Toy Commander
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Toy Commander | |
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Developer(s) | No Cliché |
Publisher(s) | Sega |
Platform(s) | Dreamcast |
Release date | September 30, 1999 October 14, 1999 January 6, 2000 |
Genre(s) | Action |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB: Everyone (E) ELSPA: +3 |
Media | GD-ROM |
Input methods | Gamepad |
Toy Commander (also known as Totsugeki! Teketeke!! Toy Ranger in Japan) is an action game for the Sega Dreamcast made by No Cliché and published by Sega.
Contents |
[edit] Plot
The game's plot revolves around a child named Andy (Guthy in the European game), mostly referred to on screen as "Toy Commander") who gets new army-themed toys for Christmas, and neglects his childhood favorites. The toys, led by Huggy Bear, Andy's childhood teddy bear, rebel and try to destroy the new toys.
Each boss in the game would be the leader of a specific area of the house, serving as one of Huggy Bear's generals. These boss toys would join your side as playable in the final battle if beaten. It is possible to reach the final area without beating a single boss, however, the level will automatically fail when started if you do not have at least one boss on your side.
After Huggy Bear is beaten, he will return to Andy's side. The player will have a simple mission in which they must pilot an airplane to pick up toy passengers in a hangar. The final scene will show an adult Andy, fittingly an airplane pilot, being woken up by a stewardess, implying that the game was truly a dream.
[edit] Gameplay
In the game, the player must complete missions by controlling toys usually in the form of vehicles. These missions take place in rooms of a house. A battle mode is available in the game for up to four players. The game was known for its unique tasks themed around the household areas it took place in. For instance, the first mission, which took place in the kitchen, involved using a toy car to roll eggs over to a pot of boiling water.
The game had five basic types of playable vehicles: Race cars, which were primarily used in racing missions (though some missions would have the player navigating mazes in race cars), armed ground vehicles such as tanks or trucks with rocket launchers, airplanes, helicopters, and transport vehicles (which were always unarmed, but would typically be used to transport green army men across the stage to defend the truck; in some missions transport vehicles would be used to rescue hostages).
The bosses, as mentioned, would join your side and help fight Huggy Bear in the end if you beat them. However, they could only be challenged if you cleared all the missions in their respective rooms of the house in a certain time. If all missions in the game (save for the bosses and the final mission after beating Huggy Bear) are cleared under a the allotted time, a secret level in which you control a snail in the backyard of the house is unlocked. Beating this would give the player unlimited battery missiles.
[edit] Toy Commander: Christmas Surprise
No Cliché created a special Christmas-themed demo of Toy Commander exclusive for Official Dreamcast Magazine. It appeared in both the U.K. and U.S. editions in their Holiday 2000 issues.
[edit] Trivia
- No Cliché attempted to create a PC port of Toy Commander in 2001. However, the group split before it could be finished.
- A sequel was released called Toy Racer on the Sega Dreamcast.