Talk:TORCS
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[edit] Relevancy Tag
It's a part of List of open source games and should have a pertinent article here. It's the primary racing-sim in the open-source community. It more than deserves an article. 3R1C 14:12, 18 November 2006 (UTC)
Taken from :
http://www.ceet.niu.edu/faculty/coller/more_information.htm
"In one instance, we are using NIU-Torcs as the underlying framework to teach an undergraduate numerical methods course (MEE 381). Rather than learn numerical techniques for calculating derivatives, solving algebraic equations, root-finding, et cetera by reading a textbook and working on narrowly defined textbook problems, students learn by incorporating the techniques into a computer program that drives virtual cars in the video game."
[edit] See Catalan page
In the Catalan TORCS page there's some information about the tracks. You can copy it. "Circuits per defecte" means "Default tracks". --Joancreus (talk) 17:54, 4 June 2008 (UTC)