Towers in Time
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Towers in Time | |
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Designer | Mike Sager |
Publisher | Thunder Castle Games |
Players | 2 |
Age range | 12+ |
Playing time | Approx 30 min |
Random chance | Some |
Skills required | Card playing Arithmetic Basic Reading Ability |
Designed by Mike Sager, Towers in Time was a collectible card game first published in April 1995 by Thunder Castle Games.
[edit] Game Overview
Towers in Time is played by two players, each using a deck comprised of Creatures, Objects, and Spells. The object of the game is two destroy all of your opponent's shields, five random cards that are placed face down at the start of the game.
After drawing a card at the start of each round, players take turns playing cards, gaining temper(similar to mana in Magic: the Gathering), and attacking with their creatures. Creatures that battle damage each other, although some creatures can make ranged attacks to avoid damage.
[edit] Card Types
- Creature Cards-Various followers, monsters and totemic animals that a player could use to attack and defend his towers with. Totems could be played either as creatures or could be used to power up followers.
- Object Cards-Items, artifacts, and sources of temper players could use for various effects. Items could be attached to creatures to augment their abilities.
- Spell Cards-Effect producing cards that could be either one-shot effects or continuing ones.