Trollbloods
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Trollbloods are one of the four main factions in the HORDES miniature game by Privateer Press. They are based heavily on medieval scotland.
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[edit] Playstyle
The Trollblood faction is a heavy-hitting, melee-centered combat force. They are generally viewed as a "straightforward" army, in that a Trollblood army rarely uses tricks or feints to win battles. Much of their power comes from abilities and spells which improve upon their already high combat statistics, and victories are won through hitting, throwing, shooting, and otherwise pounding the opposing army. Moreso than other Hordes factions, the Trollbloods rely upon synergy between their units to excel. Warlock spells, Warbeast Animi, and support units/solos such as the Krielstone Bearer and the Fell Caller allow Trollbloods to boost both their attack and defense capabilities well beyond the default numbers. Trollbloods also have staying power, with the game abilities Regenerate and Tough keeping Trollblood models in the game long after models from other factions might be destroyed. Trollbloods are alternately a weaker army in terms of magic spells.
[edit] Notable Warlocks
- Chief Madrak Ironhide[1]
The most renowned Trollkin chieftain in Immoren, Madrak Ironhide is also a powerful sorcerer. Like all Trollkin sorcerers (but not all Trollkin Warlocks), he is an albino. Madrak spent many years developing close ties with the Kingdom of Cygnar, but ultimately came to realize that the humans of that realm were not interested in the well-being of his people. He and his fellow Trollkin have set forth to reclaim their homeland. Ironhide bears the magical battle-axe Rathrok, or "World Ender", which (it is foretold) will bring about the destruction of the world. Recently Madrak has ventured north seeking allies in far off Kriels to help his people hold the farmlands they had taken from Cygnar. Many Kriels feared the danger Madrak brought with him and the curse of Rathrok. Madrak Ironhide has found a powerful ally in a former rival, the mighty shaman of Dhunia Borka Kegslayer and his rowdy band of drunken trollkin.
- Hoarluk Doomshaper
Hoarluk Doomshaper is an ancient and powerful Trollkin shaman. He had a long-standing and bitter rivalry with Chief Madrak Ironhide, but after foiling a recent conspiracy by the Druids of Orboros, he and Madrak have joined forces against their common enemies. He is a fierce combatant, and has defeated countless enemies throughout the years. Some elder trollkin attribute this to the loss of his daughters some decades ago, though no one bar Hoarluk himself knows whether or not this is the truth. Doomshaper has received great renown for bringing the fearsome Dire Trolls under his control, something that was previously considered impossible. In recent days Harluk has pressed his hatred against Cygnar even harder, derailing a Cygnarian aid train and forcing the hand of King Leto Raelthorn.
- Grissel Bloodsong
Grissel Bloodsong is a Trollkin Fell Caller - a brave warrior who can uplift the hearts of fellow Trollkin with ear-splitting war calls. Fell Callers are typically male, but Grissel is one of the rare exceptions who is female. Grissel was already a champion of some renown, having spent many of her early years as a mercenary on various Cygnaran merchant ships, when she decided to settle down with Turgol Redeye, the only Trollkin male brave enough to be her mate. When he was killed in a skorne raid, Grissel took up her mighty hammer to seek revenge and solace for her people. Teaming with Grim Angus, Alten Ashley and Gordrun the Wanderer, Grissel has brought freedom to the people of Ternon Crag from the Skorne invading force.
- Grim Angus
Born an albino and a sorcerer, Grim has a unique talent for tracking and has focused his inborn powers to assist his love of the hunt. Grim has hunted wanted men across western Immoren and has earned a name as a tracker whose quarry never escapes. Even the rumor of Grim Angus on a man's trail has prompted outlaws to surrender immediately to the nearest authorities.
- Borka Kegslayer
A champion and shaman of Dhunia, Borka Kegslayer is a towering wall of solid muscle, bloodstained armor, and vital strength. Hailing from the northern kriels of Scarsfell, Borka is one of the most physically powerful Dhunian shamen to have ever lived. There are three things in this life that Borka concerns himself with above all else: drinking, fighting and wenching (not always in that particular order). Accompanied by his faithful pygmy keg carrier, Borka has spent his life seeking the next battle and his next drink. He brings the might of his goddess and his enormous mace to bear in the worst fights and always emerges victorious.
[edit] Warbeasts
Trollblood warbeasts are notoriously tough and durable. All have regeneration, which allows them to be forced to heal themselves. They are also well-armoured and are capable of taking a beating.
Heavy:
- Dire Troll Mauler
- Dire Troll Blitzer
- Earthborn Dire Troll
Light:
- Troll Axer
- Troll Bouncer
- Troll Impaler
- Pyre Troll
- Winter Troll
[edit] Infantry Units
Like all things Trollkin, Trollblood infantry is very hard to kill. All have the tough ability, which can save them from death. Almost all are mounted on medium size bases, with the exception of the Pygmy Troll units (small base) and the Thumper Crew's Gunner (large base).
- Trollkin Champions
- Trollkin Scattergunners
- Trollkin Krielstone Bearer
- Trollkin Kriel Warriors
- Pygmy Troll Bushwackers
- Trollkin Longriders
- Pygmy Troll Burrowers
- Thumper Crew
[edit] Solo Units
- Fell Caller
- Stone Scribe Chronicler
[edit] Available Minions
- Alten Ashley, Monster Hunter
- Farrow Bone Grinders
- Farrow Brigands
- Feralgeist
- Gatormen Posse
- Gudrun the Wanderer
- Swamp Gobber Bellows Crew
- Totem Hunter
- Bog Trog Ambushers
[edit] References
[edit] External links
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