Traffic Giant
From Wikipedia, the free encyclopedia
Traffic Giant | |
---|---|
Developer(s) | JoWooD |
Publisher(s) | JoWooD, Macmillan Software |
Platform(s) | PC (Windows) |
Release date | 2000 |
Genre(s) | City-building game, Strategy |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Everyone (E) |
Input methods | Mouse, Keyboard |
Traffic Giant is a computer game created in 2000 by Austrian software company JoWooD. It allows players to create a working public transportation system in a city using buses, streetcars, commuter rail, suspended monorail (much like the Schwebebahn Wuppertal), and Maglev trains. The game used 2-D isometric graphics for its interface, much like many tycoon-style games of the time. Although the game is no longer supported, and has long been discontinued, it has a strong community of users.
The graphics are very detailed, having some of the most detailed graphics made for this genre and generation of computer games.
Since the map editor has been unofficially released, new maps are still created by active players. The map editor, however, has some difficulties. It was never fully debugged, has done by very dirty code, and has been "unofficially" released. It works for some people, for some not. Usage of a Virtual machine might get it running (almost always). If properly set up, a Virtual machine might also start it on a display below minimal requirements. However, virtual machine slows down a little bit.
There are also libraries of additional objects for the game. They add new objects, but many players do not like additional objects, because they might make the game more unstable.
It bears some similarity to Chris Sawyer's Transport Tycoon (deluxe version) and Chris Sawyer's Locomotion. Also there is a similarity to OpenTTD and Simutrans. It is also a spiritual predecessor of Transport Giant.