User:Trjn/BF2142

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Battlefield 2142
Developer(s) Digital Illusions CE(DICE Stockholm)
Publisher(s) EA Games
Engine Modified Refraction 3 Engine
Platform(s) PC
Release date Fall 2006
Genre(s) First-person shooter
Mode(s) Single player, multiplayer

Introduction, something along the lines of the BF2 intro. Such as:

Battlefield 2142 is a computer game in which up to 64 players, over the Internet, LAN, or {Other Medium} , fight in a futuristic battlefield using futuristic firearms and vehicles. {Mention Single Player if included} . It is a sequel in the Electronic Arts Battlefield franchise, and was released in late {release date} to {level of launch success}. With a mixture of strategy and FPS elements, it utilizes the (BF2 engine) {Im pretty sure it is the BF2 engine, but throw it in here} The game received an {gameranking score}.

Contents

[edit] Overview

The year is 2142, and the dawn of a new Ice age has thrown the world into a panic. The math is simple and brutal: The soil not covered by ice can only feed a fraction of the Earth's population. Some will live, most will die. In Battlefield 2142, players will choose to fight for one of two military superpowers in an epic battle for survival, the American-European Alliance, or the newly formed Pan Asian Coalition1. [1]


[edit] New features

[edit] Maps

Main article: List of maps in Battlefield 2142

BF2142 originally shipped with {number} maps. {if the map scale changes per number of players a la BF2, mention this here and give an example}

{If any SP limits, mention them here}

PAC Versus EU

  • Map1
  • Map2
  • Iceland (you just know there will be a map called Iceland)
  • and Tundra

ExpansionTeam1 Versus ExpansionTeam2

  • ExpMap1
  • ExpMap2

[edit] Infantry classes

Battlefield 2142 has 4 classes, compared to Battlefield 2's seven, and Battlefield 1942's five.

The classes are:


  • Recon
  • Assault
  • Support
  • Engineer

[edit] Weapons

Battlefield 2142 uses a number of different real-world weapons, however, most are 'futuristic' and their technical aspects differ greatly to their present-day counterparts

Pan Asian Coalition Weapons:

  • NK-96 (Assault Rifle): The NK-96 is hailed as an accurate frontline infantry weapon, especially in single-shot mode. When fired fully automatic, the weapon suffers from a significant level of recoil due to its light weight. A built-in optical sight and a high rate of fire have made this rifle a favorite for PAC troops.
  • NK-42 (Light Machine Gun): Using the same polymers and weight-saving devices as the NK-96 allows the NK-42 to carry more bullets per clip than its EU counterpart, at the cost of lower stopping power. While capable of sustained suppressive fire, the NK-42 incorporates safety measures to prevent high heat from igniting its ammo box.
  • NK 1000 Type 2 (Sniper Rifle): The combination of new crystal alloys and smart AI-IFF systems makes for the highly effective sniping platform. Using a laser ignition, the crystal dart fired from the Type 2 provides the same level of accuracy as the NK-980, without the jarring recoil. The tradeoff is that it packs less punch.

European Union Weapons:

  • FL-PSG (Sniper Rifle): The FL-PSG fires a jouronium dart in a semi-automatic configuration. While highly accurate and very powerful, the FL-PSG suffers from high recoil, which favors experienced snipers. An advanced stabilization system incorporated into the system allows for snipers to overcome muzzle drift.
  • Gage 2100 (Light Machine Gun): The Gage 2100 greatly increases the efficiency of any strikers on the battlefield. Micro-jouronium alloy in the primary components of the Gage 2100 eliminates the need to change barrels as with the 21st-century machineguns. However, its computer system will interrupt firing if heat becomes an issue.
  • M-714-38.PK (Assault Rifle): Not much is known about this rifle, it has only been seen in screen shots appearing in PC gamer. However, it appears to be weilded by EU troops in frontline scenerios.

[edit] Vehicles

{This will probably require a seperate article to cover all of the detail on each vehcile, but for now, this will do}

EU:

Ground Units
AirUnits

PAC:

Ground Units
AirUnits

[edit] System requirements

Presumably almost the same as for BF:2 based on the fact that they are built on the same engine.

[edit] Mods

{I assume mod's will start popping up pretty soon for this, its only a matter of time...}

[edit] External links