Summon Night: Twin Age
From Wikipedia, the free encyclopedia
Summon Night: Twin Age (サモンナイト ツインエイジ 精霊たちの共鳴(こえ), literally Summon Night Twin Age: Voice (Symphony) of the Spirits) is an Action RPG in the Summon Night series for the Nintendo DS. The game is developed by Flight-Plan and published by Atlus. The game was released in Japan on August 30th 2007[1] and was released in the North America on June 3rd, 2008[2].
Summon Night: Twin Age | |
---|---|
Developer(s) | Flight-Plan |
Publisher(s) | NA Atlus |
Series | Summon Night |
Platform(s) | Nintendo DS |
Release date | JP August 30, 2007 NA June 3, 2008 |
Genre(s) | Action role-playing game |
Mode(s) | Single player |
Rating(s) | CERO: A ESRB: E10+ |
Media | Cartridge |
Contents |
[edit] Gameplay
Summon Night: Twin Age uses a fully touch-based control system[3]. Gameplay in Summon Night is based on a mix of real-time strategy and rpg. Moving the main character is done by tapping the screen where the player wishes to move. Attacking is done by tapping a target enemy onscreen with the stylus. The controlled character will attack periodically until given a different command. Skills, spells, and items are used through two popup windows along the sides of the screen where the player can preset abilities. They are used by tapping the desired ability and then a target. Summon Night uses a party based system of three characters at a time. Two will always be the main characters and one will be a third A.I. controlled party member of the player's choice. Control between the heroes can be done at anytime they are on the same screen. Summoned creatures can also be used in battle by defeating the respective monster, obtaining its creation item, and then conjuring it into a flask through a menu on the world map. These flasks can be used as items to summon monsters for the player's team. Other than the controlled main character, other party members, be they humanoid or monster, will act independently, attacking and using skills, but will follow the main character's movement. Continued use of a certain party member will increase that character's "rank" improving their performance and granting access to new skills. The two main characters both gain experience from defeating enemies gaining levels in the process while the third party member shares a level with the "chosen" main character. Leveling up increases a character's parameters and grants the two main character access to skill points they can spend on their skill tree to unlock/upgrade their skills. All skills have a maximum level of seven and have both a level requirement and a skill point requirement to unlock.
[edit] Story
The World which Summon Night: Twin Age takes place in is called Clardona. In this world there are two main races; humans, and the Kascuza, creatures which have both human and beastlike features. The two races were constantly battling, and a short lived peace began after the humans pushed the Kascuza onto a small island. A third group that inhabits Clardona are spirits, entities from another world, which mainly manifest in the form of nature spirits and rarely as creatures or humanoids known as Summon Beasts. Humans could call up creatures from another world in a process known as "Summoning" and they were constantly researching ways to increase their summoning powers. In one of the facilities, a terrible accident happened caused by a young girl's named Reiha's summoning powers going out of control. The girl was assumed to have died along with her family, who lost their lives in the accident, but she survived, and was hidden with the Kascuza, along with the result of the summoning, a young Summon Beast boy named Aldo. Seven years passed. Near their coming of age ceremony the spirits of nature suddenly began to go wild, and the two of them leave to discover the reason for the strange events.
[edit] Characters
[edit] Main characters
These are the main characters of the game. The story is different depending on the one the player chooses at the beginning, but they are both controlled in combat.
[edit] Reiha
One of the main characters of the game. She is a young human girl raised among Kaskuza. She is cheerful and responsible, and likes gardening and cooking. In battle Reiha uses projectile attacks and is able to cast sky/wind/earth/water/fire Spirit magic, curative magic, and buff/debuff magic. She has high magic power and sp but low attack and hit points.
[edit] Aldo
The other main character of the game. He is a Summon Beast, brought into this world when Reiha lost control of her powers seven years ago. He loves Reiha's cooking, and listening to the wind. Aldo uses physical attacks in battle as well as sword/axe/spear/fist skills and buff magic. He has high attack power and hit points but is weak magically.
[edit] Ally characters
Characters who join in combat. They are not controlled directly.
[edit] Nassau
A Kascuza young man. He is friendly with Reiha, but hates the other Summoners for what they did to the Kascuza. In battle, he uses his axe and wind Spirit magic.
[edit] Ayn
A young Kascuza girl. She has been groomed to become the next priestess of the Kascuza village, and has trained for it from childhood. In battle, she uses water Spirit magic.
[edit] Mardin
Mardin is the man who saved Aldo and Reiha. After the incident, his summoning powers were sealed by the Summoner ruling concil. Though Mardin can no longer access spirit magic, he is a powerful martial artist, using his body and physical skills in battle.
[edit] Ticah
A Junior Summoner Aldo and Reiha meet on their journey. Ticah is ordered to follow and observe Aldo and Reiha in order to both learn their motives and further the plans of her master. Ticah is bright and cheerful but easily becomes nervous and apologetic. She uses a bow and song magic in battle.
[edit] Lila
A second class Summoner who is investigating the escaped Summon Beasts with her partner. Acts cold and arrogant but actually cares deeply for her friends. She has great respect for Mardin. Lila uses a spear and fire Spirit magic in battle.
[edit] Millisar
A rogue Summon Beast befriended by Aldo and Reiha. Millisar hates humans for their mistreatment of Summon Beasts. His desire is to return to his own world. Millisar uses a sword and dark Spirit magic in battle.
[edit] Development
Please help improve this section by expanding it. Further information might be found on the talk page or at requests for expansion. |
[edit] Critical Reaction
Gamespot rated Summon Night: Twin Age 7/10 and praised the "simple, but charming gameplay and the cute presentation", but stated that "there are a few AI and targeting issues", and that "exploration can get monotonous".
IGN rated it 8.2/10, praising the "beautiful art, strong effect, deep customization aspects, and a slick overall interface".
IGN also stated that while "the touch control is simple, it is varied with spells, skills, and attacks", and that "the monster battle system, skill trees, item creation/upgrading, and general flow of the game are all well designed". IGN states that while "the soundtrack is simple, it is effective".
Cheatcodecentral rated it 3.9/5, praising the controls and play value.