
[edit] Buildings
[edit] Stronghold
From the Stronghold, the player can slowly build outwards. If the Stronghold is destroyed, the player will lose instantly. The stronghold changes in each map.
[edit] Tower
The first building that can be constructed. When a player's Worm is atop this structure, it can fire Tier 2 weaponry. This only requires a single Victory Location to be built.
[edit] Keep
A stronger, more powerful version of the tower. A Worm on this can fire Tier 3 weapons. Requires 2 Victory Locations.
[edit] Castle
A strong, fortified building. This gives the ability to fire Tier 4 Weapons. Requires 3 Victory Locations
[edit] Citadel
An extremely powerful building, almost as strong as the Stronghold itself. Capable of firing the most powerful weapons (Tier 5). Requires 4 Victory Locations.
[edit] Hospital
A building with twice the longevity of the Tower that allows the option of spawning deceased Worms, with a small amount of health. Requires 2 Victory Locations.
[edit] Weapon Factory
A small, defenceless building, with half the strength of the Tower. However, it can generate Weapon Crates, making it invaluable in long games. Requires 3 Victory Locations.
[edit] Science Lab
The Science Lab increases the power of all your weapons by approximately 50% of their original damage each time one is built. Requires 4 Victory Locations
[edit] Wonder
The Wonder is strong, but defenceless, and is only used as it allows the player who built it to win in two turns (unless it is demolished). Requires 5 Victory Locations.
[edit] Weapons
Worms Forts: Under Siege weapons had to be fired from the forts, but a few could be fired on the ground. The weapons are:
Tier 1: Ground | Tier 2: Tower | Tier 3: Keep | Tier 4: Castle | Tier 5: Citadel | |
Bazooka Family | Bazooka | Mortar | Siege Onager | Homing Pigeon | Rocket Launcher |
Grenade Family | Grenade | Cluster Launcher | Chilli Con Carnage | Fridge Launcher | Trebuchet |
Air Assault Family | Air Strike | Napalm Strike | Mine Strike | Animal Strike^ | Trojan Donkey^ |
Controllable Family | 50-Stone Canary | Old Woman | Rhino | Super Hippo | Monkey Troop^ |
God Powers | Electrical Storm | Earthquake | Flood | Nuclear Strike^ | Armageddon^^ |
Line-of-Sight Family | Fire Punch | Ballista | Minigun | Giant Crossbow | Giant Laser |
- ^ Must be unlocked in the campaigns.
- ^^ Must be unlocked in the deathmatch challenges.
[edit] Stories
Egyptian: The Egyptian story focusses on a worm called Seth who tries to raise an army of the dead to battle the Pharoah.
Greek: The Greek story focusses on the war against Troy and a worm called Helen
Oriental: The Oriental focusses on the Mongol invasions with courses with names beginning with Rise of and Fall of. The last map shows a destroyed Mongol ship - a reference to the tsunami which destroyed the Mongol fleets
Medieval: The Medieval focuses on King Arthur, and how he became king. The last map is called "Mordred and Morgana", - a reference to the last battle, in which Arthur was fatally wounded.
[edit] References
[edit] External links
- Official game website
- Worms Forts: Under Siege at MobyGames
- Worms Forts: Under Siege at Dream17 - the Team17 Fansite
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